tcg-sparc: Don't MAP_FIXED on top of the program
The address we pick in sparc64.ld is also 0x60000000, so doing a fixed map
on top of that is guaranteed to blow up. Choosing 0x40000000 is exactly
right for the max of code_gen_buffer_size set below.
No need to ever use MAP_FIXED. While getting our desired address helps
optimize the generated code, we won't fail if we don't get it.
Signed-off-by: Richard Henderson <rth@twiddle.net>
diff --git a/exec.c b/exec.c
index f22e9e6..4510985 100644
--- a/exec.c
+++ b/exec.c
@@ -543,8 +543,7 @@
code_gen_buffer_size = (800 * 1024 * 1024);
#elif defined(__sparc_v9__)
// Map the buffer below 2G, so we can use direct calls and branches
- flags |= MAP_FIXED;
- start = (void *) 0x60000000UL;
+ start = (void *) 0x40000000UL;
if (code_gen_buffer_size > (512 * 1024 * 1024))
code_gen_buffer_size = (512 * 1024 * 1024);
#elif defined(__arm__)
@@ -584,8 +583,7 @@
code_gen_buffer_size = (800 * 1024 * 1024);
#elif defined(__sparc_v9__)
// Map the buffer below 2G, so we can use direct calls and branches
- flags |= MAP_FIXED;
- addr = (void *) 0x60000000UL;
+ addr = (void *) 0x40000000UL;
if (code_gen_buffer_size > (512 * 1024 * 1024)) {
code_gen_buffer_size = (512 * 1024 * 1024);
}