| |
| /* Simple test of the SDL threading code */ |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <signal.h> |
| #include <string.h> |
| |
| #include "SDL.h" |
| #include "SDL_thread.h" |
| |
| #define NUMTHREADS 10 |
| |
| static char volatile time_for_threads_to_die[NUMTHREADS]; |
| |
| /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ |
| static void quit(int rc) |
| { |
| SDL_Quit(); |
| exit(rc); |
| } |
| |
| int SDLCALL SubThreadFunc(void *data) { |
| while(! *(int volatile *)data) { |
| ; /*SDL_Delay(10);*/ /* do nothing */ |
| } |
| return 0; |
| } |
| |
| int SDLCALL ThreadFunc(void *data) { |
| SDL_Thread *sub_threads[NUMTHREADS]; |
| int flags[NUMTHREADS]; |
| int i; |
| int tid = (int)(uintptr_t)data; |
| |
| fprintf(stderr, "Creating Thread %d\n", tid); |
| |
| for(i = 0; i < NUMTHREADS; i++) { |
| flags[i] = 0; |
| sub_threads[i] = SDL_CreateThread(SubThreadFunc, &flags[i]); |
| } |
| |
| printf("Thread '%d' waiting for signal\n", tid); |
| while(time_for_threads_to_die[tid] != 1) { |
| ; /* do nothing */ |
| } |
| |
| printf("Thread '%d' sending signals to subthreads\n", tid); |
| for(i = 0; i < NUMTHREADS; i++) { |
| flags[i] = 1; |
| SDL_WaitThread(sub_threads[i], NULL); |
| } |
| |
| printf("Thread '%d' exiting!\n", tid); |
| |
| return 0; |
| } |
| |
| int main(int argc, char *argv[]) |
| { |
| SDL_Thread *threads[NUMTHREADS]; |
| int i; |
| |
| /* Load the SDL library */ |
| if ( SDL_Init(0) < 0 ) { |
| fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); |
| return(1); |
| } |
| |
| signal(SIGSEGV, SIG_DFL); |
| for(i = 0; i < NUMTHREADS; i++) { |
| time_for_threads_to_die[i] = 0; |
| threads[i] = SDL_CreateThread(ThreadFunc, (void *)(uintptr_t)i); |
| |
| if ( threads[i] == NULL ) { |
| fprintf(stderr, |
| "Couldn't create thread: %s\n", SDL_GetError()); |
| quit(1); |
| } |
| } |
| |
| for(i = 0; i < NUMTHREADS; i++) { |
| time_for_threads_to_die[i] = 1; |
| } |
| |
| for(i = 0; i < NUMTHREADS; i++) { |
| SDL_WaitThread(threads[i], NULL); |
| } |
| SDL_Quit(); |
| return(0); |
| } |