blob: 68831d44eab0bac5f12526e531ab714d89baa68d [file] [log] [blame]
/* Copyright (C) 2010 The Android Open Source Project
**
** This software is licensed under the terms of the GNU General Public
** License version 2, as published by the Free Software Foundation, and
** may be copied, distributed, and modified under those terms.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
*/
#include <unistd.h>
#include "android/sockets.h"
#include "qemu-common.h"
#include "errno.h"
#include "android/iolooper.h"
#include "android/android.h"
#include "android/utils/debug.h"
#include "android/globals.h"
#include "android/utils/system.h"
#include "android/protocol/core-connection.h"
/* Descriptor for a client, connected to the core via console port. */
struct CoreConnection {
/* Socket address of the console. */
SockAddress console_address;
// Helper for performing sync I/O on the console socket.
SyncSocket* ssocket;
/* Stream name. Can be:
* - NULL for the console itself.
* - "attach-UI" for the attached UI client.
*/
char* stream_name;
};
/*
* Zero-terminates string buffer.
* Param:
* buf - Buffer containing the string.
* buf_size - Buffer size.
* eos - String size.
*/
static inline void
_zero_terminate(char* buf, size_t buf_size, size_t eos)
{
if (eos < buf_size) {
buf[eos] = '\0';
} else {
buf[buf_size - 1] = '\0';
}
}
/*
* Checks if console has replied with "OK"
* Param:
* reply - String containing console's reply
* Return:
* boolean: true if reply was "OK", or false otherwise.
*/
static int
_is_reply_ok(const char* reply, int reply_size)
{
return (reply_size < 2) ? 0 : (reply[0] == 'O' && reply[1] == 'K');
}
/*
* Checks if console has replied with "KO"
* Param:
* reply - String containing console's reply
* Return:
* boolean: true if reply was "KO", or false otherwise.
*/
static int
_is_reply_ko(const char* reply, int reply_size)
{
return (reply_size < 2) ? 0 : (reply[0] == 'K' && reply[1] == 'O');
}
SyncSocket*
core_connection_open_socket(SockAddress* sockaddr)
{
SyncSocket* ssocket;
int status;
int64_t deadline;
char buf[512];
int fd = socket_create(sock_address_get_family(sockaddr), SOCKET_STREAM);
if (fd < 0) {
return NULL;
}
socket_set_xreuseaddr(fd);
// Create sync connection to the console.
ssocket = syncsocket_connect(fd, sockaddr, CORE_PORT_TIMEOUT_MS);
if (ssocket == NULL) {
derror("syncsocket_connect has failed: %s\n", errno_str);
socket_close(fd);
return NULL;
}
// Upon successful connection the console will reply with two strings:
// "Android Console....", and "OK\r\n". Read them and check.
status = syncsocket_start_read(ssocket);
if (status < 0) {
derror("syncsocket_start_read has failed: %s\n", errno_str);
syncsocket_free(ssocket);
return NULL;
}
deadline = iolooper_now() + CORE_PORT_TIMEOUT_MS;
// Read first line.
status = syncsocket_read_line_absolute(ssocket, buf, sizeof(buf), deadline);
if (status <= 0) {
derror("syncsocket_read_line_absolute has failed: %s\n", errno_str);
syncsocket_free(ssocket);
return NULL;
}
if (status < 15 || memcmp(buf, "Android Console", 15)) {
_zero_terminate(buf, sizeof(buf), status);
derror("console has failed the connection: %s\n", buf);
syncsocket_free(ssocket);
return NULL;
}
// Read second line
status = syncsocket_read_line_absolute(ssocket, buf, sizeof(buf), deadline);
syncsocket_stop_read(ssocket);
if (status < 2 || !_is_reply_ok(buf, status)) {
_zero_terminate(buf, sizeof(buf), status);
derror("unexpected reply from the console: %s\n", buf);
syncsocket_free(ssocket);
return NULL;
}
return ssocket;
}
CoreConnection*
core_connection_create(SockAddress* console_address)
{
CoreConnection* desc;
ANEW0(desc);
desc->console_address = console_address[0];
desc->ssocket = NULL;
desc->stream_name = NULL;
return desc;
}
void
core_connection_free(CoreConnection* desc)
{
if (desc == NULL) {
return;
}
if (desc->ssocket != NULL) {
syncsocket_free(desc->ssocket);
}
if (desc->stream_name != NULL) {
free(desc->stream_name);
}
free(desc);
}
int
core_connection_open(CoreConnection* desc)
{
if (desc == NULL) {
errno = EINVAL;
return -1;
}
if (desc->ssocket != NULL) {
return 0;
}
desc->ssocket = core_connection_open_socket(&desc->console_address);
