| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2012 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| /* This is the joystick API for Simple DirectMedia Layer */ |
| |
| #include "SDL_events.h" |
| #include "SDL_sysjoystick.h" |
| #include "SDL_joystick_c.h" |
| #if !SDL_EVENTS_DISABLED |
| #include "../events/SDL_events_c.h" |
| #endif |
| |
| /* This is used for Quake III Arena */ |
| #if SDL_EVENTS_DISABLED |
| #define SDL_Lock_EventThread() |
| #define SDL_Unlock_EventThread() |
| #endif |
| |
| Uint8 SDL_numjoysticks = 0; |
| int SDL_allocatedjoysticks = 0; |
| SDL_Joystick **SDL_joysticks = NULL; |
| |
| int SDL_JoystickInit(void) |
| { |
| int arraylen; |
| int status; |
| |
| SDL_numjoysticks = 0; |
| status = SDL_SYS_JoystickInit(); |
| if ( status >= 0 ) { |
| SDL_allocatedjoysticks = status; |
| arraylen = (SDL_allocatedjoysticks+1)*sizeof(*SDL_joysticks); |
| SDL_joysticks = (SDL_Joystick **)SDL_malloc(arraylen); |
| if ( SDL_joysticks == NULL ) { |
| SDL_numjoysticks = 0; |
| SDL_allocatedjoysticks = 0; |
| } else { |
| SDL_memset(SDL_joysticks, 0, arraylen); |
| SDL_numjoysticks = status; |
| } |
| status = 0; |
| } |
| return(status); |
| } |
| |
| /* |
| * Count the number of joysticks attached to the system |
| */ |
| int SDL_NumJoysticks(void) |
| { |
| return SDL_numjoysticks; |
| } |
| |
| /* |
| * Get the implementation dependent name of a joystick |
| */ |
| const char *SDL_JoystickName(int device_index) |
| { |
| if ( (device_index < 0) || (device_index >= SDL_numjoysticks) ) { |
| SDL_SetError("There are %d joysticks available", |
| SDL_numjoysticks); |
| return(NULL); |
| } |
| return(SDL_SYS_JoystickName(device_index)); |
| } |
| |
| /* |
| * Open a joystick for use - the index passed as an argument refers to |
| * the N'th joystick on the system. This index is the value which will |
| * identify this joystick in future joystick events. |
| * |
| * This function returns a joystick identifier, or NULL if an error occurred. |
| */ |
| SDL_Joystick *SDL_JoystickOpen(int device_index) |
| { |
| int i; |
| SDL_Joystick *joystick; |
| |
| if ( (device_index < 0) || (device_index >= SDL_numjoysticks) ) { |
| SDL_SetError("There are %d joysticks available", |
| SDL_numjoysticks); |
| return(NULL); |
| } |
| |
| /* If the joystick is already open, return it */ |
| for ( i=0; SDL_joysticks[i]; ++i ) { |
| if ( device_index == SDL_joysticks[i]->index ) { |
| joystick = SDL_joysticks[i]; |
| ++joystick->ref_count; |
| return(joystick); |
| } |
| } |
| |
| /* Create and initialize the joystick */ |
| joystick = (SDL_Joystick *)SDL_malloc((sizeof *joystick)); |
| if ( !joystick ) { |
| SDL_OutOfMemory(); |
| return(NULL); |
| } |
| |
| SDL_memset(joystick, 0, (sizeof *joystick)); |
| joystick->index = device_index; |
| if ( SDL_SYS_JoystickOpen(joystick) < 0 ) { |
| SDL_free(joystick); |
| return(NULL); |
| } |
| |
| if ( joystick->naxes > 0 ) { |
| joystick->axes = (Sint16 *)SDL_malloc |
| (joystick->naxes*sizeof(Sint16)); |
| } |
| if ( joystick->nhats > 0 ) { |
| joystick->hats = (Uint8 *)SDL_malloc |
| (joystick->nhats*sizeof(Uint8)); |
| } |
| if ( joystick->nballs > 0 ) { |
| joystick->balls = (struct balldelta *)SDL_malloc |
| (joystick->nballs*sizeof(*joystick->balls)); |
| } |
| if ( joystick->nbuttons > 0 ) { |
| joystick->buttons = (Uint8 *)SDL_malloc |
| (joystick->nbuttons*sizeof(Uint8)); |
| } |
| if ( ((joystick->naxes > 0) && !joystick->axes) |
| || ((joystick->nhats > 0) && !joystick->hats) |
| || ((joystick->nballs > 0) && !joystick->balls) |
