| .TH "SDL_WM_GrabInput" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
| .SH "NAME" |
| SDL_WM_GrabInput \- Grabs mouse and keyboard input\&. |
| .SH "SYNOPSIS" |
| .PP |
| \fB#include "SDL\&.h" |
| .sp |
| \fBSDL_GrabMode \fBSDL_WM_GrabInput\fP\fR(\fBSDL_GrabMode mode\fR); |
| .SH "DESCRIPTION" |
| .PP |
| Grabbing means that the mouse is confined to the application window, and nearly all keyboard input is passed directly to the application, and not interpreted by a window manager, if any\&. |
| .PP |
| When \fBmode\fR is \fBSDL_GRAB_QUERY\fP the grab mode is not changed, but the current grab mode is returned\&. |
| .PP |
| .PP |
| .nf |
| \f(CWtypedef enum { |
| SDL_GRAB_QUERY, |
| SDL_GRAB_OFF, |
| SDL_GRAB_ON |
| } SDL_GrabMode;\fR |
| .fi |
| .PP |
| |
| .SH "RETURN VALUE" |
| .PP |
| The current/new \fBSDL_GrabMode\fR\&. |
| .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |