| /* Copyright (C) 2011 The Android Open Source Project |
| ** |
| ** This software is licensed under the terms of the GNU General Public |
| ** License version 2, as published by the Free Software Foundation, and |
| ** may be copied, distributed, and modified under those terms. |
| ** |
| ** This program is distributed in the hope that it will be useful, |
| ** but WITHOUT ANY WARRANTY; without even the implied warranty of |
| ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| ** GNU General Public License for more details. |
| */ |
| #include <limits.h> |
| #include <stdlib.h> |
| #include <stdio.h> |
| #include <errno.h> |
| #include "android/utils/debug.h" |
| #include "android/utils/bufprint.h" |
| #include "android/utils/ini.h" |
| #include "android/utils/property_file.h" |
| #include "android/utils/panic.h" |
| #include "android/utils/path.h" |
| #include "android/utils/system.h" |
| #include "android/avd/util.h" |
| #include "android/avd/keys.h" |
| |
| #define D(...) VERBOSE_PRINT(init,__VA_ARGS__) |
| |
| /* this is the subdirectory of $HOME/.android where all |
| * root configuration files (and default content directories) |
| * are located. |
| */ |
| #define ANDROID_AVD_DIR "avd" |
| |
| |
| /* Return the path to the Android SDK root installation. |
| * |
| * (*pFromEnv) will be set to 1 if it comes from the $ANDROID_SDK_ROOT |
| * environment variable, or 0 otherwise. |
| * |
| * Caller must free() returned string. |
| */ |
| char* |
| path_getSdkRoot( char *pFromEnv ) |
| { |
| const char* env; |
| char* sdkPath; |
| char temp[PATH_MAX], *p=temp, *end=p+sizeof(temp); |
| |
| /* If ANDROID_SDK_ROOT is defined is must point to a directory |
| * containing a valid SDK installation. |
| */ |
| #define SDK_ROOT_ENV "ANDROID_SDK_ROOT" |
| |
| env = getenv(SDK_ROOT_ENV); |
| if (env != NULL && env[0] != 0) { |
| if (path_exists(env)) { |
| D("found " SDK_ROOT_ENV ": %s", env); |
| *pFromEnv = 1; |
| return ASTRDUP(env); |
| } |
| D(SDK_ROOT_ENV " points to unknown directory: %s", env); |
| } |
| |
| *pFromEnv = 0; |
| |
| /* We assume the emulator binary is under tools/ so use its |
| * parent as the Android SDK root. |
| */ |
| (void) bufprint_app_dir(temp, end); |
| sdkPath = path_parent(temp, 1); |
| if (sdkPath == NULL) { |
| derror("can't find root of SDK directory"); |
| return NULL; |
| } |
| D("found SDK root at %s", sdkPath); |
| return sdkPath; |
| } |
| |
| |
| /* Return the path to the AVD's root configuration .ini file. it is located in |
| * ~/.android/avd/<name>.ini or Windows equivalent |
| * |
| * This file contains the path to the AVD's content directory, which |
| * includes its own config.ini. |
| */ |
| char* |
| path_getRootIniPath( const char* avdName ) |
| { |
| char temp[PATH_MAX], *p=temp, *end=p+sizeof(temp); |
| |
| p = bufprint_config_path(temp, end); |
| p = bufprint(p, end, PATH_SEP ANDROID_AVD_DIR PATH_SEP "%s.ini", avdName); |
| if (p >= end) { |
| return NULL; |
| } |
| if (!path_exists(temp)) { |
| return NULL; |
| } |
| return ASTRDUP(temp); |
| } |
| |
| |
| char* |
| path_getSdkHome(void) |
| { |
| char temp[PATH_MAX], *p=temp, *end=p+sizeof(temp); |
| p = bufprint_config_path(temp, end); |
| if (p >= end) { |
| APANIC("User path too long!: %s\n", temp); |
| } |
| return strdup(temp); |
| } |
| |
| |
| static char* |
| _getAvdContentPath(const char* avdName) |
| { |
| char temp[PATH_MAX], *p=temp, *end=p+sizeof(temp); |
| IniFile* ini = NULL; |
| char* iniPath = path_getRootIniPath(avdName); |
| char* avdPath = NULL; |
| |
| if (iniPath != NULL) { |
| ini = iniFile_newFromFile(iniPath); |
| AFREE(iniPath); |
| } |
| |
| if (ini == NULL) { |
| APANIC("Could not open: %s\n", iniPath == NULL ? avdName : iniPath); |
| } |
| |
| avdPath = iniFile_getString(ini, ROOT_ABS_PATH_KEY, NULL); |
| |
| if (!path_is_dir(avdPath)) { |
| // If the absolute path doesn't match an actual directory, try |
| // the relative path if present. |
| const char* relPath = iniFile_getString(ini, ROOT_REL_PATH_KEY, NULL); |
| if (relPath != NULL) { |
| p = bufprint_config_path(temp, end); |
| p = bufprint(p, end, PATH_SEP "%s", relPath); |
| if (p < end && path_is_dir(temp)) { |
| AFREE(avdPath); |
| avdPath = ASTRDUP(temp); |
| } |
| } |
| } |
| |
| iniFile_free(ini); |
| |
| return avdPath; |
| } |
| |
| |
| char* |
| propertyFile_getTargetAbi(const FileData* data) { |
| return propertyFile_getValue((const char*)data->data, |
| data->size, |
| "ro.product.cpu.abi"); |
| } |
| |
| |
| char* |
| propertyFile_getTargetArch(const FileData* data) { |
| char* ret = propertyFile_getTargetAbi(data); |
