| /* Copyright (C) 2007-2008 The Android Open Source Project |
| ** |
| ** This software is licensed under the terms of the GNU General Public |
| ** License version 2, as published by the Free Software Foundation, and |
| ** may be copied, distributed, and modified under those terms. |
| ** |
| ** This program is distributed in the hope that it will be useful, |
| ** but WITHOUT ANY WARRANTY; without even the implied warranty of |
| ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| ** GNU General Public License for more details. |
| */ |
| /* headers to use the BSD sockets */ |
| #ifndef QEMU_SOCKET_H |
| #define QEMU_SOCKET_H |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| #include <errno.h> |
| |
| /* we're going to hide the implementation details of sockets behind |
| * a simple wrapper interface declared here. |
| * |
| * all socket operations set the global 'errno' variable on error. |
| * this is unlike Winsock which instead modifies another internal |
| * variable accessed through WSAGetLastError() and WSASetLastError() |
| */ |
| |
| /* the wrapper will convert any Winsock error message into an errno |
| * code for you. There are however a few standard Unix error codes |
| * that are not defined by the MS C library headers, so we add them |
| * here. We use the official Winsock error codes, which are documented |
| * even though we don't want to include the Winsock headers |
| */ |
| #ifdef _WIN32 |
| # ifndef EINTR |
| # define EINTR 10004 |
| # endif |
| # ifndef EAGAIN |
| # define EAGAIN 10035 |
| # endif |
| # ifndef EWOULDBLOCK |
| # define EWOULDBLOCK EAGAIN |
| # endif |
| # ifndef EINPROGRESS |
| # define EINPROGRESS 10036 |
| # endif |
| # ifndef EALREADY |
| # define EALREADY 10037 |
| # endif |
| # ifndef EDESTADDRREQ |
| # define EDESTADDRREQ 10039 |
| # endif |
| # ifndef EMSGSIZE |
| # define EMSGSIZE 10040 |
| # endif |
| # ifndef EPROTOTYPE |
| # define EPROTOTYPE 10041 |
| # endif |
| # ifndef ENOPROTOOPT |
| # define ENOPROTOOPT 10042 |
| # endif |
| # ifndef EAFNOSUPPORT |
| # define EAFNOSUPPORT 10047 |
| # endif |
| # ifndef EADDRINUSE |
| # define EADDRINUSE 10048 |
| # endif |
| # ifndef EADDRNOTAVAIL |
| # define EADDRNOTAVAIL 10049 |
| # endif |
| # ifndef ENETDOWN |
| # define ENETDOWN 10050 |
| # endif |
| # ifndef ENETUNREACH |
| # define ENETUNREACH 10051 |
| # endif |
| # ifndef ENETRESET |
| # define ENETRESET 10052 |
| # endif |
| # ifndef ECONNABORTED |
| # define ECONNABORTED 10053 |
| # endif |
| # ifndef ECONNRESET |
| # define ECONNRESET 10054 |
| # endif |
| # ifndef ENOBUFS |
| # define ENOBUFS 10055 |
| # endif |
| # ifndef EISCONN |
| # define EISCONN 10056 |
| # endif |
| # ifndef ENOTCONN |
| # define ENOTCONN 10057 |
| # endif |
| # ifndef ESHUTDOWN |
| # define ESHUTDOWN 10058 |
| # endif |
| # ifndef ETOOMANYREFS |
| # define ETOOMANYREFS 10059 |
| # endif |
| # ifndef ETIMEDOUT |
| # define ETIMEDOUT 10060 |
| # endif |
| # ifndef ECONNREFUSED |
| # define ECONNREFUSED 10061 |
| # endif |
| # ifndef ELOOP |
| # define ELOOP 10062 |
| # endif |
| # ifndef EHOSTDOWN |
| # define EHOSTDOWN 10064 |
| # endif |
| # ifndef EHOSTUNREACH |
| # define EHOSTUNREACH 10065 |
| # endif |
| #endif /* _WIN32 */ |
| |
| /* Define 'errno_str' as a handy macro to return the string |
| * corresponding to a given errno code. On Unix, this is |
| * equivalent to strerror(errno), but on Windows, this will |
| * take care of Winsock-originated errors as well. |
| */ |
| #ifdef _WIN32 |
| extern const char* _errno_str(void); |
| # define errno_str _errno_str() |
| #else |
| # define errno_str strerror(errno) |
| #endif |
| |
| /* always enable IPv6 sockets for now. |
| * the QEMU internal router is not capable of |
| * supporting them, but we plan to replace it |
| * with something better in the future. |
| */ |
| #define HAVE_IN6_SOCKETS 1 |
| |
| /* Unix sockets are not available on Win32 */ |
| #ifndef _WIN32 |
| # define HAVE_UNIX_SOCKETS 1 |
| #endif |
| |
| /* initialize the socket sub-system. this must be called before |
| * using any of the declarations below. |
| */ |
| int socket_init( void ); |
| |
| /* return the name of the current host */ |
| char* host_name( void ); |
| |
| /* supported socket types */ |
| typedef enum { |
| SOCKET_DGRAM = 0, |
| SOCKET_STREAM |
| } SocketType; |
| |
| /* supported socket families */ |
| typedef enum { |
| SOCKET_UNSPEC, |
| SOCKET_INET, |
| SOCKET_IN6, |
| SOCKET_UNIX |
| } SocketFamily; |
| |
| /* Generic socket address structure. Note that for Unix |
| * sockets, the path is stored in a heap-allocated block, |
| * unless the 'owner' field is cleared. If this is the case, |
| */ |
| typedef struct { |
| SocketFamily family; |
| union { |
| struct { |
| uint16_t port; |
| uint32_t address; |
| } inet; |
| struct { |
| uint16_t port; |
| uint8_t address[16]; |
| } in6; |
| struct { |
| int owner; |
| const char* path; |
| } _unix; |
| } u; |
| } SockAddress; |
| |
| #define SOCK_ADDRESS_INET_ANY 0x00000000 |
| #define SOCK_ADDRESS_INET_LOOPBACK 0x7f000001 |
| |
| /* initialize a new IPv4 socket address, the IP address and port are |
| * in host endianess. |
| */ |
| void sock_address_init_inet( SockAddress* a, uint32_t ip, uint16_t port ); |
| |
| /* Initialize an IPv6 socket address, the address is in network order |
| * and the port in host endianess. |
| */ |
| #if HAVE_IN6_SOCKETS |
| void sock_address_init_in6 ( SockAddress* a, const uint8_t* ip6[16], uint16_t port ); |
| #endif |
| |
| /* Intialize a Unix socket address, this will copy the 'path' string into the |
| * heap. You need to call sock_address_done() to release the copy |
| */ |
| #if HAVE_UNIX_SOCKETS |
| void sock_address_init_unix( SockAddress* a, const char* path ); |
| #endif |
| |
| /* Finalize a socket address, only needed for now for Unix addresses */ |
| void sock_address_done( SockAddress* a ); |
| |
| int sock_address_equal( const SockAddress* a, const SockAddress* b ); |
| |
| /* return a static string describing the address */ |
| const char* sock_address_to_string( const SockAddress* a ); |
| |
| static __inline__ |
| SocketFamily sock_address_get_family( const SockAddress* a ) |
| { |
| return a->family; |
| } |
| |
| /* return the port number of a given socket address, or -1 if it's a Unix one */ |
| int sock_address_get_port( const SockAddress* a ); |
| |
| /* set the port number of a given socket address, don't do anything for Unix ones */ |
| void sock_address_set_port( SockAddress* a, uint16_t port ); |
| |
| /* return the path of a given Unix socket, returns NULL for non-Unix ones */ |
| const char* sock_address_get_path( const SockAddress* a ); |
| |
| /* return the inet address, or -1 if it's not SOCKET_INET */ |
| int sock_address_get_ip( const SockAddress* a ); |
| |
| /* bufprint a socket address into a human-readable string */ |
| char* bufprint_sock_address( char* p, char* end, const SockAddress* a ); |
| |
| /* resolve a hostname or decimal IPv4/IPv6 address into a socket address. |
| * returns 0 on success, or -1 on failure. Note that the values or errno |
| * set by this function are the following: |
| * |
| * EINVAL : invalid argument |
| * EHOSTDOWN : could not reach DNS server |
| * ENOENT : no host with this name, or host doesn't have any IP address |
| * ENOMEM : not enough memory to perform request |
| */ |
| int sock_address_init_resolve( SockAddress* a, |
| const char* hostname, |
| uint16_t port, |
| int preferIn6 ); |
| |
| int sock_address_get_numeric_info( SockAddress* a, |
| char* host, |
| size_t hostlen, |
| char* serv, |
| size_t servlen ); |
| |
| /* Support for listing all socket addresses of a given host */ |
| enum { |
| SOCKET_LIST_PASSIVE = (1 << 0), |
| SOCKET_LIST_FORCE_INET = (1 << 1), |
| SOCKET_LIST_FORCE_IN6 = (1 << 2), |
| SOCKET_LIST_DGRAM = (1 << 3), |
| }; |
| |
| /* resolve a host and service/port name into a list of SockAddress objects. |
| * returns a NULL-terminated array of SockAddress pointers on success, |
| * or NULL in case of failure, with the value of errno set to one of the |
| * following: |
| * |
| * EINVAL : invalid argument |
| * EHOSTDOWN : could not reach DNS server |
| * ENOENT : no host with this name, or host doesn't have IP address |
| * ENOMEM : not enough memory to perform request |
| * |
| * other system-level errors can also be set depending on the host sockets |
| * implementation. |
| * |
| * This function loops on EINTR so the caller shouldn't have to check for it. |
| */ |
| SockAddress** sock_address_list_create( const char* hostname, |
| const char* port, |
| unsigned flags ); |
| |
| /* resolve a string containing host and port name into a list of SockAddress |
| * objects. Parameter host_and_port should be in format [host:]port, where |
| * 'host' addresses the machine and must be resolvable into an IP address, and |
| * 'port' is a decimal numeric value for the port. 'host' is optional, and if |
| * ommited, localhost will be used. |
| * returns a NULL-terminated array of SockAddress pointers on success, |
| * or NULL in case of failure, with the value of errno set to one of the |
| * following: |
| * |
| * EINVAL : invalid argument |
| * EHOSTDOWN : could not reach DNS server |
| * ENOENT : no host with this name, or host doesn't have IP address |
| * ENOMEM : not enough memory to perform request |
| * |
| * other system-level errors can also be set depending on the host sockets |
| * implementation. |
| * |
| * This function loops on EINTR so the caller shouldn't have to check for it. |
| */ |
| SockAddress** sock_address_list_create2(const char* host_and_port, |
| unsigned flags ); |
| |
| void sock_address_list_free( SockAddress** list ); |
| |
| /* create a new socket, return the socket number of -1 on failure */ |
| int socket_create( SocketFamily family, SocketType type ); |
| |
| /* create a new socket intended for IPv4 communication. returns the socket number, |
| * or -1 on failure. |
| */ |
| int socket_create_inet( SocketType type ); |
| |
| /* create a new socket intended for IPv6 communication. returns the socket number, |
| * or -1 on failure. |
| */ |
| #if HAVE_IN6_SOCKETS |
| int socket_create_in6 ( SocketType type ); |
| #endif |
| |
| /* create a unix/local domain socket. returns the socket number, |
| * or -1 on failure. |
| */ |
| #if HAVE_UNIX_SOCKETS |
| int socket_create_unix( SocketType type ); |
| #endif |
| |
| /* return the type of a given socket */ |
| SocketType socket_get_type(int fd); |
| |
| /* set SO_REUSEADDR on Unix, SO_EXCLUSIVEADDR on Windows */ |
