| .TH "SDL_Quit" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
| .SH "NAME" |
| SDL_Quit \- Shut down SDL |
| .SH "SYNOPSIS" |
| .PP |
| \fB#include "SDL\&.h" |
| .sp |
| \fBvoid \fBSDL_Quit\fP\fR(\fBvoid\fR); |
| .SH "DESCRIPTION" |
| .PP |
| \fBSDL_Quit\fP shuts down all SDL subsystems and frees the resources allocated to them\&. This should always be called before you exit\&. For the sake of simplicity you can set \fBSDL_Quit\fP as your \fBatexit\fP call, like: |
| .PP |
| .nf |
| \f(CWSDL_Init(SDL_INIT_VIDEO|SDL_INIT_AUDIO); |
| atexit(SDL_Quit); |
| \&. |
| \&.\fR |
| .fi |
| .PP |
| .PP |
| .RS |
| \fBNote: |
| .PP |
| While using \fBatexit\fP maybe be fine for small programs, more advanced users should shut down SDL in their own cleanup code\&. Plus, using \fBatexit\fP in a library is a sure way to crash dynamically loaded code |
| .RE |
| .SH "SEE ALSO" |
| .PP |
| \fI\fBSDL_QuitSubsystem\fP\fR, \fI\fBSDL_Init\fP\fR |
| .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |