)]}'
{
  "commit": "7e71e111e0544ec35af40c3dc29f21697c8f17bf",
  "tree": "e63d1cfd1694c1f4c691138c30115dad7d1cd56f",
  "parents": [
    "7155f2ca9d66f5598fd8d071e71d6758019a6e48"
  ],
  "author": {
    "name": "Michal Privoznik",
    "email": "mprivozn@redhat.com",
    "time": "Tue Jun 23 14:30:20 2015 +0200"
  },
  "committer": {
    "name": "Michael Tokarev",
    "email": "mjt@tls.msk.ru",
    "time": "Mon Jul 27 22:44:47 2015 +0300"
  },
  "message": "gitignore: Ignore shader generated files\n\nAs of d98bc0b65 there are two files that are automatically generated:\nui/shader/texture-blit-frag.h and /ui/shader/texture-blit-vert.h. None\nof them is wanted to be tracked by git. Put them into the ignore file\nthen.\n\nSigned-off-by: Michal Privoznik \u003cmprivozn@redhat.com\u003e\nSigned-off-by: Michael Tokarev \u003cmjt@tls.msk.ru\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "aed0e1ff02a5a253968ca78e261d7d1558e433b6",
      "old_mode": 33188,
      "old_path": ".gitignore",
      "new_id": "61bc49263aeae6fe4a53007ad5a6c9e38d6468ae",
      "new_mode": 33188,
      "new_path": ".gitignore"
    }
  ]
}
