tcg-i386: Add and use tcg_out64 No point in splitting the write into 32-bit pieces. Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
diff --git a/tcg/i386/tcg-target.c b/tcg/i386/tcg-target.c index 87eeab3..841bd75 100644 --- a/tcg/i386/tcg-target.c +++ b/tcg/i386/tcg-target.c
@@ -552,8 +552,7 @@ tcg_out32(s, arg); } else { tcg_out_opc(s, OPC_MOVL_Iv + P_REXW + LOWREGMASK(ret), 0, ret, 0); - tcg_out32(s, arg); - tcg_out32(s, arg >> 31 >> 1); + tcg_out64(s, arg); } }
diff --git a/tcg/tcg.c b/tcg/tcg.c index 42c95af..19bd5a3 100644 --- a/tcg/tcg.c +++ b/tcg/tcg.c
@@ -133,6 +133,13 @@ s->code_ptr = p + 4; } +static inline void tcg_out64(TCGContext *s, uint64_t v) +{ + uint8_t *p = s->code_ptr; + *(uint64_t *)p = v; + s->code_ptr = p + 8; +} + /* label relocation processing */ static void tcg_out_reloc(TCGContext *s, uint8_t *code_ptr, int type,