return (desc->ssocket != NULL) ? 0 : -1;
}
void
core_connection_close(CoreConnection* desc)
{
if (desc == NULL) {
return;
}
if (desc->ssocket != NULL) {
syncsocket_close(desc->ssocket);
}
}
int
core_connection_write(CoreConnection* desc,
const void* buffer,
size_t to_write,
size_t* written_bytes)
{
ssize_t written;
int status = syncsocket_start_write(desc->ssocket);
if (status < 0) {
derror("syncsocket_start_write failed: %s\n", errno_str);
return status;
}
written =
syncsocket_write(desc->ssocket, buffer, to_write, CORE_PORT_TIMEOUT_MS);
syncsocket_stop_write(desc->ssocket);
if (written <= 0) {
derror("syncsocket_write failed: %s\n", errno_str);
return -1;
}
if (written_bytes != NULL) {
*written_bytes = written;
}
return 0;
}
int
core_connection_read(CoreConnection* desc,
void* buffer,
size_t to_read,
size_t* read_bytes)
{
ssize_t read_size;
int status = syncsocket_start_read(desc->ssocket);
if (status < 0) {
derror("syncsocket_start_read failed: %s\n", errno_str);
return status;
}
read_size =
syncsocket_read(desc->ssocket, buffer, to_read, CORE_PORT_TIMEOUT_MS);
syncsocket_stop_read(desc->ssocket);
if (read_size <= 0) {
derror("syncsocket_read failed: %s\n", errno_str);
return -1;
}
if (read_bytes != NULL) {
*read_bytes = read_size;
}
return 0;
}
int
core_connection_switch_stream(CoreConnection* desc,
const char* stream_name,
char** handshake)
{
char buf[4096];
int handshake_len;
int status;
int64_t deadline;
*handshake = NULL;
if (desc == NULL || desc->stream_name != NULL || stream_name == NULL) {
errno = EINVAL;
return -1;
}
// Prepare and write "switch" command.
snprintf(buf, sizeof(buf), "qemu %s\r\n", stream_name);
if (core_connection_write(desc, buf, strlen(buf), NULL)) {
return -1;
}
// Read result / handshake
status = syncsocket_start_read(desc->ssocket);
if (status < 0) {
return -1;
}
deadline = iolooper_now() + CORE_PORT_TIMEOUT_MS;
handshake_len =
syncsocket_read_line_absolute(desc->ssocket, buf, sizeof(buf), deadline);
_zero_terminate(buf, sizeof(buf), handshake_len);
// Replace terminating "\r\n" with 0
if (handshake_len >= 1) {
if (buf[handshake_len - 1] == '\r' || buf[handshake_len - 1] == '\n') {
buf[handshake_len - 1] = '\0';
if (handshake_len >= 2 && (buf[handshake_len - 2] == '\r' ||
buf[handshake_len - 2] == '\n')) {
buf[handshake_len - 2] = '\0';
}
}
}
// Lets see what kind of response we've got here.
if (_is_reply_ok(buf, handshake_len)) {
*handshake = strdup(buf + 3);
desc->stream_name = strdup(stream_name);
// We expect an "OK" string here
status = syncsocket_read_line_absolute(desc->ssocket, buf, sizeof(buf),
deadline);
syncsocket_stop_read(desc->ssocket);
if (status < 0) {
derror("error reading console reply on stream switch: %s\n", errno_str);
return -1;
} else if (!_is_reply_ok(buf, status)) {
_zero_terminate(buf, sizeof(buf), status);
derror("unexpected console reply when switching streams: %s\n", buf);
return -1;
}
return 0;
} else if (_is_reply_ko(buf, handshake_len)) {
derror("console has rejected stream switch: %s\n", buf);
syncsocket_stop_read(desc->ssocket);
*handshake = strdup(buf + 3);
return -1;
} else {
// No OK, no KO? Should be an error!
derror("unexpected console reply when switching streams: %s\n", buf);
syncsocket_stop_read(desc->ssocket);
*handshake = strdup(buf);
return -1;
}
}
CoreConnection*
core_connection_create_and_switch(SockAddress* console_socket,
const char* stream_name,
char** handshake)
{
char switch_cmd[256];
CoreConnection* connection = NULL;
// Connect to the console service.
connection = core_connection_create(console_socket);
if (connection == NULL) {
return NULL;
}
if (core_connection_open(connection)) {
core_connection_free(connection);
return NULL;
}
// Perform the switch.
snprintf(switch_cmd, sizeof(switch_cmd), "%s", stream_name);
if (core_connection_switch_stream(connection, switch_cmd, handshake)) {
core_connection_close(connection);
core_connection_free(connection);
return NULL;
}
return connection;
}
void
core_connection_detach(CoreConnection* desc)
{
core_connection_write(desc, "\n", 1, NULL);
}
int
core_connection_get_socket(CoreConnection* desc)
{
return (desc != NULL) ? syncsocket_get_socket(desc->ssocket) : -1;
}