| .TH "SDL_DisplayFormat" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
| .SH "NAME" |
| SDL_DisplayFormat \- Convert a surface to the display format |
| .SH "SYNOPSIS" |
| .PP |
| \fB#include "SDL\&.h" |
| .sp |
| \fBSDL_Surface *\fBSDL_DisplayFormat\fP\fR(\fBSDL_Surface *surface\fR); |
| .SH "DESCRIPTION" |
| .PP |
| This function takes a surface and copies it to a new surface of the pixel format and colors of the video framebuffer, suitable for fast blitting onto the display surface\&. It calls \fISDL_ConvertSurface\fR |
| .PP |
| If you want to take advantage of hardware colorkey or alpha blit acceleration, you should set the colorkey and alpha value before calling this function\&. |
| .PP |
| If you want an alpha channel, see \fISDL_DisplayFormatAlpha\fR\&. |
| .SH "RETURN VALUE" |
| .PP |
| If the conversion fails or runs out of memory, it returns \fBNULL\fR |
| .SH "SEE ALSO" |
| .PP |
| \fI\fBSDL_ConvertSurface\fP\fR, \fI\fBSDL_DisplayFormatAlpha\fP\fR \fI\fBSDL_SetAlpha\fP\fR, \fI\fBSDL_SetColorKey\fP\fR, \fI\fBSDL_Surface\fR\fR |
| .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |