| .TH "SDL_Palette" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
| .SH "NAME" |
| SDL_Palette \- Color palette for 8-bit pixel formats |
| .SH "STRUCTURE DEFINITION" |
| .PP |
| .nf |
| \f(CWtypedef struct{ |
| int ncolors; |
| SDL_Color *colors; |
| } SDL_Palette;\fR |
| .fi |
| .PP |
| .SH "STRUCTURE DATA" |
| .TP 20 |
| \fBncolors\fR |
| Number of colors used in this palette |
| .TP 20 |
| \fBcolors\fR |
| Pointer to \fI\fBSDL_Color\fR\fR structures that make up the palette\&. |
| .SH "DESCRIPTION" |
| .PP |
| Each pixel in an 8-bit surface is an index into the \fBcolors\fR field of the \fBSDL_Palette\fR structure store in \fI\fBSDL_PixelFormat\fR\fR\&. A \fBSDL_Palette\fR should never need to be created manually\&. It is automatically created when SDL allocates a \fBSDL_PixelFormat\fR for a surface\&. The colors values of a \fI\fBSDL_Surface\fR\fRs palette can be set with the \fI\fBSDL_SetColors\fP\fR\&. |
| .SH "SEE ALSO" |
| .PP |
| \fI\fBSDL_Color\fR\fR, \fI\fBSDL_Surface\fR\fR, \fI\fBSDL_SetColors\fP\fR \fI\fBSDL_SetPalette\fP\fR |
| .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |