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# This is included from the main Android emulator build script
# to declare the SDL-related sources, compiler flags and libraries
#
SDL_OLD_LOCAL_PATH := $(LOCAL_PATH)
LOCAL_PATH := $(call my-dir)
SDL_CFLAGS := -I$(LOCAL_PATH)/include
SDL_LDLIBS :=
SDL_STATIC_LIBRARIES :=
SDL_SOURCES :=
ifeq ($(HOST_OS),linux)
SDL_CONFIG_LOADSO_DLOPEN := yes
SDL_CONFIG_THREAD_PTHREAD := yes
SDL_CONFIG_THREAD_PTHREAD_RECURSIVE_MUTEX_NP := yes
SDL_CONFIG_TIMER_UNIX := yes
SDL_CONFIG_VIDEO_X11 := yes
SDL_CONFIG_VIDEO_X11_DPMS := yes
SDL_CONFIG_VIDEO_X11_XINERAMA := yes
SDL_CONFIG_VIDEO_X11_XME := yes
SDL_CONFIG_MAIN_DUMMY := yes
SDL_CFLAGS += -D_GNU_SOURCE=1 -D_REENTRANT
SDL_LDLIBS += -lm -ldl -lpthread -lrt
endif
ifeq ($(HOST_OS),freebsd)
SDL_CONFIG_LOADSO_DLOPEN := yes
SDL_CONFIG_THREAD_PTHREAD := yes
SDL_CONFIG_THREAD_PTHREAD_RECURSIVE_MUTEX := yes
SDL_CONFIG_TIMER_UNIX := yes
SDL_CONFIG_VIDEO_X11 := yes
SDL_CONFIG_VIDEO_X11_DPMS := yes
SDL_CONFIG_VIDEO_X11_XINERAMA := yes
SDL_CONFIG_VIDEO_X11_XME := yes
SDL_CONFIG_MAIN_DUMMY := yes
SDL_CFLAGS += -D_GNU_SOURCE=1 -D_REENTRANT
SDL_LDLIBS += -lm -ldl -lpthread
endif
ifeq ($(HOST_OS),darwin)
SDL_CONFIG_LOADSO_DLCOMPAT := yes
SDL_CONFIG_THREAD_PTHREAD := yes
SDL_CONFIG_THREAD_PTHREAD_RECURSIVE_MUTEX := yes
SDL_CONFIG_TIMER_UNIX := yes
SDL_CONFIG_VIDEO_QUARTZ := yes
SDL_CONFIG_MAIN_MACOSX := yes
SDL_CFLAGS += -D_GNU_SOURCE=1 -DTHREAD_SAFE
FRAMEWORKS := OpenGL Cocoa ApplicationServices Carbon IOKit
SDL_LDLIBS += $(FRAMEWORKS:%=-Wl,-framework,%)
# SDK 10.6+ deprecates __dyld_func_lookup required by dlcompat_init_func
# in SDL_dlcompat.o this module depends. Instruct linker to resolve it
# at runtime.
OSX_VERSION_MAJOR := $(shell echo $(mac_sdk_version) | cut -d . -f 2)
OSX_VERSION_MAJOR_GREATER_THAN_OR_EQUAL_TO_6 := $(shell [ $(OSX_VERSION_MAJOR) -ge 6 ] && echo true)
ifeq ($(OSX_VERSION_MAJOR_GREATER_THAN_OR_EQUAL_TO_6),true)
LOCAL_LDLIBS += -Wl,-undefined,dynamic_lookup
endif
endif
ifeq ($(HOST_OS),windows)
SDL_CONFIG_LOADSO_WIN32 := yes
SDL_CONFIG_THREAD_WIN32 := yes
SDL_CONFIG_TIMER_WIN32 := yes
SDL_CONFIG_VIDEO_WINDIB := yes
SDL_CONFIG_MAIN_WIN32 := yes
SDL_CFLAGS += -D_GNU_SOURCE=1 -Dmain=SDL_main -DNO_STDIO_REDIRECT=1
SDL_LDLIBS += -luser32 -lgdi32 -lwinmm
endif
# the main src/ sources
#
SRCS := SDL.c \
SDL_error.c \
SDL_fatal.c \
SRCS += events/SDL_active.c \
events/SDL_events.c \
events/SDL_expose.c \
events/SDL_keyboard.c \
events/SDL_mouse.c \
events/SDL_quit.c \
events/SDL_resize.c \
SRCS += file/SDL_rwops.c
SRCS += stdlib/SDL_getenv.c \
stdlib/SDL_iconv.c \
stdlib/SDL_malloc.c \
stdlib/SDL_qsort.c \
stdlib/SDL_stdlib.c \
stdlib/SDL_string.c
SRCS += cpuinfo/SDL_cpuinfo.c
SDL_SOURCES += $(SRCS:%=src/%)
# the LoadSO sources
#
SRCS :=
ifeq ($(SDL_CONFIG_LOADSO_DLOPEN),yes)
SRCS += dlopen/SDL_sysloadso.c
SDL_LDLIBS += -ldl
endif
ifeq ($(SDL_CONFIG_LOADSO_DLCOMPAT),yes)
SRCS += macosx/SDL_dlcompat.c
endif
ifeq ($(SDL_CONFIG_LOADSO_WIN32),yes)
SRCS += win32/SDL_sysloadso.c
endif
SDL_SOURCES += $(SRCS:%=src/loadso/%)
# the Thread sources
#
SRCS := SDL_thread.c
ifeq ($(SDL_CONFIG_THREAD_PTHREAD),yes)
SRCS += pthread/SDL_syscond.c \
pthread/SDL_sysmutex.c \
pthread/SDL_syssem.c \
pthread/SDL_systhread.c
endif
ifeq ($(SDL_CONFIG_THREAD_WIN32),yes)
SRCS += win32/SDL_sysmutex.c \
win32/SDL_syssem.c \
win32/SDL_systhread.c
endif
SDL_SOURCES += $(SRCS:%=src/thread/%)
# the Timer sources
#
SRCS := SDL_timer.c
ifeq ($(SDL_CONFIG_TIMER_UNIX),yes)
SRCS += unix/SDL_systimer.c
endif
ifeq ($(SDL_CONFIG_TIMER_WIN32),yes)
SRCS += win32/SDL_systimer.c
endif
SDL_SOURCES += $(SRCS:%=src/timer/%)
# the Video sources
#
SRCS := SDL_RLEaccel.c \
SDL_blit.c \
SDL_blit_0.c \
SDL_blit_1.c \
SDL_blit_A.c \
SDL_blit_N.c \
SDL_bmp.c \
SDL_cursor.c \
SDL_gamma.c \
SDL_pixels.c \
SDL_stretch.c \
SDL_surface.c \
SDL_video.c \
SDL_yuv.c \
SDL_yuv_mmx.c \
SDL_yuv_sw.c \
SRCS += dummy/SDL_nullevents.c \
dummy/SDL_nullmouse.c \
dummy/SDL_nullvideo.c
ifeq ($(SDL_CONFIG_VIDEO_WINDIB),yes)
SRCS += windib/SDL_dibevents.c \
windib/SDL_dibvideo.c \
wincommon/SDL_sysevents.c \
wincommon/SDL_sysmouse.c \
wincommon/SDL_syswm.c \
wincommon/SDL_wingl.c
endif
ifeq ($(SDL_CONFIG_VIDEO_QUARTZ),yes)
SRCS += quartz/SDL_QuartzGL.m \
quartz/SDL_QuartzVideo.m \
quartz/SDL_QuartzWM.m \
quartz/SDL_QuartzWindow.m \
quartz/SDL_QuartzEvents.m
endif
ifeq ($(SDL_CONFIG_VIDEO_X11),yes)
SRCS += x11/SDL_x11dyn.c \
x11/SDL_x11dga.c \
x11/SDL_x11events.c \
x11/SDL_x11gamma.c \
x11/SDL_x11gl.c \
x11/SDL_x11image.c \
x11/SDL_x11modes.c \
x11/SDL_x11mouse.c \
x11/SDL_x11video.c \
x11/SDL_x11wm.c \
x11/SDL_x11yuv.c
endif
ifeq ($(SDL_CONFIG_VIDEO_X11_DGAMOUSE),yes)
SRCS += x11/SDL_x11dga.c
endif
ifeq ($(SDL_CONFIG_VIDEO_X11_XME),yes)
SRCS += Xext/XME/xme.c
endif
ifeq ($(SDL_CONFIG_VIDEO_X11_XINERAMA),yes)
SRCS += Xext/Xinerama/Xinerama.c
endif
ifeq ($(SDL_CONFIG_VIDEO_X11_XV),yes)
SRCS += Xext/Xv/Xv.c
endif
SDL_SOURCES += $(SRCS:%=src/video/%)
$(call start-emulator-library,emulator_libSDL)
LOCAL_C_INCLUDES += $(LOCAL_PATH)/include
LOCAL_SRC_FILES := $(SDL_SOURCES)
$(call end-emulator-library)
$(call start-emulator64-library,emulator_lib64SDL)
LOCAL_SRC_FILES := $(SDL_SOURCES)
LOCAL_C_INCLUDES += $(LOCAL_PATH)/include
$(call end-emulator-library)
## Build libSDLmain
##
SRCS :=
ifeq ($(SDL_CONFIG_MAIN_DUMMY),yes)
SRCS += dummy/SDL_dummy_main.c
endif
ifeq ($(SDL_CONFIG_MAIN_MACOSX),yes)
SRCS += macosx/SDLMain.m
endif
ifeq ($(SDL_CONFIG_MAIN_WIN32),yes)
SRCS += win32/SDL_win32_main.c
endif
SDLMAIN_SOURCES := $(SRCS:%=src/main/%)
$(call start-emulator-library,emulator_libSDLmain)
LOCAL_C_INCLUDES += $(LOCAL_PATH)/include
LOCAL_CFLAGS += $(SDL_CFLAGS)
LOCAL_SRC_FILES := $(SDLMAIN_SOURCES)
$(call end-emulator-library)
$(call start-emulator64-library,emulator_lib64SDLmain)
LOCAL_C_INCLUDES += $(LOCAL_PATH)/include
LOCAL_CFLAGS += $(SDL_CFLAGS)
LOCAL_SRC_FILES := $(SDLMAIN_SOURCES)
$(call end-emulator-library)
# Restore LOCAL_PATH
LOCAL_PATH := $(SDL_OLD_LOCAL_PATH)