blob: aeb905562d2fb4ce311789c122831637a16c4cf6 [file] [log] [blame]
/*
* QEMU Microsoft serial mouse emulation
*
* Copyright (c) 2008 Lubomir Rintel
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "qemu/osdep.h"
#include "qemu-common.h"
#include "sysemu/char.h"
#include "ui/console.h"
#include "ui/input.h"
#define MSMOUSE_LO6(n) ((n) & 0x3f)
#define MSMOUSE_HI2(n) (((n) & 0xc0) >> 6)
typedef struct {
CharDriverState *chr;
QemuInputHandlerState *hs;
int axis[INPUT_AXIS__MAX];
bool btns[INPUT_BUTTON__MAX];
bool btnc[INPUT_BUTTON__MAX];
uint8_t outbuf[32];
int outlen;
} MouseState;
static void msmouse_chr_accept_input(CharDriverState *chr)
{
MouseState *mouse = chr->opaque;
int len;
len = qemu_chr_be_can_write(chr);
if (len > mouse->outlen) {
len = mouse->outlen;
}
if (!len) {
return;
}
qemu_chr_be_write(chr, mouse->outbuf, len);
mouse->outlen -= len;
if (mouse->outlen) {
memmove(mouse->outbuf, mouse->outbuf + len, mouse->outlen);
}
}
static void msmouse_queue_event(MouseState *mouse)
{
unsigned char bytes[4] = { 0x40, 0x00, 0x00, 0x00 };
int dx, dy, count = 3;
dx = mouse->axis[INPUT_AXIS_X];
mouse->axis[INPUT_AXIS_X] = 0;
dy = mouse->axis[INPUT_AXIS_Y];
mouse->axis[INPUT_AXIS_Y] = 0;
/* Movement deltas */
bytes[0] |= (MSMOUSE_HI2(dy) << 2) | MSMOUSE_HI2(dx);
bytes[1] |= MSMOUSE_LO6(dx);
bytes[2] |= MSMOUSE_LO6(dy);
/* Buttons */
bytes[0] |= (mouse->btns[INPUT_BUTTON_LEFT] ? 0x20 : 0x00);
bytes[0] |= (mouse->btns[INPUT_BUTTON_RIGHT] ? 0x10 : 0x00);
if (mouse->btns[INPUT_BUTTON_MIDDLE] ||
mouse->btnc[INPUT_BUTTON_MIDDLE]) {
bytes[3] |= (mouse->btns[INPUT_BUTTON_MIDDLE] ? 0x20 : 0x00);
mouse->btnc[INPUT_BUTTON_MIDDLE] = false;
count = 4;
}
if (mouse->outlen <= sizeof(mouse->outbuf) - count) {
memcpy(mouse->outbuf + mouse->outlen, bytes, count);
mouse->outlen += count;
} else {
/* queue full -> drop event */
}
}
static void msmouse_input_event(DeviceState *dev, QemuConsole *src,
InputEvent *evt)
{
MouseState *mouse = (MouseState *)dev;
InputMoveEvent *move;
InputBtnEvent *btn;
switch (evt->type) {
case INPUT_EVENT_KIND_REL:
move = evt->u.rel.data;
mouse->axis[move->axis] += move->value;
break;
case INPUT_EVENT_KIND_BTN:
btn = evt->u.btn.data;
mouse->btns[btn->button] = btn->down;
mouse->btnc[btn->button] = true;
break;
default:
/* keep gcc happy */
break;
}
}
static void msmouse_input_sync(DeviceState *dev)
{
MouseState *mouse = (MouseState *)dev;
msmouse_queue_event(mouse);
msmouse_chr_accept_input(mouse->chr);
}
static int msmouse_chr_write (struct CharDriverState *s, const uint8_t *buf, int len)
{
/* Ignore writes to mouse port */
return len;
}
static void msmouse_chr_close (struct CharDriverState *chr)
{
MouseState *mouse = chr->opaque;
qemu_input_handler_unregister(mouse->hs);
g_free(mouse);
g_free(chr);
}
static QemuInputHandler msmouse_handler = {
.name = "QEMU Microsoft Mouse",
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL,
.event = msmouse_input_event,
.sync = msmouse_input_sync,
};
static CharDriverState *qemu_chr_open_msmouse(const char *id,
ChardevBackend *backend,
ChardevReturn *ret,
Error **errp)
{
ChardevCommon *common = backend->u.msmouse.data;
MouseState *mouse;
CharDriverState *chr;
chr = qemu_chr_alloc(common, errp);
chr->chr_write = msmouse_chr_write;
chr->chr_close = msmouse_chr_close;
chr->chr_accept_input = msmouse_chr_accept_input;
chr->explicit_be_open = true;
mouse = g_new0(MouseState, 1);
mouse->hs = qemu_input_handler_register((DeviceState *)mouse,
&msmouse_handler);
mouse->chr = chr;
chr->opaque = mouse;
return chr;
}
static void register_types(void)
{
register_char_driver("msmouse", CHARDEV_BACKEND_KIND_MSMOUSE, NULL,
qemu_chr_open_msmouse);
}
type_init(register_types);