| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2012 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| /* This is the implementation of the YUV video surface support */ |
| |
| #include "SDL_video.h" |
| #include "SDL_sysvideo.h" |
| #include "SDL_yuvfuncs.h" |
| #include "SDL_yuv_sw_c.h" |
| |
| |
| SDL_Overlay *SDL_CreateYUVOverlay(int w, int h, Uint32 format, |
| SDL_Surface *display) |
| { |
| SDL_VideoDevice *video = current_video; |
| SDL_VideoDevice *this = current_video; |
| const char *yuv_hwaccel; |
| SDL_Overlay *overlay; |
| |
| if ( (display->flags & SDL_OPENGL) == SDL_OPENGL ) { |
| SDL_SetError("YUV overlays are not supported in OpenGL mode"); |
| return NULL; |
| } |
| |
| /* Display directly on video surface, if possible */ |
| if ( SDL_getenv("SDL_VIDEO_YUV_DIRECT") ) { |
| if ( (display == SDL_PublicSurface) && |
| ((SDL_VideoSurface->format->BytesPerPixel == 2) || |
| (SDL_VideoSurface->format->BytesPerPixel == 4)) ) { |
| display = SDL_VideoSurface; |
| } |
| } |
| overlay = NULL; |
| yuv_hwaccel = SDL_getenv("SDL_VIDEO_YUV_HWACCEL"); |
| if ( ((display == SDL_VideoSurface) && video->CreateYUVOverlay) && |
| (!yuv_hwaccel || (SDL_atoi(yuv_hwaccel) > 0)) ) { |
| overlay = video->CreateYUVOverlay(this, w, h, format, display); |
| } |
| /* If hardware YUV overlay failed ... */ |
| if ( overlay == NULL ) { |
| overlay = SDL_CreateYUV_SW(this, w, h, format, display); |
| } |
| return overlay; |
| } |
| |
| int SDL_LockYUVOverlay(SDL_Overlay *overlay) |
| { |
| if ( overlay == NULL ) { |
| SDL_SetError("Passed NULL overlay"); |
| return -1; |
| } |
| return overlay->hwfuncs->Lock(current_video, overlay); |
| } |
| |
| void SDL_UnlockYUVOverlay(SDL_Overlay *overlay) |
| { |
| if ( overlay == NULL ) { |
| return; |
| } |
| overlay->hwfuncs->Unlock(current_video, overlay); |
| } |
| |
| int SDL_DisplayYUVOverlay(SDL_Overlay *overlay, SDL_Rect *dstrect) |
| { |
| SDL_Rect src, dst; |
| int srcx, srcy, srcw, srch; |
| int dstx, dsty, dstw, dsth; |
| |
| if ( overlay == NULL || dstrect == NULL ) { |
| SDL_SetError("Passed NULL overlay or dstrect"); |
| return -1; |
| } |
| |
| /* Clip the rectangle to the screen area */ |
| srcx = 0; |
| srcy = 0; |
| srcw = overlay->w; |
| srch = overlay->h; |
| dstx = dstrect->x; |
| dsty = dstrect->y; |
| dstw = dstrect->w; |
| dsth = dstrect->h; |
| if ( dstx < 0 ) { |
| srcw += (dstx * overlay->w) / dstrect->w; |
| dstw += dstx; |
| srcx -= (dstx * overlay->w) / dstrect->w; |
| dstx = 0; |
| } |
| if ( (dstx+dstw) > current_video->screen->w ) { |
| int extra = (dstx+dstw - current_video->screen->w); |
| srcw -= (extra * overlay->w) / dstrect->w; |
| dstw -= extra; |
| } |
| if ( dsty < 0 ) { |
| srch += (dsty * overlay->h) / dstrect->h; |
| dsth += dsty; |
| srcy -= (dsty * overlay->h) / dstrect->h; |
| dsty = 0; |
| } |
| if ( (dsty+dsth) > current_video->screen->h ) { |
| int extra = (dsty+dsth - current_video->screen->h); |
| srch -= (extra * overlay->h) / dstrect->h; |
| dsth -= extra; |
| } |
| if ( srcw <= 0 || srch <= 0 || |
| srch <= 0 || dsth <= 0 ) { |
| return 0; |
| } |
| /* Ugh, I can't wait for SDL_Rect to be int values */ |
| src.x = srcx; |
| src.y = srcy; |
| src.w = srcw; |
| src.h = srch; |
| dst.x = dstx; |
| dst.y = dsty; |
| dst.w = dstw; |
| dst.h = dsth; |
| return overlay->hwfuncs->Display(current_video, overlay, &src, &dst); |
| } |
| |
| void SDL_FreeYUVOverlay(SDL_Overlay *overlay) |
| { |
| if ( overlay == NULL ) { |
| return; |
| } |
| if ( overlay->hwfuncs ) { |
| overlay->hwfuncs->FreeHW(current_video, overlay); |
| } |
| SDL_free(overlay); |
| } |