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| >SDL_LoadBMP</H1 |
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| NAME="AEN1989" |
| ></A |
| ><H2 |
| >Name</H2 |
| >SDL_LoadBMP -- Load a Windows BMP file into an SDL_Surface.</DIV |
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| NAME="AEN1992" |
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| >Synopsis</H2 |
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| ><PRE |
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| >#include "SDL.h"</PRE |
| ><P |
| ><CODE |
| ><CODE |
| CLASS="FUNCDEF" |
| >SDL_Surface *<B |
| CLASS="FSFUNC" |
| >SDL_LoadBMP</B |
| ></CODE |
| >(const char *file);</CODE |
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| >Description</H2 |
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| >Loads a surface from a named Windows BMP file.</P |
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| CLASS="REFSECT1" |
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| NAME="AEN2002" |
| ></A |
| ><H2 |
| >Return Value</H2 |
| ><P |
| >Returns the new surface, or <TT |
| CLASS="LITERAL" |
| >NULL</TT |
| > |
| if there was an error.</P |
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| >See Also</H2 |
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| CLASS="FUNCTION" |
| >SDL_SaveBMP</TT |
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