| #include "android/help.h" |
| #include "android/cmdline-option.h" |
| #include "android/utils/path.h" |
| #include "android/utils/bufprint.h" |
| #include "android/utils/debug.h" |
| #include "android/utils/misc.h" |
| #include "android/skin/keyset.h" |
| #include "android/android.h" |
| #include <stdint.h> |
| #include "audio/audio.h" |
| #include <string.h> |
| #include <stdlib.h> |
| #include "android/protocol/core-commands-api.h" |
| |
| /* XXX: TODO: put most of the help stuff in auto-generated files */ |
| |
| #define PRINTF(...) stralloc_add_format(out,__VA_ARGS__) |
| |
| static void |
| help_virtual_device( stralloc_t* out ) |
| { |
| PRINTF( |
| " An Android Virtual Device (AVD) models a single virtual\n" |
| " device running the Android platform that has, at least, its own\n" |
| " kernel, system image and data partition.\n\n" |
| |
| " Only one emulator process can run a given AVD at a time, but\n" |
| " you can create several AVDs and run them concurrently.\n\n" |
| |
| " You can invoke a given AVD at startup using either '-avd <name>'\n" |
| " or '@<name>', both forms being equivalent. For example, to launch\n" |
| " the AVD named 'foo', type:\n\n" |
| |
| " emulator @foo\n\n" |
| |
| " The 'android' helper tool can be used to manage virtual devices.\n" |
| " For example:\n\n" |
| |
| " android create avd -n <name> -t 1 # creates a new virtual device.\n" |
| " android list avd # list all virtual devices available.\n\n" |
| |
| " Try 'android --help' for more commands.\n\n" |
| |
| " Each AVD really corresponds to a content directory which stores\n" |
| " persistent and writable disk images as well as configuration files.\n" |
| |
| " Each AVD must be created against an existing SDK platform or add-on.\n" |
| " For more information on this topic, see -help-sdk-images.\n\n" |
| |
| " SPECIAL NOTE: in the case where you are *not* using the emulator\n" |
| " with the Android SDK, but with the Android build system, you will\n" |
| " need to define the ANDROID_PRODUCT_OUT variable in your environment.\n" |
| " See -help-build-images for the details.\n" |
| ); |
| } |
| |
| |
| static void |
| help_sdk_images( stralloc_t* out ) |
| { |
| PRINTF( |
| " The Android SDK now supports multiple versions of the Android platform.\n" |
| " Each SDK 'platform' corresponds to:\n\n" |
| |
| " - a given version of the Android API.\n" |
| " - a set of corresponding system image files.\n" |
| " - build and configuration properties.\n" |
| " - an android.jar file used when building your application.\n" |
| " - skins.\n\n" |
| |
| " The Android SDK also supports the concept of 'add-ons'. Each add-on is\n" |
| " based on an existing platform, and provides replacement or additional\n" |
| " image files, android.jar, hardware configuration options and/or skins.\n\n" |
| |
| " The purpose of add-ons is to allow vendors to provide their own customized\n" |
| " system images and APIs without needing to package a complete SDK.\n\n" |
| |
| " Before using the SDK, you need to create an Android Virtual Device (AVD)\n" |
| " (see -help-virtual-device for details). Each AVD is created in reference\n" |
| " to a given SDK platform *or* add-on, and will search the corresponding\n" |
| " directories for system image files, in the following order:\n\n" |
| |
| " - in the AVD's content directory.\n" |
| " - in the AVD's SDK add-on directory, if any.\n" |
| " - in the AVD's SDK platform directory, if any.\n\n" |
| |
| " The image files are documented in -help-disk-images. By default, an AVD\n" |
| " content directory will contain the following persistent image files:\n\n" |
| |
| " userdata-qemu.img - the /data partition image file\n" |
| " cache.img - the /cache partition image file\n\n" |
| |
| " You can use -wipe-data to re-initialize the /data partition to its factory\n" |
| " defaults. This will erase all user settings for the virtual device.\n\n" |
| ); |
| } |
| |
| static void |
| help_build_images( stralloc_t* out ) |
| { |
| PRINTF( |
| " The emulator detects that you are working from the Android build system\n" |
| " by looking at the ANDROID_PRODUCT_OUT variable in your environment.\n\n" |
| |
| " If it is defined, it should point to the product-specific directory that\n" |
| " contains the generated system images.\n" |
| |
| " In this case, the emulator will look by default for the following image\n" |
| " files there:\n\n" |
| |
| " - system.img : the *initial* system image.\n" |
| " - ramdisk.img : the ramdisk image used to boot the system.\n" |
| " - userdata.img : the *initial* user data image (see below).\n" |
| " - kernel-qemu : the emulator-specific Linux kernel image.\n\n" |
| |
| " If the kernel image is not found in the out directory, then it is searched\n" |
| " in <build-root>/prebuilts/qemu-kernel/.\n\n" |
| |
| " Skins will be looked in <build-root>/development/tools/emulator/skins/\n\n" |
| |
| " You can use the -sysdir, -system, -kernel, -ramdisk, -datadir, -data options\n" |
| " to specify different search directories or specific image files. You can\n" |
| " also use the -cache and -sdcard options to indicate specific cache partition\n" |
| " and SD Card image files.\n\n" |
| |
| " For more details, see the corresponding -help-<option> section.\n\n" |
| |
| " Note that the following behaviour is specific to 'build mode':\n\n" |
| |
| " - the *initial* system image is copied to a temporary file which is\n" |
| " automatically removed when the emulator exits. There is thus no way to\n" |
| " make persistent changes to this image through the emulator, even if\n" |
| " you use the '-image <file>' option.\n\n" |
| |
| " - unless you use the '-cache <file>' option, the cache partition image\n" |
| " is backed by a temporary file that is initially empty and destroyed on\n" |
| " program exit.\n\n" |
| |
| " SPECIAL NOTE: If you are using the emulator with the Android SDK, the\n" |
| " information above doesn't apply. See -help-sdk-images for more details.\n" |
| ); |
| } |
| |
| static void |
| help_disk_images( stralloc_t* out ) |
| { |
| char datadir[256]; |
| |
| bufprint_config_path( datadir, datadir + sizeof(datadir) ); |
| |
| PRINTF( |
| " The emulator needs several key image files to run appropriately.\n" |
| " Their exact location depends on whether you're using the emulator\n" |
| " from the Android SDK, or not (more details below).\n\n" |
| |
| " The minimal required image files are the following:\n\n" |
| |
| " kernel-qemu the emulator-specific Linux kernel image\n" |
| " ramdisk.img the ramdisk image used to boot the system\n" |
| " system.img the *initial* system image\n" |
| " userdata.img the *initial* data partition image\n\n" |
| |
| " It will also use the following writable image files:\n\n" |
| |
| " userdata-qemu.img the persistent data partition image\n" |
| " system-qemu.img an *optional* persistent system image\n" |
| " cache.img an *optional* cache partition image\n" |
| " sdcard.img an *optional* SD Card partition image\n\n" |
| " snapshots.img an *optional* state snapshots image\n\n" |
| |
| " If you use a virtual device, its content directory should store\n" |
| " all writable images, and read-only ones will be found from the\n" |
| " corresponding platform/add-on directories. See -help-sdk-images\n" |
| " for more details.\n\n" |
| |
| " If you are building from the Android build system, you should\n" |
| " have ANDROID_PRODUCT_OUT defined in your environment, and the\n" |
| " emulator shall be able to pick-up the right image files automatically.\n" |
| " See -help-build-images for more details.\n\n" |
| |
| " If you're neither using the SDK or the Android build system, you\n" |
| " can still run the emulator by explicitely providing the paths to\n" |
| " *all* required disk images through a combination of the following\n" |
| " options: -sysdir, -datadir, -kernel, -ramdisk, -system, -data, -cache\n" |
| " -sdcard and -snapstorage.\n\n" |
| |
| " The actual logic being that the emulator should be able to find all\n" |
| " images from the options you give it.\n\n" |
| |
| " For more detail, see the corresponding -help-<option> entry.\n\n" |
| |
| " Other related options are:\n\n" |
| |
| " -init-data Specify an alternative *initial* user data image\n\n" |
| |
| " -wipe-data Copy the content of the *initial* user data image\n" |
| " (userdata.img) into the writable one (userdata-qemu.img)\n\n" |
| |
| " -no-cache do not use a cache partition, even if one is\n" |
| " available.\n\n" |
| |
| " -no-snapstorage do not use a state snapshot image, even if one is\n" |
| " available.\n\n" |
| , |
| datadir ); |
| } |
| |
| static void |
| help_keys(stralloc_t* out) |
| { |
| int pass, maxw = 0; |
| |
| stralloc_add_str( out, " When running the emulator, use the following keypresses:\n\n"); |
| |
| if (!android_keyset) |
| android_keyset = skin_keyset_new_from_text( skin_keyset_get_default() ); |
| |
| for (pass = 0; pass < 2; pass++) { |
| SkinKeyCommand cmd; |
| |
| for (cmd = SKIN_KEY_COMMAND_NONE+1; cmd < SKIN_KEY_COMMAND_MAX; cmd++) |
| { |
| SkinKeyBinding bindings[ SKIN_KEY_COMMAND_MAX_BINDINGS ]; |
| int n, count, len; |
| char temp[32], *p = temp, *end = p + sizeof(temp); |
| |
| count = skin_keyset_get_bindings( android_keyset, cmd, bindings ); |
| if (count <= 0) |
| continue; |
| |
| for (n = 0; n < count; n++) { |
| p = bufprint(p, end, "%s%s", (n == 0) ? "" : ", ", |
| skin_key_symmod_to_str( bindings[n].sym, bindings[n].mod ) ); |
| } |
| |
| if (pass == 0) { |
| len = strlen(temp); |
| if (len > maxw) |
| maxw = len; |
| } else { |
| PRINTF( " %-*s %s\n", maxw, temp, skin_key_command_description(cmd) ); |
| } |
| } |
| } |
| PRINTF( "\n" ); |
| PRINTF( " note that NumLock must be deactivated for keypad keys to work\n\n" ); |
| } |
| |
| |
| static void |
| help_environment(stralloc_t* out) |
| { |
| PRINTF( |
| " The Android emulator looks at various environment variables when it starts:\n\n" |
| |
| " If ANDROID_LOG_TAGS is defined, it will be used as in '-logcat <tags>'.\n\n" |
| |
| " If 'http_proxy' is defined, it will be used as in '-http-proxy <proxy>'.\n\n" |
| |
| " If ANDROID_VERBOSE is defined, it can contain a comma-separated list of\n" |
| " verbose items. for example:\n\n" |
| |
| " ANDROID_VERBOSE=socket,radio\n\n" |
| |
| " is equivalent to using the '-verbose -verbose-socket -verbose-radio'\n" |
| " options together. unsupported items will be ignored.\n\n" |
| |
| " If ANDROID_LOG_TAGS is defined, it will be used as in '-logcat <tags>'.\n\n" |
| |
| " If ANDROID_SDK_HOME is defined, it indicates the path of the '.android'\n" |
| " directory which contains the SDK user data (Android Virtual Devices,\n" |
| " DDMS preferences, key stores, etc.).\n\n" |
| |
| " If ANDROID_SDK_ROOT is defined, it indicates the path of the SDK\n" |
| " installation directory.\n\n" |
| |
| ); |
| } |
| |
| |
| static void |
| help_keyset_file(stralloc_t* out) |
| { |
| int n, count; |
| const char** strings; |
| char temp[MAX_PATH]; |
| |
| PRINTF( |
| " on startup, the emulator looks for 'keyset' file that contains the\n" |
| " configuration of key-bindings to use. the default location on this\n" |
| " system is:\n\n" |
| ); |
| |
| bufprint_config_file( temp, temp+sizeof(temp), KEYSET_FILE ); |
| PRINTF( " %s\n\n", temp ); |
| |
| PRINTF( |
| " if the file doesn't exist, the emulator writes one containing factory\n" |
| " defaults. you are then free to modify it to suit specific needs.\n\n" |
| " this file shall contain a list of text lines in the following format:\n\n" |
| |
| " <command> [<modifiers>]<key>\n\n" |
| |
| " where <command> is an emulator-specific command name, i.e. one of:\n\n" |
| ); |
| |
| count = SKIN_KEY_COMMAND_MAX-1; |
| strings = calloc( count, sizeof(char*) ); |
| for (n = 0; n < count; n++) |
| strings[n] = skin_key_command_to_str(n+1); |
| |
| stralloc_tabular( out, strings, count, " ", 80-8 ); |
| free(strings); |
| |
| PRINTF( |
| "\n" |
| " <modifers> is an optional list of <modifier> elements (without separators)\n" |
| " which can be one of:\n\n" |
| |
| " Ctrl- Left Control Key\n" |
| " Shift- Left Shift Key\n" |
| " Alt- Left Alt key\n" |
| " RCtrl- Right Control Key\n" |
| " RShift- Right Shift Key\n" |
| " RAlt- Right Alt key (a.k.a AltGr)\n" |
| "\n" |
| " finally <key> is a QWERTY-specific keyboard symbol which can be one of:\n\n" |
| ); |
| count = skin_keysym_str_count(); |
| strings = calloc( count, sizeof(char*) ); |
| for (n = 0; n < count; n++) |
| strings[n] = skin_keysym_str(n); |
| |
| stralloc_tabular( out, strings, count, " ", 80-8 ); |
| free(strings); |
| |
| PRINTF( |
| "\n" |
| " case is not significant, and a single command can be associated to up\n" |
| " to %d different keys. to bind a command to multiple keys, use commas to\n" |
| " separate them. here are some examples:\n\n", |
| SKIN_KEY_COMMAND_MAX_BINDINGS ); |
| |
| PRINTF( |
| " TOGGLE_NETWORK F8 # toggle the network on/off\n" |
| " CHANGE_LAYOUT_PREV Keypad_7,Ctrl-J # switch to a previous skin layout\n" |
| "\n" |
| ); |
| } |
| |
| |
| static void |
| help_debug_tags(stralloc_t* out) |
| { |
| int n; |
| |
| #define _VERBOSE_TAG(x,y) { #x, VERBOSE_##x, y }, |
| static const struct { const char* name; int flag; const char* text; } |
| verbose_options[] = { |
| VERBOSE_TAG_LIST |
| { 0, 0, 0 } |
| }; |
| #undef _VERBOSE_TAG |
| |
| PRINTF( |
| " the '-debug <tags>' option can be used to enable or disable debug\n" |
| " messages from specific parts of the emulator. <tags> must be a list\n" |
| " (separated by space/comma/column) of <component> names, which can be one of:\n\n" |
| ); |
| |
| for (n = 0; n < VERBOSE_MAX; n++) |
| PRINTF( " %-12s %s\n", verbose_options[n].name, verbose_options[n].text ); |
| PRINTF( " %-12s %s\n", "all", "all components together\n" ); |
| |
| PRINTF( |
| "\n" |
| " each <component> can be prefixed with a single '-' to indicate the disabling\n" |
| " of its debug messages. for example:\n\n" |
| |
| " -debug all,-socket,-keys\n\n" |
| |
| " enables all debug messages, except the ones related to network sockets\n" |
| " and key bindings/presses\n\n" |
| ); |
| } |
| |
| static void |
| help_char_devices(stralloc_t* out) |
| { |
| PRINTF( |
| " various emulation options take a <device> specification that can be used to\n" |
| " specify something to hook to an emulated device or communication channel.\n" |
| " here is the list of supported <device> specifications:\n\n" |
| |
| " stdio\n" |
| " standard input/output. this may be subject to character\n" |
| " translation (e.g. LN <=> CR/LF)\n\n" |
| |
| " COM<n> [Windows only]\n" |
| " where <n> is a digit. host serial communication port.\n\n" |
| |
| " pipe:<filename>\n" |
| " named pipe <filename>\n\n" |
| |
| " file:<filename>\n" |
| " write output to <filename>, no input can be read\n\n" |
| |
| " pty [Linux only]\n" |
| " pseudo TTY (a new PTY is automatically allocated)\n\n" |
| |
| " /dev/<file> [Unix only]\n" |
| " host char device file, e.g. /dev/ttyS0. may require root access\n\n" |
| |
| " /dev/parport<N> [Linux only]\n" |
| " use host parallel port. may require root access\n\n" |
| |
| " unix:<path>[,server][,nowait]] [Unix only]\n" |
| " use a Unix domain socket. if you use the 'server' option, then\n" |
| " the emulator will create the socket and wait for a client to\n" |
| " connect before continuing, unless you also use 'nowait'\n\n" |
| |
| " tcp:[<host>]:<port>[,server][,nowait][,nodelay]\n" |
| " use a TCP socket. 'host' is set to localhost by default. if you\n" |
| " use the 'server' option will bind the port and wait for a client\n" |
| " to connect before continuing, unless you also use 'nowait'. the\n" |
| " 'nodelay' option disables the TCP Nagle algorithm\n\n" |
| |
| " telnet:[<host>]:<port>[,server][,nowait][,nodelay]\n" |
| " similar to 'tcp:' but uses the telnet protocol instead of raw TCP\n\n" |
| |
| " udp:[<remote_host>]:<remote_port>[@[<src_ip>]:<src_port>]\n" |
| " send output to a remote UDP server. if 'remote_host' is no\n" |
| " specified it will default to '0.0.0.0'. you can also receive input\n" |
| " through UDP by specifying a source address after the optional '@'.\n\n" |
| |
| " fdpair:<fd1>,<fd2> [Unix only]\n" |
| " redirection input and output to a pair of pre-opened file\n" |
| " descriptors. this is mostly useful for scripts and other\n" |
| " programmatic launches of the emulator.\n\n" |
| |
| " none\n" |
| " no device connected\n\n" |
| |
| " null\n" |
| " the null device (a.k.a /dev/null on Unix, or NUL on Win32)\n\n" |
| |
| " NOTE: these correspond to the <device> parameter of the QEMU -serial option\n" |
| " as described on http://bellard.org/qemu/qemu-doc.html#SEC10\n\n" |
| ); |
| } |
| |
| static void |
| help_avd(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-avd <name>' to start the emulator program with a given Android\n" |
| " Virtual Device (a.k.a. AVD), where <name> must correspond to the name\n" |
| " of one of the existing AVDs available on your host machine.\n\n" |
| |
| "See -help-virtual-device to learn how to create/list/manage AVDs.\n\n" |
| |
| " As a special convenience, using '@<name>' is equivalent to using\n" |
| " '-avd <name>'.\n\n" |
| ); |
| } |
| |
| static void |
| help_sysdir(stralloc_t* out) |
| { |
| char systemdir[MAX_PATH]; |
| char *p = systemdir, *end = p + sizeof(systemdir); |
| |
| p = bufprint_app_dir( p, end ); |
| p = bufprint( p, end, PATH_SEP "lib" PATH_SEP "images" ); |
| |
| PRINTF( |
| " use '-sysdir <dir>' to specify a directory where system read-only\n" |
| " image files will be searched. on this system, the default directory is:\n\n" |
| " %s\n\n", systemdir ); |
| |
| PRINTF( |
| " see '-help-disk-images' for more information about disk image files\n\n" ); |
| } |
| |
| static void |
| help_datadir(stralloc_t* out) |
| { |
| char datadir[MAX_PATH]; |
| |
| bufprint_config_path(datadir, datadir + sizeof(datadir)); |
| |
| PRINTF( |
| " use '-datadir <dir>' to specify a directory where writable image files\n" |
| " will be searched. on this system, the default directory is:\n\n" |
| " %s\n\n", datadir ); |
| |
| PRINTF( |
| " see '-help-disk-images' for more information about disk image files\n\n" ); |
| } |
| |
| static void |
| help_kernel(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-kernel <file>' to specify a Linux kernel image to be run.\n" |
| " the default image is 'kernel-qemu' from the system directory.\n\n" |
| |
| " you can use '-debug-kernel' to see debug messages from the kernel\n" |
| " to the terminal\n\n" |
| |
| " see '-help-disk-images' for more information about disk image files\n\n" |
| ); |
| } |
| |
| static void |
| help_ramdisk(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-ramdisk <file>' to specify a Linux ramdisk boot image to be run in\n" |
| " the emulator. the default image is 'ramdisk.img' from the system directory.\n\n" |
| |
| " see '-help-disk-images' for more information about disk image files\n\n" |
| ); |
| } |
| |
| static void |
| help_system(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-system <file>' to specify the intial system image that will be loaded.\n" |
| " the default image is 'system.img' from the system directory.\n\n" |
| |
| " NOTE: In previous releases of the Android SDK, this option was named '-image'.\n" |
| " And using '-system <path>' was equivalent to using '-sysdir <path>' now.\n\n" |
| |
| " see '-help-disk-images' for more information about disk image files\n\n" |
| ); |
| } |
| |
| static void |
| help_image(stralloc_t* out) |
| { |
| PRINTF( |
| " This option is obsolete, you should use '-system <file>' instead to point\n" |
| " to the initial system image.\n\n" |
| |
| " see '-help-disk-images' for more information about disk image files\n\n" |
| ); |
| } |
| |
| static void |
| help_data(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-data <file>' to specify a different /data partition image file.\n\n" |
| |
| " see '-help-disk-images' for more information about disk image files\n\n" |
| ); |
| } |
| |
| static void |
| help_wipe_data(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-wipe-data' to reset your /data partition image to its factory\n" |
| " defaults. this removes all installed applications and settings.\n\n" |
| |
| " see '-help-disk-images' for more information about disk image files\n\n" |
| ); |
| } |
| |
| static void |
| help_cache(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-cache <file>' to specify a /cache partition image. if <file> does\n" |
| " not exist, it will be created empty. by default, the cache partition is\n" |
| " backed by a temporary file that is deleted when the emulator exits.\n" |
| " using the -cache option allows it to be persistent.\n\n" |
| |
| " the '-no-cache' option can be used to disable the cache partition.\n\n" |
| |
| " see '-help-disk-images' for more information about disk image files\n\n" |
| ); |
| } |
| |
| static void |
| help_cache_size(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-cache <size>' to specify a /cache partition size in MB. By default,\n" |
| " the cache partition size is set to 66MB\n\n" |
| ); |
| } |
| |
| static void |
| help_no_cache(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-no-cache' to disable the cache partition in the emulated system.\n" |
| " the cache partition is optional, but when available, is used by the browser\n" |
| " to cache web pages and images\n\n" |
| |
| " see '-help-disk-images' for more information about disk image files\n\n" |
| ); |
| } |
| |
| static void |
| help_sdcard(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-sdcard <file>' to specify a SD Card image file that will be attached\n" |
| " to the emulator. By default, the 'sdcard.img' file is searched in the data\n" |
| " directory.\n\n" |
| |
| " if the file does not exist, the emulator will still start, but without an\n" |
| " attached SD Card.\n\n" |
| |
| " see '-help-disk-images' for more information about disk image files\n\n" |
| ); |
| } |
| |
| static void |
| help_snapstorage(stralloc_t* out) |
| { |
| PRINTF( |
| " Use '-snapstorage <file>' to specify a repository file for snapshots.\n" |
| " All snapshots made during execution will be saved in this file, and only\n" |
| " snapshots in this file can be restored during the emulator run.\n\n" |
| |
| " If the option is not specified, it defaults to 'snapshots.img' in the\n" |
| " data directory. If the specified file does not exist, the emulator will\n" |
| " start, but without support for saving or loading state snapshots.\n\n" |
| |
| " see '-help-disk-images' for more information about disk image files\n" |
| " see '-help-snapshot' for more information about snapshots\n\n" |
| ); |
| } |
| |
| static void |
| help_no_snapstorage(stralloc_t* out) |
| { |
| PRINTF( |
| " This starts the emulator without mounting a file to store or load state\n" |
| " snapshots, forcing a full boot and disabling state snapshot functionality.\n\n" |
| "" |
| " This command overrides the configuration specified by the parameters\n" |
| " '-snapstorage' and '-snapshot'. A warning will be raised if either\n" |
| " of those parameters was specified anyway.\n\n" |
| ); |
| } |
| |
| static void |
| help_snapshot(stralloc_t* out) |
| { |
| PRINTF( |
| " Rather than executing a full boot sequence, the Android emulator can\n" |
| " resume execution from an earlier state snapshot (which is usually\n" |
| " significantly faster). When the parameter '-snapshot <name>' is given,\n" |
| " the emulator loads the snapshot of that name from the snapshot image,\n" |
| " and saves it back under the same name on exit.\n\n" |
| |
| " If the option is not specified, it defaults to 'default-boot'. If the\n" |
| " specified snapshot does not exist, the emulator will perform a full boot\n" |
| " sequence instead, but will still save.\n\n" |
| |
| " WARNING: In the process of loading, all contents of the system, userdata\n" |
| " and SD card images will be OVERWRITTEN with the contents they\n" |
| " held when the snapshot was made. Unless saved in a different\n" |
| " snapshot, any changes since will be lost!\n\n" |
| |
| " If you want to create a snapshot manually, connect to the emulator console:\n\n" |
| |
| " telnet localhost <port>\n\n" |
| |
| " Then execute the command 'avd snapshot save <name>'. See '-help-port' for\n" |
| " information on obtaining <port>.\n\n" |
| ); |
| } |
| |
| static void |
| help_no_snapshot(stralloc_t* out) |
| { |
| PRINTF( |
| " This inhibits both the autoload and autosave operations, forcing\n" |
| " emulator to perform a full boot sequence and losing state on close.\n" |
| " It overrides the '-snapshot' parameter.\n" |
| " If '-snapshot' was specified anyway, a warning is raised.\n\n" |
| ); |
| } |
| |
| static void |
| help_no_snapshot_load(stralloc_t* out) |
| { |
| PRINTF( |
| " Prevents the emulator from loading the AVD's state from the snapshot\n" |
| " storage on start.\n\n" |
| ); |
| } |
| |
| static void |
| help_no_snapshot_save(stralloc_t* out) |
| { |
| PRINTF( |
| " Prevents the emulator from saving the AVD's state to the snapshot\n" |
| " storage on exit, meaning that all changes will be lost.\n\n" |
| ); |
| } |
| |
| static void |
| help_no_snapshot_update_time(stralloc_t* out) |
| { |
| PRINTF( |
| " Prevent the emulator from sending an unsolicited time update\n" |
| " in response to the first signal strength query after loadvm,\n" |
| " to avoid a sudden time jump that might upset testing. (Signal\n" |
| " strength is queried approximately every 15 seconds)\n\n" |
| ); |
| } |
| |
| static void |
| help_snapshot_list(stralloc_t* out) |
| { |
| PRINTF( |
| " This prints a table of snapshots that are stored in the snapshot storage\n" |
| " file that the emulator was started with, then exits. Values from the 'ID'\n" |
| " and 'TAG' columns can be used as arguments for the '-snapshot' parameter.\n\n" |
| |
| " If '-snapstorage <file>' was specified as well, this command prints a " |
| " table of the snapshots stored in <file>.\n\n" |
| |
| " See '-help-snapshot' for more information on snapshots.\n\n" |
| ); |
| } |
| |
| static void |
| help_accel(stralloc_t *out) |
| { |
| PRINTF( |
| " Use '-accel <mode>' to control how CPU emulation can be accelerated\n" |
| " when launching the Android emulator. Accelerated emulation only works\n" |
| " for x86 and x86_64 system images. On Linux, it relies on KVM being\n" |
| " installed. On Windows and OS X, it relies on an Intel CPU and the\n" |
| " Intel HAXM driver being installed on your development machine.\n" |
| " Valid values for <mode> are:\n\n" |
| |
| " auto The default, determines automatically if acceleration\n" |
| " is supported, and uses it when possible.\n\n" |
| |
| " off Disables acceleration entirely. Mostly useful for debugging.\n\n" |
| |
| " on Force acceleration. If KVM/HAXM is not installed or usable,\n" |
| " the emulator will refuse to start and print an error message.\n\n" |
| |
| " Note that this flag is ignored if you're not emulating an x86 or x86_64\n" |
| ); |
| } |
| |
| static void |
| help_no_accel(stralloc_t* out) |
| { |
| PRINTF( |
| " Use '-no-accel' as a shortcut to '-accel off', i.e. to disable accelerated\n" |
| " CPU emulation, when emulating an x86 or x86_64 system image. Only useful\n" |
| " for debugging.\n" |
| ); |
| } |
| |
| static void |
| help_skindir(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-skindir <dir>' to specify a directory that will be used to search\n" |
| " for emulator skins. each skin must be a subdirectory of <dir>. by default\n" |
| " the emulator will look in the 'skins' sub-directory of the system directory\n\n" |
| |
| " the '-skin <name>' option is required when -skindir is used.\n" |
| ); |
| } |
| |
| static void |
| help_skin(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-skin <skin>' to specify an emulator skin, each skin corresponds to\n" |
| " the visual appearance of a given device, including buttons and keyboards,\n" |
| " and is stored as subdirectory <skin> of the skin root directory\n" |
| " (see '-help-skindir')\n\n" ); |
| |
| PRINTF( |
| " note that <skin> can also be '<width>x<height>' (e.g. '320x480') to\n" |
| " specify an exact framebuffer size, without any visual ornaments.\n\n" ); |
| } |
| |
| static void |
| help_dynamic_skin(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-dynamic_skin' to dynamically generate a skin based on the settings\n" |
| " in the AVD. This option only has effect if the -skin WxH option is used\n" |
| " to specify the width and height of the framebuffer\n"); |
| } |
| |
| /* default network settings for emulator */ |
| #define DEFAULT_NETSPEED "full" |
| #define DEFAULT_NETDELAY "none" |
| |
| static void |
| help_shaper(stralloc_t* out) |
| { |
| int n; |
| NetworkSpeed* android_netspeed; |
| NetworkLatency* android_netdelay; |
| PRINTF( |
| " the Android emulator supports network throttling, i.e. slower network\n" |
| " bandwidth as well as higher connection latencies. this is done either through\n" |
| " skin configuration, or with '-netspeed <speed>' and '-netdelay <delay>'.\n\n" |
| |
| " the format of -netspeed is one of the following (numbers are kbits/s):\n\n" ); |
| |
| for (n = 0; !corecmd_get_netspeed(n, &android_netspeed); n++) { |
| PRINTF( " -netspeed %-12s %-15s (up: %.1f, down: %.1f)\n", |
| android_netspeed->name, |
| android_netspeed->display, |
| android_netspeed->upload/1000., |
| android_netspeed->download/1000. ); |
| free(android_netspeed); |
| } |
| PRINTF( "\n" ); |
| PRINTF( " -netspeed %-12s %s", "<num>", "select both upload and download speed\n"); |
| PRINTF( " -netspeed %-12s %s", "<up>:<down>", "select individual up and down speed\n"); |
| |
| PRINTF( "\n The format of -netdelay is one of the following (numbers are msec):\n\n" ); |
| for (n = 0; !corecmd_get_netdelay(n, &android_netdelay); n++) { |
| PRINTF( " -netdelay %-10s %-15s (min %d, max %d)\n", |
| android_netdelay->name, android_netdelay->display, |
| android_netdelay->min_ms, android_netdelay->max_ms ); |
| free(android_netdelay); |
| } |
| PRINTF( " -netdelay %-10s %s", "<num>", "select exact latency\n"); |
| PRINTF( " -netdelay %-10s %s", "<min>:<max>", "select min and max latencies\n\n"); |
| |
| PRINTF( " the emulator uses the following defaults:\n\n" ); |
| PRINTF( " Default network speed is '%s'\n", DEFAULT_NETSPEED); |
| PRINTF( " Default network latency is '%s'\n\n", DEFAULT_NETDELAY); |
| } |
| |
| static void |
| help_http_proxy(stralloc_t* out) |
| { |
| PRINTF( |
| " the Android emulator allows you to redirect all TCP connections through\n" |
| " a HTTP/HTTPS proxy. this can be enabled by using the '-http-proxy <proxy>'\n" |
| " option, or by defining the 'http_proxy' environment variable.\n\n" |
| |
| " <proxy> can be one of the following:\n\n" |
| " http://<server>:<port>\n" |
| " http://<username>:<password>@<server>:<port>\n\n" |
| |
| " the 'http://' prefix can be omitted. If '-http-proxy <proxy>' is not used,\n" |
| " the 'http_proxy' environment variable is looked up and any value matching\n" |
| " the <proxy> format will be used automatically\n\n" ); |
| } |
| |
| static void |
| help_report_console(stralloc_t* out) |
| { |
| PRINTF( |
| " the '-report-console <socket>' option can be used to report the\n" |
| " automatically-assigned console port number to a remote third-party\n" |
| " before starting the emulation. <socket> must be in one of these\n" |
| " formats:\n\n" |
| |
| " tcp:<port>[,server][,max=<seconds>]\n" |
| " unix:<path>[,server][,max=<seconds>]\n" |
| "\n" |
| " if the 'server' option is used, the emulator opens a server socket\n" |
| " and waits for an incoming connection to it. by default, it will instead\n" |
| " try to make a normal client connection to the socket, and, in case of\n" |
| " failure, will repeat this operation every second for 10 seconds.\n" |
| " the 'max=<seconds>' option can be used to modify the timeout\n\n" |
| |
| " when the connection is established, the emulator sends its console port\n" |
| " number as text to the remote third-party, then closes the connection and\n" |
| " starts the emulation as usual. *any* failure in the process described here\n" |
| " will result in the emulator aborting immediately\n\n" |
| |
| " as an example, here's a small Unix shell script that starts the emulator in\n" |
| " the background and waits for its port number with the help of the 'netcat'\n" |
| " utility:\n\n" |
| |
| " MYPORT=5000\n" |
| " emulator -no-window -report-console tcp:$MYPORT &\n" |
| " CONSOLEPORT=`nc -l localhost $MYPORT`\n" |
| "\n" |
| ); |
| } |
| |
| static void |
| help_dpi_device(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-dpi-device <dpi>' to specify the screen resolution of the emulated\n" |
| " device. <dpi> must be an integer between 72 and 1000. the default is taken\n" |
| " from the skin, if available, or uses the contant value %d (an average of\n" |
| " several prototypes used during Android development).\n\n", DEFAULT_DEVICE_DPI ); |
| |
| PRINTF( |
| " the device resolution can also used to rescale the emulator window with\n" |
| " the '-scale' option (see -help-scale)\n\n" |
| ); |
| } |
| |
| static void |
| help_audio(stralloc_t* out) |
| { |
| PRINTF( |
| " the '-audio <backend>' option allows you to select a specific backend\n" |
| " to be used to both play and record audio in the Android emulator.\n\n" |
| |
| " use '-audio none' to disable audio completely.\n\n" |
| ); |
| } |
| |
| static void |
| help_scale(stralloc_t* out) |
| { |
| PRINTF( |
| " the '-scale <scale>' option is used to scale the emulator window to\n" |
| " something that better fits the physical dimensions of a real device. this\n" |
| " can be *very* useful to check that your UI isn't too small to be usable\n" |
| " on a real device.\n\n" |
| |
| " there are three supported formats for <scale>:\n\n" |
| |
| " * if <scale> is a real number (between 0.1 and 3.0) it is used as a\n" |
| " scaling factor for the emulator's window.\n\n" |
| |
| " * if <scale> is an integer followed by the suffix 'dpi' (e.g. '110dpi'),\n" |
| " then it is interpreted as the resolution of your monitor screen. this\n" |
| " will be divided by the emulated device's resolution to get an absolute\n" |
| " scale. (see -help-dpi-device for details).\n\n" |
| |
| " * finally, if <scale> is the keyword 'auto', the emulator tries to guess\n" |
| " your monitor's resolution and automatically adjusts its window\n" |
| " accordingly\n\n" |
| |
| " NOTE: this process is *very* unreliable, depending on your OS, video\n" |
| " driver issues and other random system parameters\n\n" |
| |
| " the emulator's scale can be changed anytime at runtime through the control\n" |
| " console. see the help for the 'window scale' command for details\n\n" ); |
| } |
| |
| static void |
| help_trace(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-trace <name>' to start the emulator with runtime code profiling support\n" |
| " profiling itself will not be enabled unless you press F9 to activate it, or\n" |
| " the executed code turns it on programmatically.\n\n" |
| |
| " trace information is stored in directory <name>, several files are created\n" |
| " there, that can later be used with the 'traceview' program that comes with\n" |
| " the Android SDK for analysis.\n\n" |
| |
| " note that execution will be slightly slower when enabling code profiling,\n" |
| " this is a necessary requirement of the operations being performed to record\n" |
| " the execution trace. this slowdown should not affect your system until you\n" |
| " enable the profiling though...\n\n" |
| ); |
| } |
| |
| #ifdef CONFIG_STANDALONE_UI |
| static void |
| help_list_cores(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-list-cores localhost to list emulator core processes running on this machine.\n" |
| " use '-list-cores host_name, or IP address to list emulator core processes running on\n" |
| " a remote machine.\n" |
| ); |
| } |
| |
| static void |
| help_attach_core(stralloc_t* out) |
| { |
| PRINTF( |
| " the -attach-core <console socket> options attaches the UI to a running emulator core process.\n\n" |
| |
| " the <console socket> parameter must be in the form [host:]port, where 'host' addresses the\n" |
| " machine on which the core process is running, and 'port' addresses the console port number for\n" |
| " the running core process. Note that 'host' value must be in the form that can be resolved\n" |
| " into an IP address.\n\n" |
| |
| " Use -list-cores to enumerate console ports for all currently running core processes.\n" |
| ); |
| } |
| #endif // CONFIG_STANDALONE_UI |
| |
| static void |
| help_show_kernel(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-show-kernel' to redirect debug messages from the kernel to the current\n" |
| " terminal. this is useful to check that the boot process works correctly.\n\n" |
| ); |
| } |
| |
| static void |
| help_shell(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-shell' to create a root shell console on the current terminal.\n" |
| " this is unlike the 'adb shell' command for the following reasons:\n\n" |
| |
| " * this is a *root* shell that allows you to modify many parts of the system\n" |
| " * this works even if the ADB daemon in the emulated system is broken\n" |
| " * pressing Ctrl-C will stop the emulator, instead of the shell.\n\n" |
| " See also '-shell-serial'.\n\n" ); |
| } |
| |
| static void |
| help_shell_serial(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-shell-serial <device>' instead of '-shell' to open a root shell\n" |
| " to the emulated system, while specifying an external communication\n" |
| " channel / host device.\n\n" |
| |
| " '-shell-serial stdio' is identical to '-shell', while you can use\n" |
| " '-shell-serial tcp::4444,server,nowait' to talk to the shell over local\n" |
| " TCP port 4444. '-shell-serial fdpair:3:6' would let a parent process\n" |
| " talk to the shell using fds 3 and 6.\n\n" |
| |
| " see -help-char-devices for a list of available <device> specifications.\n\n" |
| " NOTE: you can have only one shell per emulator instance at the moment\n\n" |
| ); |
| } |
| |
| static void |
| help_logcat(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-logcat <tags>' to redirect log messages from the emulated system to\n" |
| " the current terminal. <tags> is a list of space/comma-separated log filters\n" |
| " where each filter has the following format:\n\n" |
| |
| " <componentName>:<logLevel>\n\n" |
| |
| " where <componentName> is either '*' or the name of a given component,\n" |
| " and <logLevel> is one of the following letters:\n\n" |
| |
| " v verbose level\n" |
| " d debug level\n" |
| " i informative log level\n" |
| " w warning log level\n" |
| " e error log level\n" |
| " s silent log level\n\n" |
| |
| " for example, the following only displays messages from the 'GSM' component\n" |
| " that are at least at the informative level:\n\n" |
| |
| " -logcat '*:s GSM:i'\n\n" |
| |
| " if '-logcat <tags>' is not used, the emulator looks for ANDROID_LOG_TAGS\n" |
| " in the environment. if it is defined, its value must match the <tags>\n" |
| " format and will be used to redirect log messages to the terminal.\n\n" |
| |
| " note that this doesn't prevent you from redirecting the same, or other,\n" |
| " log messages through the ADB or DDMS tools too.\n\n"); |
| } |
| |
| static void |
| help_no_audio(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-no-audio' to disable all audio support in the emulator. this may be\n" |
| " unfortunately be necessary in some cases:\n\n" |
| |
| " * at least two users have reported that their Windows machine rebooted\n" |
| " instantly unless they used this option when starting the emulator.\n" |
| " it is very likely that the problem comes from buggy audio drivers.\n\n" |
| |
| " * on some Linux machines, the emulator might get stuck at startup with\n" |
| " audio support enabled. this problem is hard to reproduce, but seems to\n" |
| " be related too to flaky ALSA / audio driver support.\n\n" |
| |
| " on Linux, another option is to try to change the default audio backend\n" |
| " used by the emulator. you can do that by setting the QEMU_AUDIO_DRV\n" |
| " environment variables to one of the following values:\n\n" |
| |
| " alsa (use the ALSA backend)\n" |
| " esd (use the EsounD backend)\n" |
| " sdl (use the SDL audio backend, no audio input supported)\n" |
| " oss (use the OSS backend)\n" |
| " none (do not support audio)\n" |
| "\n" |
| " the very brave can also try to use distinct backends for audio input\n" |
| " and audio outputs, this is possible by selecting one of the above values\n" |
| " into the QEMU_AUDIO_OUT_DRV and QEMU_AUDIO_IN_DRV environment variables.\n\n" |
| ); |
| } |
| |
| static void |
| help_raw_keys(stralloc_t* out) |
| { |
| PRINTF( |
| " this option is deprecated because one can do the same using Ctrl-K\n" |
| " at runtime (this keypress toggles between unicode/raw keyboard modes)\n\n" |
| |
| " by default, the emulator tries to reverse-map the characters you type on\n" |
| " your keyboard to device-specific key presses whenever possible. this is\n" |
| " done to make the emulator usable with a non-QWERTY keyboard.\n\n" |
| |
| " however, this also means that single keypresses like Shift or Alt are not\n" |
| " passed to the emulated device. the '-raw-keys' option disables the reverse\n" |
| " mapping. it should only be used when using a QWERTY keyboard on your machine\n" |
| |
| " (should only be useful to Android system hackers, e.g. when implementing a\n" |
| " new input method).\n\n" |
| ); |
| } |
| |
| static void |
| help_radio(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-radio <device>' to redirect the GSM modem emulation to an external\n" |
| " character device or program. this bypasses the emulator's internal modem\n" |
| " and should only be used for testing.\n\n" |
| |
| " see '-help-char-devices' for the format of <device>\n\n" |
| |
| " the data exchanged with the external device/program are GSM AT commands\n\n" |
| |
| " note that, when running in the emulator, the Android GSM stack only supports\n" |
| " a *very* basic subset of the GSM protocol. trying to link the emulator to\n" |
| " a real GSM modem is very likely to not work properly.\n\n" |
| ); |
| } |
| |
| |
| static void |
| help_port(stralloc_t* out) |
| { |
| PRINTF( |
| " at startup, the emulator tries to bind its control console at a free port\n" |
| " starting from 5554, in increments of two (i.e. 5554, then 5556, 5558, etc..)\n" |
| " this allows several emulator instances to run concurrently on the same\n" |
| " machine, each one using a different console port number.\n\n" |
| |
| " use '-port <port>' to force an emulator instance to use a given console port\n\n" |
| |
| " note that <port> must be an *even* integer between 5554 and 5584 included.\n" |
| " <port>+1 must also be free and will be reserved for ADB. if any of these\n" |
| " ports is already used, the emulator will fail to start.\n\n" ); |
| } |
| |
| static void |
| help_ports(stralloc_t* out) |
| { |
| PRINTF( |
| " the '-ports <consoleport>,<adbport>' option allows you to explicitely set\n" |
| " the TCP ports used by the emulator to implement its control console and\n" |
| " communicate with the ADB tool.\n\n" |
| |
| " This is a very special option that should probably *not* be used by typical\n" |
| " developers using the Android SDK (use '-port <port>' instead), because the\n" |
| " corresponding instance is probably not going to be seen from adb/DDMS. Its\n" |
| " purpose is to use the emulator in very specific network configurations.\n\n" |
| |
| " <consoleport> is the TCP port used to bind the control console\n" |
| " <adbport> is the TCP port used to bind the ADB local transport/tunnel.\n\n" |
| |
| " If both ports aren't available on startup, the emulator will exit.\n\n"); |
| } |
| |
| |
| static void |
| help_onion(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-onion <file>' to specify a PNG image file that will be displayed on\n" |
| " top of the emulated framebuffer with translucency. this can be useful to\n" |
| " check that UI elements are correctly positioned with regards to a reference\n" |
| " graphics specification.\n\n" |
| |
| " the default translucency is 50%%, but you can use '-onion-alpha <%%age>' to\n" |
| " select a different one, or even use keypresses at runtime to alter it\n" |
| " (see -help-keys for details)\n\n" |
| |
| " finally, the onion image can be rotated (see -help-onion-rotate)\n\n" |
| ); |
| } |
| |
| static void |
| help_onion_alpha(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-onion-alpha <percent>' to change the translucency level of the onion\n" |
| " image that is going to be displayed on top of the framebuffer (see also\n" |
| " -help-onion). the default is 50%%.\n\n" |
| |
| " <percent> must be an integer between 0 and 100.\n\n" |
| |
| " you can also change the translucency dynamically (see -help-keys)\n\n" |
| ); |
| } |
| |
| static void |
| help_onion_rotation(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-onion-rotation <rotation>' to change the rotation of the onion\n" |
| " image loaded through '-onion <file>'. valid values for <rotation> are:\n\n" |
| |
| " 0 no rotation\n" |
| " 1 90 degrees clockwise\n" |
| " 2 180 degrees\n" |
| " 3 270 degrees clockwise\n\n" |
| ); |
| } |
| |
| |
| static void |
| help_timezone(stralloc_t* out) |
| { |
| PRINTF( |
| " by default, the emulator tries to detect your current timezone to report\n" |
| " it to the emulated system. use the '-timezone <timezone>' option to choose\n" |
| " a different timezone, or if the automatic detection doesn't work correctly.\n\n" |
| |
| " VERY IMPORTANT NOTE:\n\n" |
| " the <timezone> value must be in zoneinfo format, i.e. it should look like\n" |
| " Area/Location or even Area/SubArea/Location. valid examples are:\n\n" |
| |
| " America/Los_Angeles\n" |
| " Europe/Paris\n\n" |
| |
| " using a human-friendly abbreviation like 'PST' or 'CET' will not work, as\n" |
| " well as using values that are not defined by the zoneinfo database.\n\n" |
| |
| " NOTE: unfortunately, this will not work on M5 and older SDK releases\n\n" |
| ); |
| } |
| |
| |
| static void |
| help_dns_server(stralloc_t* out) |
| { |
| PRINTF( |
| " by default, the emulator tries to detect the DNS servers you're using and\n" |
| " will setup special aliases in the emulated firewall network to allow the\n" |
| " Android system to connect directly to them. use '-dns-server <servers>' to\n" |
| " select a different list of DNS servers to be used.\n\n" |
| |
| " <servers> must be a comma-separated list of up to 4 DNS server names or\n" |
| " IP addresses.\n\n" |
| |
| " NOTE: on M5 and older SDK releases, only the first server in the list will\n" |
| " be used.\n\n" |
| ); |
| } |
| |
| |
| static void |
| help_cpu_delay(stralloc_t* out) |
| { |
| PRINTF( |
| " this option is purely experimental, probably doesn't work as you would\n" |
| " expect, and may even disappear in a later emulator release.\n\n" |
| |
| " use '-cpu-delay <delay>' to throttle CPU emulation. this may be useful\n" |
| " to detect weird race conditions that only happen on 'lower' CPUs. note\n" |
| " that <delay> is a unit-less integer that doesn't even scale linearly\n" |
| " to observable slowdowns. use trial and error to find something that\n" |
| " suits you, the 'correct' machine is very probably dependent on your\n" |
| " host CPU and memory anyway...\n\n" |
| ); |
| } |
| |
| |
| static void |
| help_no_boot_anim(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-no-boot-anim' to disable the boot animation (red bouncing ball) when\n" |
| " starting the emulator. on slow machines, this can surprisingly speed up the\n" |
| " boot sequence in tremendous ways.\n\n" |
| |
| " NOTE: unfortunately, this will not work on M5 and older SDK releases\n\n" |
| ); |
| } |
| |
| |
| static void |
| help_gps(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-gps <device>' to emulate an NMEA-compatible GPS unit connected to\n" |
| " an external character device or socket. the format of <device> is the same\n" |
| " than the one used for '-radio <device>' (see -help-char-devices for details)\n\n" |
| ); |
| } |
| |
| |
| static void |
| help_keyset(stralloc_t* out) |
| { |
| char temp[256]; |
| |
| PRINTF( |
| " use '-keyset <name>' to specify a different keyset file name to use when\n" |
| " starting the emulator. a keyset file contains a list of key bindings used\n" |
| " to control the emulator with the host keyboard.\n\n" |
| |
| " by default, the emulator looks for the following file:\n\n" |
| ); |
| |
| bufprint_config_file(temp, temp+sizeof(temp), KEYSET_FILE); |
| PRINTF( |
| " %s\n\n", temp ); |
| |
| bufprint_config_path(temp, temp+sizeof(temp)); |
| PRINTF( |
| " however, if -keyset is used, then the emulator does the following:\n\n" |
| |
| " - first, if <name> doesn't have an extension, then the '.keyset' suffix\n" |
| " is appended to it (e.g. \"foo\" => \"foo.keyset\"),\n\n" |
| |
| " - then, the emulator searches for a file named <name> in the following\n" |
| " directories:\n\n" |
| |
| " * the emulator configuration directory: %s\n" |
| " * the 'keysets' subdirectory of <systemdir>, if any\n" |
| " * the 'keysets' subdirectory of the program location, if any\n\n", |
| temp ); |
| |
| PRINTF( |
| " if no corresponding file is found, a default set of key bindings is used.\n\n" |
| " use '-help-keys' to list the default key bindings.\n" |
| " use '-help-keyset-file' to learn more about the format of keyset files.\n" |
| "\n" |
| ); |
| } |
| |
| #ifdef CONFIG_NAND_LIMITS |
| static void |
| help_nand_limits(stralloc_t* out) |
| { |
| PRINTF( |
| " use '-nand-limits <limits>' to enable a debugging feature that sends a\n" |
| " signal to an external process once a read and/or write limit is achieved\n" |
| " in the emulated system. the format of <limits> is the following:\n\n" |
| |
| " pid=<number>,signal=<number>,[reads=<threshold>][,writes=<threshold>]\n\n" |
| |
| " where 'pid' is the target process identifier, 'signal' the number of the\n" |
| " target signal. the read and/or write threshold'reads' are a number optionally\n" |
| " followed by a K, M or G suffix, corresponding to the number of bytes to be\n" |
| " read or written before the signal is sent.\n\n" |
| ); |
| } |
| #endif /* CONFIG_NAND_LIMITS */ |
| |
| static void |
| help_bootchart(stralloc_t *out) |
| { |
| PRINTF( |
| " some Android system images have a modified 'init' system that integrates\n" |
| " a bootcharting facility (see http://www.bootchart.org/). You can pass a\n" |
| " bootcharting period to the system with the following:\n\n" |
| |
| " -bootchart <timeout>\n\n" |
| |
| " where 'timeout' is a period expressed in seconds. Note that this won't do\n" |
| " anything if your init doesn't have bootcharting activated.\n\n" |
| ); |
| } |
| |
| static void |
| help_tcpdump(stralloc_t *out) |
| { |
| PRINTF( |
| " use the -tcpdump <file> option to start capturing all network packets\n" |
| " that are sent through the emulator's virtual Ethernet LAN. You can later\n" |
| " use tools like WireShark to analyze the traffic and understand what\n" |
| " really happens.\n\n" |
| |
| " note that this captures all Ethernet packets, and is not limited to TCP\n" |
| " connections.\n\n" |
| |
| " you can also start/stop the packet capture dynamically through the console;\n" |
| " see the 'network capture start' and 'network capture stop' commands for\n" |
| " details.\n\n" |
| ); |
| } |
| |
| static void |
| help_charmap(stralloc_t *out) |
| { |
| PRINTF( |
| " use '-charmap <file>' to use key character map specified in that file.\n" |
| " <file> must be a full path to a kcm file, containing desired character map.\n\n" |
| ); |
| } |
| |
| static void |
| help_prop(stralloc_t *out) |
| { |
| PRINTF( |
| " use '-prop <name>=<value>' to set a boot-time system property.\n" |
| " <name> must be a property name of at most %d characters, without any\n" |
| " space in it, and <value> must be a string of at most %d characters.\n\n", |
| BOOT_PROPERTY_MAX_NAME, BOOT_PROPERTY_MAX_VALUE ); |
| |
| PRINTF( |
| " the corresponding system property will be set at boot time in the\n" |
| " emulated system. This can be useful for debugging purposes.\n\n" |
| |
| " note that you can use several -prop options to define more than one\n" |
| " boot property.\n\n" |
| ); |
| } |
| |
| static void |
| help_shared_net_id(stralloc_t* out) |
| { |
| PRINTF( |
| " Normally, Android instances running in the emulator cannot talk to each other\n" |
| " directly, because each instance is behind a virtual router. However, sometimes\n" |
| " it is necessary to test the behaviour of applications if they are directly\n" |
| " exposed to the network.\n\n" |
| |
| " This option instructs the emulator to join a virtual network shared with\n" |
| " emulators also using this option. The number given is used to construct\n" |
| " the IP address 10.1.2.<number>, which is bound to a second interface on\n" |
| " the emulator. Each emulator must use a different number.\n\n" |
| ); |
| } |
| |
| static void |
| help_gpu(stralloc_t* out) |
| { |
| PRINTF( |
| " Use -gpu <mode> to override the mode of hardware OpenGL ES emulation\n" |
| " indicated by the AVD. Valid values for <mode> are:\n\n" |
| |
| " on -> enable GPU emulation\n" |
| " off -> disable GPU emulation\n" |
| " auto -> use the setting from the AVD\n" |
| " enabled -> same as 'on'\n" |
| " disabled -> same as 'off'\n\n" |
| |
| " Note that enabling GPU emulation if the system image does not support it\n" |
| " will prevent the proper display of the emulated framebuffer.\n\n" |
| |
| " You can always disable GPU emulation (i.e. '-gpu off'), and this will\n" |
| " force the virtual device to use the slow software renderer instead.\n" |
| " Note that OpenGLES 2.0 is _not_ supported by it.\n\n" |
| |
| " The 'auto' mode is the default. In this mode, the hw.gpu.enabled setting\n" |
