| /* Copyright (C) 2011 The Android Open Source Project |
| ** |
| ** This software is licensed under the terms of the GNU General Public |
| ** License version 2, as published by the Free Software Foundation, and |
| ** may be copied, distributed, and modified under those terms. |
| ** |
| ** This program is distributed in the hope that it will be useful, |
| ** but WITHOUT ANY WARRANTY; without even the implied warranty of |
| ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| ** GNU General Public License for more details. |
| */ |
| #ifndef ANDROID_OPENGLES_H |
| #define ANDROID_OPENGLES_H |
| |
| #include <stddef.h> |
| |
| /* Call this function to initialize the hardware opengles emulation. |
| * This function will abort if we can't find the corresponding host |
| * libraries through dlopen() or equivalent. |
| */ |
| int android_initOpenglesEmulation(void); |
| |
| /* Tries to start the renderer process. Returns 0 on success, -1 on error. |
| * At the moment, this must be done before the VM starts. The onPost callback |
| * may be NULL. |
| */ |
| int android_startOpenglesRenderer(int width, int height); |
| |
| /* See the description in render_api.h. */ |
| typedef void (*OnPostFunc)(void* context, int width, int height, int ydir, |
| int format, int type, unsigned char* pixels); |
| void android_setPostCallback(OnPostFunc onPost, void* onPostContext); |
| |
| /* Retrieve the Vendor/Renderer/Version strings describing the underlying GL |
| * implementation. The call only works while the renderer is started. |
| * |
| * Each string is copied into the corresponding buffer. If the original string |
| * (including NUL terminator) is more than xxBufSize bytes, it will be |
| * truncated. In all cases, including failure, the buffer will be NUL- |
| * terminated when this function returns. |
| */ |
| void android_getOpenglesHardwareStrings(char* vendor, size_t vendorBufSize, |
| char* renderer, size_t rendererBufSize, |
| char* version, size_t versionBufSize); |
| |
| int android_showOpenglesWindow(void* window, int x, int y, int width, int height, float rotation); |
| |
| int android_hideOpenglesWindow(void); |
| |
| void android_redrawOpenglesWindow(void); |
| |
| /* Stop the renderer process */ |
| void android_stopOpenglesRenderer(void); |
| |
| /* set to TRUE if you want to use fast GLES pipes, 0 if you want to |
| * fallback to local TCP ones |
| */ |
| extern int android_gles_fast_pipes; |
| |
| /* Get the address of the socket that clients should connect to to access GLES. |
| * For TCP this is just the port number (as a string) on the loopback address. |
| * For UNIX and Win32 pipes it is the full pathname of the pipe. |
| */ |
| void android_gles_server_path(char* buff, size_t buffsize); |
| |
| #endif /* ANDROID_OPENGLES_H */ |