slirp: Fix port comparision in slirp_remove_hostfwd
For UDP host forwardings, fport is not stable, every outgoing packet of
the redirection can modify it. Use getsockname instead to look up the
port that is actually used on the host side.
Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
diff --git a/slirp/slirp.c b/slirp/slirp.c
index a918232..ad88121 100644
--- a/slirp/slirp.c
+++ b/slirp/slirp.c
@@ -761,12 +761,16 @@
{
struct socket *so;
struct socket *head = (is_udp ? &udb : &tcb);
- int fport = htons(host_port);
+ struct sockaddr_in addr;
+ int port = htons(host_port);
+ socklen_t addr_len;
int n = 0;
loop_again:
for (so = head->so_next; so != head; so = so->so_next) {
- if (so->so_fport == fport) {
+ addr_len = sizeof(addr);
+ if (getsockname(so->s, (struct sockaddr *)&addr, &addr_len) == 0 &&
+ addr.sin_port == port) {
close(so->s);
sofree(so);
n++;