commit | 222f23f508a8d778f56eddef14752dfd26d225b4 | [log] [tgz] |
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author | Dr. David Alan Gilbert <david.gilbert@linaro.org> | Mon Dec 12 16:37:31 2011 +0100 |
committer | Andrzej Zaborowski <andrew.zaborowski@intel.com> | Wed Dec 14 21:58:18 2011 +0100 |
tree | c6a8387c390e80715bbd3bd6f1e92e2d1215915f | |
parent | 23ce84b1bbae9dd244ad8cd77a1ac30fdac07606 [diff] |
tcg/arm: remove fixed map code buffer restriction On ARM, don't map the code buffer at a fixed location, and fix up the call/goto tcg routines to let it do long jumps. Mapping the code buffer at a fixed address could sometimes result in it being mapped over the top of the heap with pretty random results. Signed-off-by: Dr. David Alan Gilbert <david.gilbert@linaro.org> Signed-off-by: Andrzej Zaborowski <andrew.zaborowski@intel.com>