| /* |
| * SDL - Simple DirectMedia Layer |
| * CELL BE Support for PS3 Framebuffer |
| * Copyright (C) 2008, 2009 International Business Machines Corporation |
| * |
| * This library is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU Lesser General Public License as published |
| * by the Free Software Foundation; either version 2.1 of the License, or |
| * (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, but |
| * WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 |
| * USA |
| * |
| * Martin Lowinski <lowinski [at] de [dot] ibm [ibm] com> |
| * Dirk Herrendoerfer <d.herrendoerfer [at] de [dot] ibm [dot] com> |
| * SPE code based on research by: |
| * Rene Becker |
| * Thimo Emmerich |
| */ |
| |
| #include "SDL_config.h" |
| |
| #include "SDL_video.h" |
| #include "../SDL_sysvideo.h" |
| #include "SDL_ps3events_c.h" |
| #include "SDL_ps3video.h" |
| #include "SDL_ps3yuv_c.h" |
| #include "spulibs/spu_common.h" |
| |
| #include <fcntl.h> |
| #include <stdlib.h> |
| #include <sys/ioctl.h> |
| #include <linux/kd.h> |
| #include <sys/mman.h> |
| |
| #include <linux/fb.h> |
| #include <asm/ps3fb.h> |
| #include <libspe2.h> |
| #include <malloc.h> |
| |
| /* SDL_VideoDevice functions */ |
| static int PS3_Available(); |
| static SDL_VideoDevice *PS3_CreateDevice(int devindex); |
| static int PS3_VideoInit(_THIS, SDL_PixelFormat * vformat); |
| static void PS3_VideoQuit(_THIS); |
| static void PS3_DeleteDevice(SDL_VideoDevice * device); |
| static SDL_Surface *PS3_SetVideoMode(_THIS, SDL_Surface * current, int width, int height, int bpp, Uint32 flags); |
| static SDL_Rect **PS3_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags); |
| |
| /* Hardware surface functions */ |
| static int PS3_AllocHWSurface(_THIS, SDL_Surface * surface); |
| static void PS3_FreeHWSurface(_THIS, SDL_Surface * surface); |
| static int PS3_LockHWSurface(_THIS, SDL_Surface * surface); |
| static void PS3_UnlockHWSurface(_THIS, SDL_Surface * surface); |
| static int PS3_FlipDoubleBuffer(_THIS, SDL_Surface * surface); |
| static void PS3_DoubleBufferUpdate(_THIS, int numrects, SDL_Rect * rects); |
| |
| /* SPU specific functions */ |
| int SPE_Start(_THIS, spu_data_t * spe_data); |
| int SPE_Stop(_THIS, spu_data_t * spe_data); |
| int SPE_Boot(_THIS, spu_data_t * spe_data); |
| int SPE_Shutdown(_THIS, spu_data_t * spe_data); |
| int SPE_SendMsg(_THIS, spu_data_t * spe_data, unsigned int msg); |
| int SPE_WaitForMsg(_THIS, spu_data_t * spe_data, unsigned int msg); |
| void SPE_RunContext(void *thread_argp); |
| |
| /* Helpers */ |
| void enable_cursor(int enable); |
| |
| /* Stores the SPE executable name of fb_writer_spu */ |
| extern spe_program_handle_t fb_writer_spu; |
| |
| /* SDL PS3 bootstrap function for checking availability */ |
| static int PS3_Available() |
| { |
| return 1; |
| } |
| |
| /* SDL PS3 bootstrap function for creating the device */ |
| static SDL_VideoDevice *PS3_CreateDevice(int devindex) |
| { |
| SDL_VideoDevice *this; |
| |
| /* Initialise SDL_VideoDevice */ |
| this = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice)); |
| if (this) { |
| memset(this, 0, sizeof *this); |
| this->hidden = (struct SDL_PrivateVideoData *) |
| SDL_malloc(sizeof(struct SDL_PrivateVideoData)); |
| } |
| /* Error handling */ |
| if ((this == NULL) || (this->hidden == NULL)) { |
| SDL_OutOfMemory(); |
| if (this) |
| SDL_free(this); |
| return 0; |
| } |
| memset(this->hidden, 0, sizeof(struct SDL_PrivateVideoData)); |
| |
| /* Set the function pointers */ |
| this->VideoInit = PS3_VideoInit; |
| this->ListModes = PS3_ListModes; |
| this->SetVideoMode = PS3_SetVideoMode; |
| this->SetColors = 0; |
| this->CreateYUVOverlay = PS3_CreateYUVOverlay; |
| this->UpdateRects = 0; |
| this->VideoQuit = PS3_VideoQuit; |
| this->AllocHWSurface = PS3_AllocHWSurface; |
| this->CheckHWBlit = 0; |
| this->FillHWRect = 0; |
| this->SetHWColorKey = 0; |
| this->SetHWAlpha = 0; |
| this->LockHWSurface = PS3_LockHWSurface; |
| this->UnlockHWSurface = PS3_UnlockHWSurface; |
| this->FlipHWSurface = PS3_FlipDoubleBuffer; |
| this->FreeHWSurface = PS3_FreeHWSurface; |
| this->SetCaption = 0; |
| this->SetIcon = 0; |
| this->IconifyWindow = 0; |
| this->GrabInput = 0; |
| this->GetWMInfo = 0; |
| this->InitOSKeymap = PS3_InitOSKeymap; |
| this->PumpEvents = PS3_PumpEvents; |
| |
| this->free = PS3_DeleteDevice; |
| |
| return this; |
| } |
| |
| |
| /* Bootstraping (see SDL_sysvideo.h) */ |
| VideoBootStrap PS3_bootstrap = { |
| "ps3", "PS3 Cell SPU Driver", |
| PS3_Available, PS3_CreateDevice |
| }; |
| |
| |
| /* Delete the device */ |
| static void PS3_DeleteDevice(SDL_VideoDevice * device) |
| { |
| free(device->hidden); |
| free(device); |
| } |
| |
| |
| /* Initialise the PS3 video device */ |
| static int PS3_VideoInit(_THIS, SDL_PixelFormat * vformat) |
| { |
| /* Hide the cursor */ |
| enable_cursor(0); |
| |
| /* Create SPU fb_parms and thread structure */ |
| fb_parms = (struct fb_writer_parms_t *) |
| memalign(16, sizeof(struct fb_writer_parms_t)); |
| fb_thread_data = (spu_data_t *) malloc(sizeof(spu_data_t)); |
| if (fb_parms == NULL || fb_thread_data == NULL) { |
| SDL_OutOfMemory(); |
| return -1; |
| } |
| fb_thread_data->program = fb_writer_spu; |
| fb_thread_data->program_name = "fb_writer_spu"; |
| fb_thread_data->argp = (void *)fb_parms; |
| fb_thread_data->keepalive = 1; |
| fb_thread_data->booted = 0; |
| |
| SPE_Start(this, fb_thread_data); |
| |
| /* Open the device */ |
| fb_dev_fd = open(PS3_DEV_FB, O_RDWR); |
| if (fb_dev_fd < 0) { |
| SDL_SetError("[PS3] Unable to open device %s", PS3_DEV_FB); |
| return -1; |
| } |
| |
| /* Get vscreeninfo */ |
| if (ioctl(fb_dev_fd, FBIOGET_VSCREENINFO, &fb_vinfo)) { |
| SDL_SetError("[PS3] Can't get VSCREENINFO"); |
| if (fb_dev_fd >= 0) |
| close(fb_dev_fd); |
| fb_dev_fd = -1; |
| return -1; |
| } |
| |
| /* Fill in our hardware acceleration capabilities */ |
| this->info.current_w = fb_vinfo.xres; |
| this->info.current_h = fb_vinfo.yres; |
| this->info.wm_available = 0; |
| this->info.hw_available = 1; |
| |
| /* Backup the original vinfo to restore later */ |
| fb_orig_vinfo = fb_vinfo; |
| |
| /* 16 and 15 bpp is reported as 16 bpp */ |
| fb_bits_per_pixel = fb_vinfo.bits_per_pixel; |
| if (fb_bits_per_pixel == 16) |
| fb_bits_per_pixel = |
| fb_vinfo.red.length + fb_vinfo.green.length + |
| fb_vinfo.blue.length; |
| |
| /* Set SDL_PixelFormat */ |
| vformat->BitsPerPixel = fb_vinfo.bits_per_pixel; |
| |
| fb_vinfo.xres_virtual = fb_vinfo.xres; |
| fb_vinfo.yres_virtual = fb_vinfo.yres; |
| |
| /* Put vscreeninfo */ |
| if (ioctl(fb_dev_fd, FBIOPUT_VSCREENINFO, &fb_vinfo)) { |
| SDL_SetError("[PS3] Can't put VSCREENINFO"); |
| if (fb_dev_fd >= 0) |
| close(fb_dev_fd); |
| fb_dev_fd = -1; |
| return -1; |
| } |
| |
| s_fb_pixel_size = fb_vinfo.bits_per_pixel / 8; |
| |
| s_writeable_width = fb_vinfo.xres; |
| s_writeable_height = fb_vinfo.yres; |
| |
| /* Get ps3 screeninfo */ |
| if (ioctl(fb_dev_fd, PS3FB_IOCTL_SCREENINFO, (unsigned long)&res) < 0) { |
| SDL_SetError("[PS3] PS3FB_IOCTL_SCREENINFO failed"); |
| } |
| deprintf(1, "[PS3] xres:%d yres:%d xoff:%d yoff:%d\n", res.xres, res.yres, res.xoff, res.yoff); |
| |
| /* Only use double buffering if enough fb memory is available */ |
| if (res.num_frames < 2) { |
| double_buffering = 0; |
| } else { |
| double_buffering = 1; |
| } |
| |
| real_width = res.xres; |
| real_height = res.yres; |
| |
| /* |
| * Take control of frame buffer from kernel, for details see |
| * http://felter.org/wesley/files/ps3/linux-20061110-docs/ApplicationProgrammingEnvironment.html |
| * kernel will no longer flip the screen itself |
| */ |
| ioctl(fb_dev_fd, PS3FB_IOCTL_ON, 0); |
| |
| /* Unblank screen */ |
| ioctl(fb_dev_fd, FBIOBLANK, 0); |
| |
| return 0; |
| } |
| |
| |
| /* List available PS3 resolutions */ |
| static SDL_Rect **PS3_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags) |
| { |
| /* A list of video resolutions that we query for (sorted largest to |
| * smallest) |
| */ |
| static SDL_Rect PS3_resolutions[] = { |
| {0, 0, 1920, 1080}, // 1080p 16:9 HD |
| {0, 0, 1600, 1200}, // WUXGA |
| {0, 0, 1280, 1024}, // SXGA |
| {0, 0, 1280, 720}, // 720p 16:9 HD |
| {0, 0, 1024, 768}, // WXGA |
| {0, 0, 1024, 576}, // 576p 16:9 |
| {0, 0, 853, 480}, // 480p 16:9 |
| {0, 0, 720, 576}, // 576p 4:3 (PAL) |
| {0, 0, 720, 480}, // 480p 16:9 (NTSC) |
| }; |
| static SDL_Rect *PS3_modes[] = { |
| &PS3_resolutions[0], |
| &PS3_resolutions[1], |
| &PS3_resolutions[2], |
| &PS3_resolutions[3], |
| &PS3_resolutions[4], |
| &PS3_resolutions[5], |
| &PS3_resolutions[6], |
| &PS3_resolutions[7], |
| &PS3_resolutions[8], |
| NULL |
| }; |
| SDL_Rect **modes = PS3_modes; |
| |
| return modes; |
| } |
| |
| |
| /* Get a list of the available display modes */ |
| static SDL_Surface *PS3_SetVideoMode(_THIS, SDL_Surface * current, int width, int height, int bpp, Uint32 flags) |
| { |
| s_bounded_input_width = width < s_writeable_width ? width : s_writeable_width; |
| s_bounded_input_height = height < s_writeable_height ? height : s_writeable_height; |
| s_bounded_input_width_offset = (s_writeable_width - s_bounded_input_width) >> 1; |
| s_bounded_input_height_offset = (s_writeable_height - s_bounded_input_height) >> 1; |
| s_input_line_length = width * s_fb_pixel_size; |
| |
| current->flags |= flags; |
| |
| if (ioctl(fb_dev_fd, FBIOGET_FSCREENINFO, &fb_finfo)) { |
| SDL_SetError("[PS3] Can't get fixed screeninfo"); |
| return NULL; |
| } |
| |
| if (fb_finfo.type != FB_TYPE_PACKED_PIXELS) { |
| SDL_SetError("[PS3] type %s not supported", |
| fb_finfo.type); |
| return NULL; |
| } |
| |
| /* Note: on PS3, fb_finfo.smem_len is enough for double buffering */ |
| if ((frame_buffer = |
| (uint8_t *) mmap(0, fb_finfo.smem_len, |
| PROT_READ | PROT_WRITE, MAP_SHARED, |
| fb_dev_fd, 0)) == (uint8_t *) - 1) { |
| SDL_SetError("[PS3] Can't mmap for %s", PS3_DEV_FB); |
| return NULL; |
| } else { |
| current->flags |= SDL_DOUBLEBUF; |
| } |
| if (!SDL_ReallocFormat(current, fb_bits_per_pixel, 0, 0, 0, 0)) { |
| return (NULL); |
| } |
| |
| /* Blank screen */ |
| memset(frame_buffer, 0x00, fb_finfo.smem_len); |
| |
| /* Centering */ |
| s_center[0] = |
| frame_buffer + s_bounded_input_width_offset * s_fb_pixel_size + |
| s_bounded_input_height_offset * fb_finfo.line_length; |
| s_center[1] = s_center[0] + real_height * fb_finfo.line_length; |
| s_center_index = 0; |
| |
| current->flags |= SDL_FULLSCREEN; |
| current->w = width; |
| current->h = height; |
| current->pitch = SDL_CalculatePitch(current); |
| |
| /* Alloc aligned mem for current->pixels */ |
| s_pixels = memalign(16, current->h * current->pitch); |
| current->pixels = (void *)s_pixels; |
| if (!current->pixels) { |
| SDL_OutOfMemory(); |
| return NULL; |
| } |
| |
| /* Set the update rectangle function */ |
| this->UpdateRects = PS3_DoubleBufferUpdate; |
| |
| return current; |
| } |
| |
| |
| /* Copy screen to framebuffer and flip */ |
| void PS3_DoubleBufferUpdate(_THIS, int numrects, SDL_Rect * rects) |
| { |
| if (converter_thread_data && converter_thread_data->booted) |
| SPE_WaitForMsg(this, converter_thread_data, SPU_FIN); |
| |
| /* Adjust centering */ |
| s_bounded_input_width_offset = (s_writeable_width - s_bounded_input_width) >> 1; |
| s_bounded_input_height_offset = (s_writeable_height - s_bounded_input_height) >> 1; |
| s_center[0] = frame_buffer + s_bounded_input_width_offset * s_fb_pixel_size + |
| s_bounded_input_height_offset * fb_finfo.line_length; |
| s_center[1] = s_center[0] + real_height * fb_finfo.line_length; |
| |
| /* Set SPU parms for copying the surface to framebuffer */ |
| fb_parms->data = (unsigned char *)s_pixels; |
| fb_parms->center = s_center[s_center_index]; |
| fb_parms->out_line_stride = fb_finfo.line_length; |
| fb_parms->in_line_stride = s_input_line_length; |
| fb_parms->bounded_input_height = s_bounded_input_height; |
| fb_parms->bounded_input_width = s_bounded_input_width; |
| fb_parms->fb_pixel_size = s_fb_pixel_size; |
| |
| deprintf(3, "[PS3->SPU] fb_thread_data->argp = 0x%x\n", fb_thread_data->argp); |
| |
| /* Copying.. */ |
| SPE_SendMsg(this, fb_thread_data, SPU_START); |
| SPE_SendMsg(this, fb_thread_data, (unsigned int)fb_thread_data->argp); |
| |
| SPE_WaitForMsg(this, fb_thread_data, SPU_FIN); |
| |
| /* Flip the pages */ |
| if (double_buffering) |
| s_center_index = s_center_index ^ 0x01; |
| PS3_FlipDoubleBuffer(this, this->screen); |
| } |
| |
| |
| /* Enable/Disable cursor */ |
| void enable_cursor(int enable) |
| { |
| int fd = open("/dev/console", O_RDWR | O_NONBLOCK); |
| if (fd >= 0) { |
| ioctl(fd, KDSETMODE, enable ? KD_TEXT : KD_GRAPHICS); |
| close(fd); |
| } |
| } |
| |
| |
| static int PS3_AllocHWSurface(_THIS, SDL_Surface * surface) |
| { |
| return -1; |
| } |
| |
| |
| static void PS3_FreeHWSurface(_THIS, SDL_Surface * surface) |
| { |
| return; |
| } |
| |
| |
| static int PS3_LockHWSurface(_THIS, SDL_Surface * surface) |
| { |
| return 0; |
| } |
| |
| |
| static void PS3_UnlockHWSurface(_THIS, SDL_Surface * surface) |
| { |
| return; |
| } |
| |
| |
| /* Blit/Flip buffer to the screen. Must be called after each frame! */ |
| int PS3_FlipDoubleBuffer(_THIS, SDL_Surface * surface) |
| { |
| unsigned long crt = 0; |
| /* Wait for vsync */ |
| deprintf(1, "[PS3] Wait for vsync\n"); |
| ioctl(fb_dev_fd, FBIO_WAITFORVSYNC, &crt); |
| /* Page flip */ |
| deprintf(1, "[PS3] Page flip to buffer #%u 0x%x\n", s_center_index, s_center[s_center_index]); |
| ioctl(fb_dev_fd, PS3FB_IOCTL_FSEL, (unsigned long)&s_center_index); |
| return 1; |
| } |
| |
| |
| /* Start the SPE thread */ |
| int SPE_Start(_THIS, spu_data_t * spe_data) |
| { |
| deprintf(2, "[PS3->SPU] Start SPE: %s\n", spe_data->program_name); |
| if (!(spe_data->booted)) |
| SPE_Boot(this, spe_data); |
| |
| /* To allow re-running of context, spe_ctx_entry has to be set before each call */ |
| spe_data->entry = SPE_DEFAULT_ENTRY; |
| spe_data->error_code = 0; |
| |
| /* Create SPE thread and run */ |
| deprintf(2, "[PS3->SPU] Create Thread: %s\n", spe_data->program_name); |
| if (pthread_create |
| (&spe_data->thread, NULL, (void *)&SPE_RunContext, (void *)spe_data)) { |
| deprintf(2, "[PS3->SPU] Could not create pthread for spe: %s\n", spe_data->program_name); |
| SDL_SetError("[PS3->SPU] Could not create pthread for spe"); |
| return -1; |
| } |
| |
| if (spe_data->keepalive) |
| SPE_WaitForMsg(this, spe_data, SPU_READY); |
| } |
| |
| |
| /* Stop the SPE thread */ |
| int SPE_Stop(_THIS, spu_data_t * spe_data) |
| { |
| deprintf(2, "[PS3->SPU] Stop SPE: %s\n", spe_data->program_name); |
| /* Wait for SPE thread to complete */ |
| deprintf(2, "[PS3->SPU] Wait for SPE thread to complete: %s\n", spe_data->program_name); |
| if (pthread_join(spe_data->thread, NULL)) { |
| deprintf(2, "[PS3->SPU] Failed joining the thread: %s\n", spe_data->program_name); |
| SDL_SetError("[PS3->SPU] Failed joining the thread"); |
| return -1; |
| } |
| |
| return 0; |
| } |
| |
| |
| /* Create SPE context and load program */ |
| int SPE_Boot(_THIS, spu_data_t * spe_data) |
| { |
| /* Create SPE context */ |
| deprintf(2, "[PS3->SPU] Create SPE Context: %s\n", spe_data->program_name); |
| spe_data->ctx = spe_context_create(0, NULL); |
| if (spe_data->ctx == NULL) { |
| deprintf(2, "[PS3->SPU] Failed creating SPE context: %s\n", spe_data->program_name); |
| SDL_SetError("[PS3->SPU] Failed creating SPE context"); |
| return -1; |
| } |
| |
| /* Load SPE object into SPE local store */ |
| deprintf(2, "[PS3->SPU] Load Program into SPE: %s\n", spe_data->program_name); |
| if (spe_program_load(spe_data->ctx, &spe_data->program)) { |
| deprintf(2, "[PS3->SPU] Failed loading program into SPE context: %s\n", spe_data->program_name); |
| SDL_SetError |
| ("[PS3->SPU] Failed loading program into SPE context"); |
| return -1; |
| } |
| spe_data->booted = 1; |
| deprintf(2, "[PS3->SPU] SPE boot successful\n"); |
| |
| return 0; |
| } |
| |
| /* (Stop and) shutdown the SPE */ |
| int SPE_Shutdown(_THIS, spu_data_t * spe_data) |
| { |
| if (spe_data->keepalive && spe_data->booted) { |
| SPE_SendMsg(this, spe_data, SPU_EXIT); |
| SPE_Stop(this, spe_data); |
| } |
| |
| /* Destroy SPE context */ |
| deprintf(2, "[PS3->SPU] Destroy SPE context: %s\n", spe_data->program_name); |
| if (spe_context_destroy(spe_data->ctx)) { |
| deprintf(2, "[PS3->SPU] Failed destroying context: %s\n", spe_data->program_name); |
| SDL_SetError("[PS3->SPU] Failed destroying context"); |
| return -1; |
| } |
| deprintf(2, "[PS3->SPU] SPE shutdown successful: %s\n", spe_data->program_name); |
| return 0; |
| } |
| |
| |
| /* Send message to the SPE via mailboxe */ |
| int SPE_SendMsg(_THIS, spu_data_t * spe_data, unsigned int msg) |
| { |
| deprintf(2, "[PS3->SPU] Sending message %u to %s\n", msg, spe_data->program_name); |
| /* Send one message, block until message was sent */ |
| unsigned int spe_in_mbox_msgs[1]; |
| spe_in_mbox_msgs[0] = msg; |
| int in_mbox_write = spe_in_mbox_write(spe_data->ctx, spe_in_mbox_msgs, 1, SPE_MBOX_ALL_BLOCKING); |
| |
| if (1 > in_mbox_write) { |
| deprintf(2, "[PS3->SPU] No message could be written to %s\n", spe_data->program_name); |
| SDL_SetError("[PS3->SPU] No message could be written"); |
| return -1; |
| } |
| return 0; |
| } |
| |
| |
| /* Read 1 message from SPE, block until at least 1 message was received */ |
| int SPE_WaitForMsg(_THIS, spu_data_t * spe_data, unsigned int msg) |
| { |
| deprintf(2, "[PS3->SPU] Waiting for message from %s\n", spe_data->program_name); |
| unsigned int out_messages[1]; |
| while (!spe_out_mbox_status(spe_data->ctx)); |
| int mbox_read = spe_out_mbox_read(spe_data->ctx, out_messages, 1); |
| deprintf(2, "[PS3->SPU] Got message from %s, message was %u\n", spe_data->program_name, out_messages[0]); |
| if (out_messages[0] == msg) |
| return 0; |
| else |
| return -1; |
| } |
| |
| |
| /* Re-runnable invocation of the spe_context_run call */ |
| void SPE_RunContext(void *thread_argp) |
| { |
| /* argp is the pointer to argument to be passed to the SPE program */ |
| spu_data_t *args = (spu_data_t *) thread_argp; |
| deprintf(3, "[PS3->SPU] void* argp=0x%x\n", (unsigned int)args->argp); |
| |
| /* Run it.. */ |
| deprintf(2, "[PS3->SPU] Run SPE program: %s\n", args->program_name); |
| if (spe_context_run |
| (args->ctx, &args->entry, 0, (void *)args->argp, NULL, |
| NULL) < 0) { |
| deprintf(2, "[PS3->SPU] Failed running SPE context: %s\n", args->program_name); |
| SDL_SetError("[PS3->SPU] Failed running SPE context: %s", args->program_name); |
| exit(1); |
| } |
| |
| pthread_exit(NULL); |
| } |
| |
| |
| /* Quits the video driver */ |
| static void PS3_VideoQuit(_THIS) |
| { |
| if (fb_dev_fd > 0) { |
| /* Restore the original video mode */ |
| if (ioctl(fb_dev_fd, FBIOPUT_VSCREENINFO, &fb_orig_vinfo)) |
| SDL_SetError("[PS3] Can't restore original fb_var_screeninfo"); |
| |
| /* Give control of frame buffer to kernel */ |
| ioctl(fb_dev_fd, PS3FB_IOCTL_OFF, 0); |
| close(fb_dev_fd); |
| fb_dev_fd = -1; |
| } |
| |
| if (frame_buffer) { |
| munmap(frame_buffer, fb_finfo.smem_len); |
| frame_buffer = 0; |
| } |
| |
| if (fb_parms) |
| free((void *)fb_parms); |
| if (fb_thread_data) { |
| SPE_Shutdown(this, fb_thread_data); |
| free((void *)fb_thread_data); |
| } |
| |
| if (this->screen) { |
| if (double_buffering && this->screen->pixels) { |
| free(this->screen->pixels); |
| } |
| this->screen->pixels = NULL; |
| } |
| |
| enable_cursor(1); |
| deprintf(1, "[PS3] VideoQuit\n"); |
| } |
| |