| int socket_set_xreuseaddr(int fd); |
| |
| /* set socket in non-blocking mode */ |
| int socket_set_nonblock(int fd); |
| |
| /* set socket in blocking mode */ |
| int socket_set_blocking(int fd); |
| |
| /* set cork mode on Linux (if set, don't send partial frames). */ |
| int socket_set_cork(int fd, int value); |
| |
| /* disable the TCP Nagle algorithm for lower latency */ |
| int socket_set_nodelay(int fd); |
| |
| /* send OOB data inline for this socket */ |
| int socket_set_oobinline(int fd); |
| |
| /* force listening to IPv6 interfaces only */ |
| int socket_set_ipv6only(int fd); |
| |
| /* retrieve last socket error code */ |
| int socket_get_error(int fd); |
| |
| /* close an opened socket. Note that this is unlike the Unix 'close' because: |
| * - it will properly shutdown the socket in the background |
| * - it does not modify errno |
| */ |
| void socket_close( int fd ); |
| |
| /* the following functions are equivalent to the BSD sockets ones |
| */ |
| int socket_recv ( int fd, void* buf, int buflen ); |
| int socket_recvfrom( int fd, void* buf, int buflen, SockAddress* from ); |
| |
| int socket_send ( int fd, const void* buf, int buflen ); |
| int socket_send_oob( int fd, const void* buf, int buflen ); |
| int socket_sendto( int fd, const void* buf, int buflen, const SockAddress* to ); |
| |
| int socket_connect( int fd, const SockAddress* address ); |
| int socket_bind( int fd, const SockAddress* address ); |
| int socket_get_address( int fd, SockAddress* address ); |
| int socket_get_peer_address( int fd, SockAddress* address ); |
| int socket_listen( int fd, int backlog ); |
| int socket_accept( int fd, SockAddress* address ); |
| |
| /* returns the number of bytes that can be read from a socket */ |
| int socket_can_read( int fd ); |
| |
| /* this call creates a pair of non-blocking sockets connected |
| * to each other. this is equivalent to calling the Unix function: |
| * socketpair(AF_LOCAL,SOCK_STREAM,0,&fds) |
| * |
| * on Windows, this will use a pair of TCP loopback sockets instead |
| * returns 0 on success, -1 on error. |
| */ |
| int socket_pair(int *fd1, int *fd2); |
| |
| /* create a server socket listening on the host's loopback interface */ |
| int socket_loopback_server( int port, SocketType type ); |
| |
| /* connect to a port on the host's loopback interface */ |
| int socket_loopback_client( int port, SocketType type ); |
| |
| /* create a server socket listening to a Unix domain path */ |
| #if HAVE_UNIX_SOCKETS |
| int socket_unix_server( const char* name, SocketType type ); |
| #endif |
| |
| /* create a Unix sockets and connects it to a Unix server */ |
| #if HAVE_UNIX_SOCKETS |
| int socket_unix_client( const char* name, SocketType type ); |
| #endif |
| |
| /* create an IPv4 client socket and connect it to a given host */ |
| int socket_network_client( const char* host, int port, SocketType type ); |
| |
| /* create an IPv4 socket and binds it to a given port of the host's interface */ |
| int socket_anyaddr_server( int port, SocketType type ); |
| |
| /* accept a connection from the host's any interface, return the new socket |
| * descriptor or -1 */ |
| int socket_accept_any( int server_fd ); |
| |
| |
| int socket_mcast_inet_add_membership( int s, uint32_t ip ); |
| int socket_mcast_inet_drop_membership( int s, uint32_t ip ); |
| int socket_mcast_inet_set_loop( int s, int enabled ); |
| int socket_mcast_inet_set_ttl( int s, int ttl ); |
| |
| #endif /* QEMU_SOCKET_H */ |