| " in the AVD's hardware-qemu.ini file will determine whether GPU emulation\n" |
| " is enabled.\n\n" |
| |
| " Even if hardware GPU emulation is enabled, if the host-side OpenGL ES\n" |
| " emulation library cannot be initialized, the emulator will run with GPU\n" |
| " emulation disabled rather than failing to start.\n" |
| ); |
| } |
| |
| static void |
| help_camera_back(stralloc_t* out) |
| { |
| PRINTF( |
| " Use -camera-back <mode> to control emulation of a camera facing back.\n" |
| " Valid values for <mode> are:\n\n" |
| |
| " emulated -> camera will be emulated using software ('fake') camera emulation\n" |
| " webcam<N> -> camera will be emulated using a webcamera connected to the host\n" |
| " none -> camera emulation will be disabled\n\n" |
| ); |
| } |
| |
| static void |
| help_camera_front(stralloc_t* out) |
| { |
| PRINTF( |
| " Use -camera-front <mode> to control emulation of a camera facing front.\n" |
| " Valid values for <mode> are:\n\n" |
| |
| " emulated -> camera will be emulated using software ('fake') camera emulation\n" |
| " webcam<N> -> camera will be emulated using a webcamera connected to the host\n" |
| " none -> camera emulation will be disabled\n\n" |
| ); |
| } |
| |
| static void |
| help_webcam_list(stralloc_t* out) |
| { |
| PRINTF( |
| " Use -webcam-list to list web cameras available for emulation.\n\n" |
| ); |
| } |
| |
| static void |
| help_screen(stralloc_t* out) |
| { |
| PRINTF( |
| " Use -screen <mode> to set the emulated screen mode.\n" |
| " Valid values for <mode> are:\n\n" |
| |
| " touch -> emulate a touch screen\n" |
| " multi-touch -> emulate a multi-touch screen\n" |
| " no-touch -> disable touch and multi-touch screen emulation\n\n" |
| |
| " Default mode for screen emulation is 'touch'.\n\n" |
| ); |
| } |
| |
| static void |
| help_selinux(stralloc_t* out) |
| { |
| PRINTF( |
| " Use -selinux to control the SELinux enforcement mode.\n" |
| " By default, SELinux is in enforcing mode. Other modes available are:\n" |
| " -selinux permissive -> Load the SELinux policy, but do not enforce it.\n" |
| " Policy violations are logged, but not rejected.\n" |
| " -selinux disabled -> Disable kernel support for SELinux.\n" |
| ); |
| } |
| |
| static void |
| help_force_32bit(stralloc_t* out) |
| { |
| PRINTF( |
| " Use -force-32bit to use 32-bit emulator on 64-bit platforms\n\n" |
| |
| ); |
| } |
| |
| #define help_no_skin NULL |
| #define help_netspeed help_shaper |
| #define help_netdelay help_shaper |
| #define help_netfast help_shaper |
| |
| #define help_noaudio NULL |
| #define help_noskin NULL |
| #define help_nocache NULL |
| #define help_no_jni NULL |
| #define help_nojni NULL |
| #define help_initdata NULL |
| #define help_no_window NULL |
| #define help_version NULL |
| #define help_memory NULL |
| #define help_partition_size NULL |
| |
| typedef struct { |
| const char* name; |
| const char* template; |
| const char* descr; |
| void (*func)(stralloc_t*); |
| } OptionHelp; |
| |
| static const OptionHelp option_help[] = { |
| #define OPT_FLAG(_name,_descr) { STRINGIFY(_name), NULL, _descr, help_##_name }, |
| #define OPT_PARAM(_name,_template,_descr) { STRINGIFY(_name), _template, _descr, help_##_name }, |
| #define OPT_LIST OPT_PARAM |
| #include "android/cmdline-options.h" |
| { NULL, NULL, NULL, NULL } |
| }; |
| |
| typedef struct { |
| const char* name; |
| const char* desc; |
| void (*func)(stralloc_t*); |
| } TopicHelp; |
| |
| |
| static const TopicHelp topic_help[] = { |
| { "disk-images", "about disk images", help_disk_images }, |
| { "keys", "supported key bindings", help_keys }, |
| { "debug-tags", "debug tags for -debug <tags>", help_debug_tags }, |
| { "char-devices", "character <device> specification", help_char_devices }, |
| { "environment", "environment variables", help_environment }, |
| { "keyset-file", "key bindings configuration file", help_keyset_file }, |
| { "virtual-device", "virtual device management", help_virtual_device }, |
| { "sdk-images", "about disk images when using the SDK", help_sdk_images }, |
| { "build-images", "about disk images when building Android", help_build_images }, |
| { NULL, NULL, NULL } |
| }; |
| |
| int |
| android_help_for_option( const char* option, stralloc_t* out ) |
| { |
| OptionHelp const* oo; |
| char temp[32]; |
| |
| /* the names in the option_help table use underscore instead |
| * of dashes, so create a tranlated copy of the option name |
| * before scanning the table for matches |
| */ |
| buffer_translate_char( temp, sizeof temp, option, '-', '_' ); |
| |
| for ( oo = option_help; oo->name != NULL; oo++ ) { |
| if ( !strcmp(oo->name, temp) ) { |
| if (oo->func) |
| oo->func(out); |
| else |
| stralloc_add_str(out, oo->descr); |
| return 0; |
| } |
| } |
| return -1; |
| } |
| |
| |
| int |
| android_help_for_topic( const char* topic, stralloc_t* out ) |
| { |
| const TopicHelp* tt; |
| |
| for ( tt = topic_help; tt->name != NULL; tt++ ) { |
| if ( !strcmp(tt->name, topic) ) { |
| tt->func(out); |
| return 0; |
| } |
| } |
| return -1; |
| } |
| |
| |
| extern void |
| android_help_list_options( stralloc_t* out ) |
| { |
| const OptionHelp* oo; |
| const TopicHelp* tt; |
| int maxwidth = 0; |
| |
| for ( oo = option_help; oo->name != NULL; oo++ ) { |
| int width = strlen(oo->name); |
| if (oo->template != NULL) |
| width += strlen(oo->template); |
| if (width > maxwidth) |
| maxwidth = width; |
| } |
| |
| for (oo = option_help; oo->name != NULL; oo++) { |
| char temp[32]; |
| /* the names in the option_help table use underscores instead |
| * of dashes, so create a translated copy of the option's name |
| */ |
| buffer_translate_char(temp, sizeof temp, oo->name, '_', '-'); |
| |
| stralloc_add_format( out, " -%s %-*s %s\n", |
| temp, |
| (int)(maxwidth - strlen(oo->name)), |
| oo->template ? oo->template : "", |
| oo->descr ); |
| } |
| |
| PRINTF( "\n" ); |
| PRINTF( " %-*s %s\n", maxwidth, "-qemu args...", "pass arguments to qemu"); |
| PRINTF( " %-*s %s\n", maxwidth, "-qemu -h", "display qemu help"); |
| PRINTF( "\n" ); |
| PRINTF( " %-*s %s\n", maxwidth, "-verbose", "same as '-debug-init'"); |
| PRINTF( " %-*s %s\n", maxwidth, "-debug <tags>", "enable/disable debug messages"); |
| PRINTF( " %-*s %s\n", maxwidth, "-debug-<tag>", "enable specific debug messages"); |
| PRINTF( " %-*s %s\n", maxwidth, "-debug-no-<tag>","disable specific debug messages"); |
| PRINTF( "\n" ); |
| PRINTF( " %-*s %s\n", maxwidth, "-help", "print this help"); |
| PRINTF( " %-*s %s\n", maxwidth, "-help-<option>", "print option-specific help"); |
| PRINTF( "\n" ); |
| |
| for (tt = topic_help; tt->name != NULL; tt += 1) { |
| char help[32]; |
| snprintf(help, sizeof(help), "-help-%s", tt->name); |
| PRINTF( " %-*s %s\n", maxwidth, help, tt->desc ); |
| } |
| PRINTF( " %-*s %s\n", maxwidth, "-help-all", "prints all help content"); |
| PRINTF( "\n"); |
| } |
| |
| |
| void |
| android_help_main( stralloc_t* out ) |
| { |
| stralloc_add_str(out, "Android Emulator usage: emulator [options] [-qemu args]\n"); |
| stralloc_add_str(out, " options:\n" ); |
| |
| android_help_list_options(out); |
| |
| /*printf( "%.*s", out->n, out->s );*/ |
| } |
| |
| |
| void |
| android_help_all( stralloc_t* out ) |
| { |
| const OptionHelp* oo; |
| const TopicHelp* tt; |
| |
| for (oo = option_help; oo->name != NULL; oo++) { |
| PRINTF( "========= help for option -%s:\n\n", oo->name ); |
| android_help_for_option( oo->name, out ); |
| } |
| |
| for (tt = topic_help; tt->name != NULL; tt++) { |
| PRINTF( "========= help for -help-%s\n\n", tt->name ); |
| android_help_for_topic( tt->name, out ); |
| } |
| PRINTF( "========= top-level help\n\n" ); |
| android_help_main(out); |
| } |