| /* |
| * SDL - Simple DirectMedia Layer |
| * CELL BE Support for PS3 Framebuffer |
| * Copyright (C) 2008, 2009 International Business Machines Corporation |
| * |
| * This library is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU Lesser General Public License as published |
| * by the Free Software Foundation; either version 2.1 of the License, or |
| * (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, but |
| * WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 |
| * USA |
| * |
| * Martin Lowinski <lowinski [at] de [dot] ibm [ibm] com> |
| * Dirk Herrendoerfer <d.herrendoerfer [at] de [dot] ibm [dot] com> |
| * SPE code based on research by: |
| * Rene Becker |
| * Thimo Emmerich |
| */ |
| |
| #include "SDL_config.h" |
| |
| #ifndef _SDL_ps3yuv_h |
| #define _SDL_ps3yuv_h |
| |
| /* This is the PS3 implementation of YUV video overlays */ |
| |
| #include "SDL_video.h" |
| |
| extern SDL_Overlay *PS3_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display); |
| extern int PS3_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst); |
| extern int PS3_LockYUVOverlay(_THIS, SDL_Overlay *overlay); |
| extern void PS3_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay); |
| extern void PS3_FreeYUVOverlay(_THIS, SDL_Overlay *overlay); |
| |
| #endif /* _SDL_ps3yuv_h */ |
| |