| || ((joystick->nbuttons > 0) && !joystick->buttons)) { |
| SDL_OutOfMemory(); |
| SDL_JoystickClose(joystick); |
| return(NULL); |
| } |
| |
| if ( joystick->axes ) { |
| SDL_memset(joystick->axes, 0, |
| joystick->naxes*sizeof(Sint16)); |
| } |
| if ( joystick->hats ) { |
| SDL_memset(joystick->hats, 0, |
| joystick->nhats*sizeof(Uint8)); |
| } |
| if ( joystick->balls ) { |
| SDL_memset(joystick->balls, 0, |
| joystick->nballs*sizeof(*joystick->balls)); |
| } |
| if ( joystick->buttons ) { |
| SDL_memset(joystick->buttons, 0, |
| joystick->nbuttons*sizeof(Uint8)); |
| } |
| |
| /* Add joystick to list */ |
| ++joystick->ref_count; |
| SDL_Lock_EventThread(); |
| for ( i=0; SDL_joysticks[i]; ++i ) |
| /* Skip to next joystick */ ; |
| SDL_joysticks[i] = joystick; |
| SDL_Unlock_EventThread(); |
| |
| return(joystick); |
| } |
| |
| /* |
| * Returns 1 if the joystick has been opened, or 0 if it has not. |
| */ |
| int SDL_JoystickOpened(int device_index) |
| { |
| int i, opened; |
| |
| opened = 0; |
| for ( i=0; SDL_joysticks[i]; ++i ) { |
| if ( SDL_joysticks[i]->index == (Uint8)device_index ) { |
| opened = 1; |
| break; |
| } |
| } |
| return(opened); |
| } |
| |
| static int ValidJoystick(SDL_Joystick **joystick) |
| { |
| int valid; |
| |
| if ( *joystick == NULL ) { |
| SDL_SetError("Joystick hasn't been opened yet"); |
| valid = 0; |
| } else { |
| valid = 1; |
| } |
| return valid; |
| } |
| |
| /* |
| * Get the device index of an opened joystick. |
| */ |
| int SDL_JoystickIndex(SDL_Joystick *joystick) |
| { |
| if ( ! ValidJoystick(&joystick) ) { |
| return(-1); |
| } |
| return(joystick->index); |
| } |
| |
| /* |
| * Get the number of multi-dimensional axis controls on a joystick |
| */ |
| int SDL_JoystickNumAxes(SDL_Joystick *joystick) |
| { |
| if ( ! ValidJoystick(&joystick) ) { |
| return(-1); |
| } |
| return(joystick->naxes); |
| } |
| |
| /* |
| * Get the number of hats on a joystick |
| */ |
| int SDL_JoystickNumHats(SDL_Joystick *joystick) |
| { |
| if ( ! ValidJoystick(&joystick) ) { |
| return(-1); |
| } |
| return(joystick->nhats); |
| } |
| |
| /* |
| * Get the number of trackballs on a joystick |
| */ |
| int SDL_JoystickNumBalls(SDL_Joystick *joystick) |
| { |
| if ( ! ValidJoystick(&joystick) ) { |
| return(-1); |
| } |
| return(joystick->nballs); |
| } |
| |
| /* |
| * Get the number of buttons on a joystick |
| */ |
| int SDL_JoystickNumButtons(SDL_Joystick *joystick) |
| { |
| if ( ! ValidJoystick(&joystick) ) { |
| return(-1); |
| } |
| return(joystick->nbuttons); |
| } |
| |
| /* |
| * Get the current state of an axis control on a joystick |
| */ |
| Sint16 SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis) |
| { |
| Sint16 state; |
| |
| if ( ! ValidJoystick(&joystick) ) { |
| return(0); |
| } |
| if ( axis < joystick->naxes ) { |
| state = joystick->axes[axis]; |
| } else { |
| SDL_SetError("Joystick only has %d axes", joystick->naxes); |
| state = 0; |
| } |
| return(state); |
| } |
| |
| /* |
| * Get the current state of a hat on a joystick |
| */ |
| Uint8 SDL_JoystickGetHat(SDL_Joystick *joystick, int hat) |
| { |
| Uint8 state; |
| |
| if ( ! ValidJoystick(&joystick) ) { |
| return(0); |
| } |
| if ( hat < joystick->nhats ) { |
| state = joystick->hats[hat]; |
| } else { |
| SDL_SetError("Joystick only has %d hats", joystick->nhats); |
| state = 0; |
| } |
| return(state); |
| } |
| |
| /* |
| * Get the ball axis change since the last poll |
| */ |
| int SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy) |
| { |
| int retval; |
| |
| if ( ! ValidJoystick(&joystick) ) { |
| return(-1); |
| } |
| |
| retval = 0; |
| if ( ball < joystick->nballs ) { |
| if ( dx ) { |
| *dx = joystick->balls[ball].dx; |
| } |
| if ( dy ) { |
| *dy = joystick->balls[ball].dy; |
| } |
| joystick->balls[ball].dx = 0; |
| joystick->balls[ball].dy = 0; |
| } else { |
| SDL_SetError("Joystick only has %d balls", joystick->nballs); |
| retval = -1; |
| } |
| return(retval); |
| } |
| |
| /* |
| * Get the current state of a button on a joystick |
| */ |
| Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button) |
| { |
| Uint8 state; |
| |
| if ( ! ValidJoystick(&joystick) ) { |
| return(0); |
| } |
| if ( button < joystick->nbuttons ) { |
| state = joystick->buttons[button]; |
| } else { |
| SDL_SetError("Joystick only has %d buttons",joystick->nbuttons); |
| state = 0; |
| } |
| return(state); |
| } |
| |
| /* |
| * Close a joystick previously opened with SDL_JoystickOpen() |
| */ |
| void SDL_JoystickClose(SDL_Joystick *joystick) |
| { |
| int i; |
| |
| if ( ! ValidJoystick(&joystick) ) { |
| return; |
| } |
| |
| /* First decrement ref count */ |
| if ( --joystick->ref_count > 0 ) { |
| return; |
| } |
| |
| /* Lock the event queue - prevent joystick polling */ |
| SDL_Lock_EventThread(); |
| |
| SDL_SYS_JoystickClose(joystick); |
| |
| /* Remove joystick from list */ |
| for ( i=0; SDL_joysticks[i]; ++i ) { |
| if ( joystick == SDL_joysticks[i] ) { |
| SDL_memmove(&SDL_joysticks[i], &SDL_joysticks[i+1], |
| (SDL_allocatedjoysticks-i)*sizeof(joystick)); |
| break; |
| } |
| } |
| |
| /* Let the event thread keep running */ |
| SDL_Unlock_EventThread(); |
| |
| /* Free the data associated with this joystick */ |
| if ( joystick->axes ) { |
| SDL_free(joystick->axes); |
| } |
| if ( joystick->hats ) { |
| SDL_free(joystick->hats); |
| } |
| if ( joystick->balls ) { |
| SDL_free(joystick->balls); |
| } |
| if ( joystick->buttons ) { |
| SDL_free(joystick->buttons); |
| } |
| SDL_free(joystick); |
| } |
| |
| void SDL_JoystickQuit(void) |
| { |
| const int numsticks = SDL_numjoysticks; |
| int i; |
| |
| /* Stop the event polling */ |
| SDL_Lock_EventThread(); |
| SDL_numjoysticks = 0; |
| SDL_Unlock_EventThread(); |
| |
| if (SDL_joysticks != NULL) { |
| for (i = 0; i < numsticks; i++) { |
| SDL_Joystick *stick = SDL_joysticks[i]; |
| if (stick && (stick->ref_count >= 1)) { |
| stick->ref_count = 1; |
| SDL_JoystickClose(stick); |
| } |
| } |
| } |
| |
| /* Quit the joystick setup */ |
| SDL_SYS_JoystickQuit(); |
| if ( SDL_joysticks ) { |
| SDL_free(SDL_joysticks); |
| SDL_joysticks = NULL; |
| SDL_allocatedjoysticks = 0; |
| } |
| } |
| |
| |
| /* These are global for SDL_sysjoystick.c and SDL_events.c */ |
| |
| int SDL_PrivateJoystickAxis(SDL_Joystick *joystick, Uint8 axis, Sint16 value) |
| { |
| int posted; |
| |
| /* Make sure we're not getting garbage events */ |
| if (axis >= joystick->naxes) { |
| return 0; |
| } |
| |
| /* Update internal joystick state */ |
| joystick->axes[axis] = value; |
| |
| /* Post the event, if desired */ |
| posted = 0; |
| #if !SDL_EVENTS_DISABLED |
| if ( SDL_ProcessEvents[SDL_JOYAXISMOTION] == SDL_ENABLE ) { |
| SDL_Event event; |
| event.type = SDL_JOYAXISMOTION; |
| event.jaxis.which = joystick->index; |
| event.jaxis.axis = axis; |
| event.jaxis.value = value; |
| if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { |
| posted = 1; |
| SDL_PushEvent(&event); |
| } |
| } |
| #endif /* !SDL_EVENTS_DISABLED */ |
| return(posted); |
| } |
| |
| int SDL_PrivateJoystickHat(SDL_Joystick *joystick, Uint8 hat, Uint8 value) |
| { |
| int posted; |
| |
| /* Make sure we're not getting garbage events */ |
| if (hat >= joystick->nhats) { |
| return 0; |
| } |
| |
| /* Update internal joystick state */ |
| joystick->hats[hat] = value; |
| |
| /* Post the event, if desired */ |
| posted = 0; |
| #if !SDL_EVENTS_DISABLED |
| if ( SDL_ProcessEvents[SDL_JOYHATMOTION] == SDL_ENABLE ) { |
| SDL_Event event; |
| event.jhat.type = SDL_JOYHATMOTION; |
| event.jhat.which = joystick->index; |
| event.jhat.hat = hat; |
| event.jhat.value = value; |
| if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { |
| posted = 1; |
| SDL_PushEvent(&event); |
| } |
| } |
| #endif /* !SDL_EVENTS_DISABLED */ |
| return(posted); |
| } |
| |
| int SDL_PrivateJoystickBall(SDL_Joystick *joystick, Uint8 ball, |
| Sint16 xrel, Sint16 yrel) |
| { |
| int posted; |
| |
| /* Make sure we're not getting garbage events */ |
| if (ball >= joystick->nballs) { |
| return 0; |
| } |
| |
| /* Update internal mouse state */ |
| joystick->balls[ball].dx += xrel; |
| joystick->balls[ball].dy += yrel; |
| |
| /* Post the event, if desired */ |
| posted = 0; |
| #if !SDL_EVENTS_DISABLED |
| if ( SDL_ProcessEvents[SDL_JOYBALLMOTION] == SDL_ENABLE ) { |
| SDL_Event event; |
| event.jball.type = SDL_JOYBALLMOTION; |
| event.jball.which = joystick->index; |
| event.jball.ball = ball; |
| event.jball.xrel = xrel; |
| event.jball.yrel = yrel; |
| if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { |
| posted = 1; |
| SDL_PushEvent(&event); |
| } |
| } |
| #endif /* !SDL_EVENTS_DISABLED */ |
| return(posted); |
| } |
| |
| int SDL_PrivateJoystickButton(SDL_Joystick *joystick, Uint8 button, Uint8 state) |
| { |
| int posted; |
| #if !SDL_EVENTS_DISABLED |
| SDL_Event event; |
| |
| switch ( state ) { |
| case SDL_PRESSED: |
| event.type = SDL_JOYBUTTONDOWN; |
| break; |
| case SDL_RELEASED: |
| event.type = SDL_JOYBUTTONUP; |
| break; |
| default: |
| /* Invalid state -- bail */ |
| return(0); |
| } |
| #endif /* !SDL_EVENTS_DISABLED */ |
| |
| /* Make sure we're not getting garbage events */ |
| if (button >= joystick->nbuttons) { |
| return 0; |
| } |
| |
| /* Update internal joystick state */ |
| joystick->buttons[button] = state; |
| |
| /* Post the event, if desired */ |
| posted = 0; |
| #if !SDL_EVENTS_DISABLED |
| if ( SDL_ProcessEvents[event.type] == SDL_ENABLE ) { |
| event.jbutton.which = joystick->index; |
| event.jbutton.button = button; |
| event.jbutton.state = state; |
| if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { |
| posted = 1; |
| SDL_PushEvent(&event); |
| } |
| } |
| #endif /* !SDL_EVENTS_DISABLED */ |
| return(posted); |
| } |
| |
| void SDL_JoystickUpdate(void) |
| { |
| int i; |
| |
| for ( i=0; SDL_joysticks[i]; ++i ) { |
| SDL_SYS_JoystickUpdate(SDL_joysticks[i]); |
| } |
| } |
| |
| int SDL_JoystickEventState(int state) |
| { |
| #if SDL_EVENTS_DISABLED |
| return SDL_IGNORE; |
| #else |
| const Uint8 event_list[] = { |
| SDL_JOYAXISMOTION, SDL_JOYBALLMOTION, SDL_JOYHATMOTION, |
| SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP, |
| }; |
| unsigned int i; |
| |
| switch (state) { |
| case SDL_QUERY: |
| state = SDL_IGNORE; |
| for ( i=0; i<SDL_arraysize(event_list); ++i ) { |
| state = SDL_EventState(event_list[i],SDL_QUERY); |
| if ( state == SDL_ENABLE ) { |
| break; |
| } |
| } |
| break; |
| default: |
| for ( i=0; i<SDL_arraysize(event_list); ++i ) { |
| SDL_EventState(event_list[i], state); |
| } |
| break; |
| } |
| return(state); |
| #endif /* SDL_EVENTS_DISABLED */ |
| } |