Fix SDL problems with BGR displays (Avi Kivity)
revert qemu's sdl.c rev 1.40
this fixes problems with bgr displays.
Signed-off-by: Avi Kivity <avi@qumranet.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4925 c046a42c-6fe2-441c-8c8c-71466251a162
diff --git a/sdl.c b/sdl.c
index bac60ea..719e2bd 100644
--- a/sdl.c
+++ b/sdl.c
@@ -89,7 +89,7 @@
ds->data = screen->pixels;
ds->linesize = screen->pitch;
ds->depth = screen->format->BitsPerPixel;
- if (screen->format->Bshift > screen->format->Rshift) {
+ if (ds->depth == 32 && screen->format->Rshift == 0) {
ds->bgr = 1;
} else {
ds->bgr = 0;