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| ><H1 |
| ><A |
| NAME="SDLLOADWAV" |
| ></A |
| >SDL_LoadWAV</H1 |
| ><DIV |
| CLASS="REFNAMEDIV" |
| ><A |
| NAME="AEN6816" |
| ></A |
| ><H2 |
| >Name</H2 |
| >SDL_LoadWAV -- Load a WAVE file</DIV |
| ><DIV |
| CLASS="REFSYNOPSISDIV" |
| ><A |
| NAME="AEN6819" |
| ></A |
| ><H2 |
| >Synopsis</H2 |
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| NAME="AEN6820" |
| ></A |
| ><P |
| ></P |
| ><PRE |
| CLASS="FUNCSYNOPSISINFO" |
| >#include "SDL.h"</PRE |
| ><P |
| ><CODE |
| ><CODE |
| CLASS="FUNCDEF" |
| >SDL_AudioSpec *<B |
| CLASS="FSFUNC" |
| >SDL_LoadWAV</B |
| ></CODE |
| >(const char *file, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len);</CODE |
| ></P |
| ><P |
| ></P |
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| ></DIV |
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| ><A |
| NAME="AEN6826" |
| ></A |
| ><H2 |
| >Description</H2 |
| ><P |
| ><TT |
| CLASS="FUNCTION" |
| >SDL_LoadWAV</TT |
| > |
| This function loads a WAVE <TT |
| CLASS="PARAMETER" |
| ><I |
| >file</I |
| ></TT |
| > into memory.</P |
| ><P |
| >If this function succeeds, it returns the given |
| <A |
| HREF="sdlaudiospec.html" |
| ><TT |
| CLASS="FUNCTION" |
| >SDL_AudioSpec</TT |
| ></A |
| >, |
| filled with the audio data format of the wave data, and sets |
| <TT |
| CLASS="PARAMETER" |
| ><I |
| >audio_buf</I |
| ></TT |
| > to a <TT |
| CLASS="FUNCTION" |
| >malloc</TT |
| >'d |
| buffer containing the audio data, and sets <TT |
| CLASS="PARAMETER" |
| ><I |
| >audio_len</I |
| ></TT |
| > |
| to the length of that audio buffer, in bytes. You need to free the audio |
| buffer with <A |
| HREF="sdlfreewav.html" |
| ><TT |
| CLASS="FUNCTION" |
| >SDL_FreeWAV</TT |
| ></A |
| > when you are |
| done with it.</P |
| ><P |
| >This function returns <TT |
| CLASS="LITERAL" |
| >NULL</TT |
| > and sets the SDL |
| error message if the wave file cannot be opened, uses an unknown data format, |
| or is corrupt. Currently raw, MS-ADPCM and IMA-ADPCM WAVE files are supported.</P |
| ></DIV |
| ><DIV |
| CLASS="REFSECT1" |
| ><A |
| NAME="AEN6841" |
| ></A |
| ><H2 |
| >Example</H2 |
| ><PRE |
| CLASS="PROGRAMLISTING" |
| >SDL_AudioSpec wav_spec; |
| Uint32 wav_length; |
| Uint8 *wav_buffer; |
| |
| /* Load the WAV */ |
| if( SDL_LoadWAV("test.wav", &wav_spec, &wav_buffer, &wav_length) == NULL ){ |
| fprintf(stderr, "Could not open test.wav: %s\n", SDL_GetError()); |
| exit(-1); |
| } |
| . |
| . |
| . |
| /* Do stuff with the WAV */ |
| . |
| . |
| /* Free It */ |
| SDL_FreeWAV(wav_buffer);</PRE |
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| CLASS="REFSECT1" |
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| NAME="AEN6844" |
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| ><H2 |
| >See Also</H2 |
| ><P |
| ><A |
| HREF="sdlaudiospec.html" |
| ><SPAN |
| CLASS="STRUCTNAME" |
| >SDL_AudioSpec</SPAN |
| ></A |
| >, |
| <A |
| HREF="sdlopenaudio.html" |
| ><TT |
| CLASS="FUNCTION" |
| >SDL_OpenAudio</TT |
| ></A |
| >, |
| <A |
| HREF="sdlfreewav.html" |
| ><TT |
| CLASS="FUNCTION" |
| >SDL_FreeWAV</TT |
| ></A |
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