| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2012 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| #ifndef _SDL_coreaudio_h |
| #define _SDL_coreaudio_h |
| |
| #include "../SDL_sysaudio.h" |
| #include <AudioUnit/AUNTComponent.h> |
| |
| /* Hidden "this" pointer for the video functions */ |
| #define _THIS SDL_AudioDevice *this |
| |
| struct SDL_PrivateAudioData { |
| AudioUnit outputAudioUnit; |
| void *buffer; |
| UInt32 bufferOffset; |
| UInt32 bufferSize; |
| }; |
| |
| /* Old variable names */ |
| #define outputAudioUnit (this->hidden->outputAudioUnit) |
| #define buffer (this->hidden->buffer) |
| #define bufferOffset (this->hidden->bufferOffset) |
| #define bufferSize (this->hidden->bufferSize) |
| |
| #endif /* _SDL_coreaudio_h */ |