SH4: Implement MOVUA.L

 * target-sh4/translate.c (_decode_opc): Implement
   MOVUA.L.

(Vladimir Prus)

git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5473 c046a42c-6fe2-441c-8c8c-71466251a162
diff --git a/target-sh4/translate.c b/target-sh4/translate.c
index 4972450..0eeb294 100644
--- a/target-sh4/translate.c
+++ b/target-sh4/translate.c
@@ -1515,6 +1515,17 @@
     case 0x00c3:		/* movca.l R0,@Rm */
 	tcg_gen_qemu_st32(REG(0), REG(B11_8), ctx->memidx);
 	return;
+    case 0x40a9:
+	/* MOVUA.L @Rm,R0 (Rm) -> R0
+	   Load non-boundary-aligned data */
+	tcg_gen_qemu_ld32u(REG(0), REG(B11_8), ctx->memidx);
+	return;
+    case 0x40e9:
+	/* MOVUA.L @Rm+,R0   (Rm) -> R0, Rm + 4 -> Rm
+	   Load non-boundary-aligned data */
+	tcg_gen_qemu_ld32u(REG(0), REG(B11_8), ctx->memidx);
+	tcg_gen_addi_i32(REG(B11_8), REG(B11_8), 4);
+	return;
     case 0x0029:		/* movt Rn */
 	tcg_gen_andi_i32(REG(B11_8), cpu_sr, SR_T);
 	return;