)]}'
{
  "commit": "302fdde73f88fd958acfa18b670eed092eab21a0",
  "tree": "47410ab7519dc0578a7b71f19653a46b957445d1",
  "parents": [
    "595b5397cc589d694ec3af660b21f483e8142f69"
  ],
  "author": {
    "name": "Richard Henderson",
    "email": "rth@twiddle.net",
    "time": "Wed Mar 13 13:40:43 2013 -0700"
  },
  "committer": {
    "name": "Aurelien Jarno",
    "email": "aurelien@aurel32.net",
    "time": "Sat Apr 27 02:16:45 2013 +0200"
  },
  "message": "tcg-arm: Use movi32 + blx for calls on v7\n\nWork better with branch predition when we have movw+movt,\nas the size of the code is the same.  Perhaps re-evaluate\nwhen we have a proper constant pool.\n\nReviewed-by: Aurelien Jarno \u003caurelien@aurel32.net\u003e\nSigned-off-by: Richard Henderson \u003crth@twiddle.net\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "5fa3cb1258b59848d7da01ae338ec0cfa81334f5",
      "old_mode": 33188,
      "old_path": "tcg/arm/tcg-target.c",
      "new_id": "eb697f29423bc49c00a808dd396abcca3d6ae180",
      "new_mode": 33188,
      "new_path": "tcg/arm/tcg-target.c"
    }
  ]
}
