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/* Copyright (C) 2011 The Android Open Source Project
**
** This software is licensed under the terms of the GNU General Public
** License version 2, as published by the Free Software Foundation, and
** may be copied, distributed, and modified under those terms.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
*/
#ifndef _ANDROID_UTILS_JPEG_COMPRESS_H
#define _ANDROID_UTILS_JPEG_COMPRESS_H
#include "android/utils/compiler.h"
ANDROID_BEGIN_HEADER
/*
* Contains declaration of utility routines that compress an RGB bitmap into
* a JPEG image.
*
* NOTE: This code uses a jpeglib library located in distrib/jpeg-6b. It's a
* 3-rd party library that uses its own type definitions that are different from
* the ones that are use elsewhere in the emulator code. For instance, in the
* emulator built for Windows, sizeof(bool) = 1, while in the jpeglib sizeof(bool) = 4.
* So, to simplify dealing with these issues, all the code that uses jpeglib should
* be compiled separately, and should include only headers that are used to compile
* jpeglib.
*/
/* Declares descriptor for a JPEG compression. */
typedef struct AJPEGDesc AJPEGDesc;
/* Creates a descriptor that will be used for compression.
* Param:
* header_size - Number of bytes to allocate for a custom header that should
* preceed the actual JPEG buffer. This is useful when sending JPEG
* somewhere else along with some extra data about the compressed image.
* cunk_size - Number of bytes to increment the compressed buffer with each time
* compressor requests more memory.
* Return:
* Initialized compression descriptor.
*/
extern AJPEGDesc* jpeg_compressor_create(int header_size, int chunk_size);
/* Destroys compressor descriptor.
* Param:
* dsc - Compressin descriptor, obtained with jpeg_compressor_create.
*/
extern void jpeg_compressor_destroy(AJPEGDesc* dsc);
/* Returns compressed data size.
* Param:
* dsc - Compression descriptor, obtained with jpeg_compressor_create.
* Return:
* Compressed data size.
*/
extern int jpeg_compressor_get_jpeg_size(const AJPEGDesc* dsc);
/* Returns compressed buffer.
* Param:
* dsc - Compression descriptor, obtained with jpeg_compressor_create.
* Return:
* Compressed buffer. NOTE: if 'header_size' parameter passed to the jpeg_compressor_create
* for this descriptor was not zero, this routine returns a pointer to the custom
* header. Compressed data follows immediately after that header.
*/
extern void* jpeg_compressor_get_buffer(const AJPEGDesc* dsc);
/* Returns size of the custom header placed before the compressed data.
* Param:
* dsc - Compression descriptor, obtained with jpeg_compressor_create.
* Return:
* Size of the custom header placed before the compressed data.
*/
extern int jpeg_compressor_get_header_size(const AJPEGDesc* dsc);
/* Compresses a framebuffer region into JPEG image.
* Param:
* dsc - Compression descriptor, obtained with jpeg_compressor_create.
* x, y, w, h - Coordinates and sizes of framebuffer region to compress.
* num_lines - Number of lines in the framebuffer (true height).
* bpp - Number of bytes per pixel in the framebuffer.
* bpl - Number of bytes per line in the framebuffer.
* fb - Beginning of the framebuffer.
* jpeg_quality JPEG compression quality. A number from 1 to 100. Note that
* value 10 provides pretty decent image for the purpose of multi-touch
* emulation.
* ydir - Indicates direction in which lines are arranged in the framebuffer. If
* this value is negative, lines are arranged in bottom-up format (i.e. the
* bottom line is at the beginning of the buffer).
*/
extern void jpeg_compressor_compress_fb(AJPEGDesc* dsc,
int x, int y, int w, int h,
int num_lines,
int bpp, int bpl,
const uint8_t* fb,
int jpeg_quality,
int ydir);
ANDROID_END_HEADER
#endif /* _ANDROID_UTILS_JPEG_COMPRESS_H */