| if (ret) { |
| // Translate ABI name into architecture name. |
| // By default, there are the same with a few exceptions. |
| static const struct { |
| const char* input; |
| const char* output; |
| } kData[] = { |
| { "armeabi", "arm" }, |
| { "armeabi-v7a", "arm" }, |
| }; |
| size_t n; |
| for (n = 0; n < sizeof(kData)/sizeof(kData[0]); ++n) { |
| if (!strcmp(ret, kData[n].input)) { |
| free(ret); |
| ret = ASTRDUP(kData[n].output); |
| break; |
| } |
| } |
| } |
| return ret; |
| } |
| |
| |
| int |
| propertyFile_getApiLevel(const FileData* data) { |
| char* sdkVersion = propertyFile_getValue((const char*)data->data, |
| data->size, |
| "ro.build.version.sdk"); |
| const int kMinLevel = 3; |
| const int kMaxLevel = 10000; |
| int level = kMinLevel; |
| if (!sdkVersion) { |
| D("Could not find target API sdkVersion / SDK version in build properties!"); |
| level = kMaxLevel; |
| D("Default target API sdkVersion: %d", level); |
| } else { |
| char* end = NULL; |
| long levelLong = strtol(sdkVersion, &end, 10); |
| int level = (int)levelLong; |
| if (levelLong == LONG_MIN || levelLong == LONG_MAX || |
| levelLong < 0 || !end || *end || level != levelLong) { |
| level = kMinLevel; |
| D("Invalid SDK version build property: '%s'", sdkVersion); |
| D("Defaulting to target API sdkVersion %d", level); |
| } else { |
| D("Found target API sdkVersion: %d\n", level); |
| } |
| } |
| free(sdkVersion); |
| return level; |
| } |
| |
| |
| int |
| propertyFile_getAdbdCommunicationMode(const FileData* data) { |
| char* prop = propertyFile_getValue((const char*)data->data, |
| data->size, |
| "ro.adb.qemud"); |
| if (!prop) { |
| // No ro.adb.qemud means 'legacy' ADBD. |
| return 0; |
| } |
| |
| char* end; |
| long val = strtol(prop, &end, 10); |
| if (end == NULL || *end != '\0' || val != (int)val) { |
| D("Invalid ro.adb.qemud build property: '%s'", prop); |
| val = 0; |
| } else { |
| D("Found ro.adb.qemud build property: %d", val); |
| } |
| AFREE(prop); |
| return (int)val; |
| } |
| |
| |
| char* path_getBuildBuildProp(const char* androidOut) { |
| char temp[MAX_PATH], *p = temp, *end = p + sizeof(temp); |
| p = bufprint(temp, end, "%s/system/build.prop", androidOut); |
| if (p >= end) { |
| D("ANDROID_BUILD_OUT is too long: %s\n", androidOut); |
| return NULL; |
| } |
| if (!path_exists(temp)) { |
| D("Cannot find build properties file: %s\n", temp); |
| return NULL; |
| } |
| return ASTRDUP(temp); |
| } |
| |
| |
| char* path_getBuildBootProp(const char* androidOut) { |
| char temp[MAX_PATH], *p = temp, *end = p + sizeof(temp); |
| p = bufprint(temp, end, "%s/boot.prop", androidOut); |
| if (p >= end) { |
| D("ANDROID_BUILD_OUT is too long: %s\n", androidOut); |
| return NULL; |
| } |
| if (!path_exists(temp)) { |
| D("Cannot find boot properties file: %s\n", temp); |
| return NULL; |
| } |
| return ASTRDUP(temp); |
| } |
| |
| |
| char* |
| path_getBuildTargetArch(const char* androidOut) { |
| char* buildPropPath = path_getBuildBuildProp(androidOut); |
| if (!buildPropPath) { |
| return NULL; |
| } |
| |
| FileData buildProp[1]; |
| fileData_initFromFile(buildProp, buildPropPath); |
| char* ret = propertyFile_getTargetArch(buildProp); |
| fileData_done(buildProp); |
| AFREE(buildPropPath); |
| return ret; |
| } |
| |
| |
| static char* |
| _getAvdTargetArch(const char* avdPath) |
| { |
| IniFile* ini; |
| char* targetArch = NULL; |
| char temp[PATH_MAX], *p=temp, *end=p+sizeof(temp); |
| p = bufprint(temp, end, "%s" PATH_SEP "config.ini", avdPath); |
| if (p >= end) { |
| APANIC("AVD path too long: %s\n", avdPath); |
| } |
| ini = iniFile_newFromFile(temp); |
| if (ini == NULL) { |
| APANIC("Could not open AVD config file: %s\n", temp); |
| } |
| targetArch = iniFile_getString(ini, "hw.cpu.arch", "arm"); |
| iniFile_free(ini); |
| |
| return targetArch; |
| } |
| |
| char* |
| path_getAvdTargetArch( const char* avdName ) |
| { |
| char* avdPath = _getAvdContentPath(avdName); |
| char* avdArch = _getAvdTargetArch(avdPath); |
| AFREE(avdPath); |
| |
| return avdArch; |
| } |
| |
| const char* |
| emulator_getBackendSuffix(const char* targetArch) |
| { |
| if (!targetArch) |
| return NULL; |
| |
| static const struct { |
| const char* avd_arch; |
| const char* emulator_suffix; |
| } kPairs[] = { |
| { "arm", "arm" }, |
| { "x86", "x86" }, |
| { "x86_64", "x86" }, |
| { "mips", "mips" }, |
| // Add more if needed here. |
| }; |
| size_t n; |
| for (n = 0; n < sizeof(kPairs)/sizeof(kPairs[0]); ++n) { |
| if (!strcmp(targetArch, kPairs[n].avd_arch)) { |
| return kPairs[n].emulator_suffix; |
| } |
| } |
| return NULL; |
| } |