| .TH "SDL_InitSubSystem" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
| .SH "NAME" |
| SDL_InitSubSystem \- Initialize subsystems |
| .SH "SYNOPSIS" |
| .PP |
| \fB#include "SDL\&.h" |
| .sp |
| \fBint \fBSDL_InitSubSystem\fP\fR(\fBUint32 flags\fR); |
| .SH "DESCRIPTION" |
| .PP |
| After SDL has been initialized with \fI\fBSDL_Init\fP\fR you may initialize uninitialized subsystems with \fBSDL_InitSubSystem\fP\&. The \fBflags\fR parameter is the same as that used in \fI\fBSDL_Init\fP\fR\&. |
| .SH "EXAMPLES" |
| .PP |
| .nf |
| \f(CW/* Seperating Joystick and Video initialization\&. */ |
| SDL_Init(SDL_INIT_VIDEO); |
| \&. |
| \&. |
| SDL_SetVideoMode(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN); |
| \&. |
| /* Do Some Video stuff */ |
| \&. |
| \&. |
| /* Initialize the joystick subsystem */ |
| SDL_InitSubSystem(SDL_INIT_JOYSTICK); |
| |
| /* Do some stuff with video and joystick */ |
| \&. |
| \&. |
| \&. |
| /* Shut them both down */ |
| SDL_Quit();\fR |
| .fi |
| .PP |
| .SH "RETURN VALUE" |
| .PP |
| Returns \fB-1\fR on an error or \fB0\fR on success\&. |
| .SH "SEE ALSO" |
| .PP |
| \fI\fBSDL_Init\fP\fR, \fI\fBSDL_Quit\fP\fR, \fI\fBSDL_QuitSubSystem\fP\fR |
| .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |