| .TH "SDL_MapRGB" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
| .SH "NAME" |
| SDL_MapRGB \- Map a RGB color value to a pixel format\&. |
| .SH "SYNOPSIS" |
| .PP |
| \fB#include "SDL\&.h" |
| .sp |
| \fBUint32 \fBSDL_MapRGB\fP\fR(\fBSDL_PixelFormat *fmt, Uint8 r, Uint8 g, Uint8 b\fR); |
| .SH "DESCRIPTION" |
| .PP |
| Maps the RGB color value to the specified pixel format and returns the pixel value as a 32-bit int\&. |
| .PP |
| If the format has a palette (8-bit) the index of the closest matching color in the palette will be returned\&. |
| .PP |
| If the specified pixel format has an alpha component it will be returned as all 1 bits (fully opaque)\&. |
| .SH "RETURN VALUE" |
| .PP |
| A pixel value best approximating the given RGB color value for a given pixel format\&. If the pixel format bpp (color depth) is less than 32-bpp then the unused upper bits of the return value can safely be ignored (e\&.g\&., with a 16-bpp format the return value can be assigned to a \fBUint16\fP, and similarly a \fBUint8\fP for an 8-bpp format)\&. |
| .SH "SEE ALSO" |
| .PP |
| \fI\fBSDL_GetRGB\fP\fR, \fI\fBSDL_GetRGBA\fP\fR, \fI\fBSDL_MapRGBA\fP\fR, \fI\fBSDL_PixelFormat\fR\fR |
| .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |