| /* |
| * QEMU aio implementation |
| * |
| * Copyright IBM, Corp. 2008 |
| * |
| * Authors: |
| * Anthony Liguori <aliguori@us.ibm.com> |
| * |
| * This work is licensed under the terms of the GNU GPL, version 2. See |
| * the COPYING file in the top-level directory. |
| * |
| */ |
| |
| #include "qemu-common.h" |
| #include "block/block.h" |
| #include "qemu/queue.h" |
| #include "qemu/sockets.h" |
| #include "android/iolooper.h" |
| |
| typedef struct AioHandler AioHandler; |
| |
| /* The list of registered AIO handlers */ |
| static QLIST_HEAD(, AioHandler) aio_handlers; |
| |
| /* This is a simple lock used to protect the aio_handlers list. Specifically, |
| * it's used to ensure that no callbacks are removed while we're walking and |
| * dispatching callbacks. |
| */ |
| static int walking_handlers; |
| |
| struct AioHandler |
| { |
| int fd; |
| IOHandler *io_read; |
| IOHandler *io_write; |
| AioFlushHandler *io_flush; |
| AioProcessQueue *io_process_queue; |
| int deleted; |
| void *opaque; |
| QLIST_ENTRY(AioHandler) node; |
| }; |
| |
| static AioHandler *find_aio_handler(int fd) |
| { |
| AioHandler *node; |
| |
| QLIST_FOREACH(node, &aio_handlers, node) { |
| if (node->fd == fd) |
| if (!node->deleted) |
| return node; |
| } |
| |
| return NULL; |
| } |
| |
| int qemu_aio_set_fd_handler(int fd, |
| IOHandler *io_read, |
| IOHandler *io_write, |
| AioFlushHandler *io_flush, |
| AioProcessQueue *io_process_queue, |
| void *opaque) |
| { |
| AioHandler *node; |
| |
| node = find_aio_handler(fd); |
| |
| /* Are we deleting the fd handler? */ |
| if (!io_read && !io_write) { |
| if (node) { |
| /* If the lock is held, just mark the node as deleted */ |
| if (walking_handlers) |
| node->deleted = 1; |
| else { |
| /* Otherwise, delete it for real. We can't just mark it as |
| * deleted because deleted nodes are only cleaned up after |
| * releasing the walking_handlers lock. |
| */ |
| QLIST_REMOVE(node, node); |
| g_free(node); |
| } |
| } |
| } else { |
| if (node == NULL) { |
| /* Alloc and insert if it's not already there */ |
| node = g_malloc0(sizeof(AioHandler)); |
| node->fd = fd; |
| QLIST_INSERT_HEAD(&aio_handlers, node, node); |
| } |
| /* Update handler with latest information */ |
| node->io_read = io_read; |
| node->io_write = io_write; |
| node->io_flush = io_flush; |
| node->io_process_queue = io_process_queue; |
| node->opaque = opaque; |
| } |
| |
| qemu_set_fd_handler2(fd, NULL, io_read, io_write, opaque); |
| |
| return 0; |
| } |
| |
| void qemu_aio_flush(void) |
| { |
| AioHandler *node; |
| int ret; |
| |
| do { |
| ret = 0; |
| |
| /* |
| * If there are pending emulated aio start them now so flush |
| * will be able to return 1. |
| */ |
| qemu_aio_wait(); |
| |
| QLIST_FOREACH(node, &aio_handlers, node) { |
| if (node->io_flush) { |
| ret |= node->io_flush(node->opaque); |
| } |
| } |
| } while (qemu_bh_poll() || ret > 0); |
| } |
| |
| int qemu_aio_process_queue(void) |
| { |
| AioHandler *node; |
| int ret = 0; |
| |
| walking_handlers = 1; |
| |
| QLIST_FOREACH(node, &aio_handlers, node) { |
| if (node->io_process_queue) { |
| if (node->io_process_queue(node->opaque)) { |
| ret = 1; |
| } |
| } |
| } |
| |
| walking_handlers = 0; |
| |
| return ret; |
| } |
| |
| void qemu_aio_wait(void) |
| { |
| int ret; |
| IoLooper* looper; |
| |
| if (qemu_bh_poll()) |
| return; |
| |
| /* |
| * If there are callbacks left that have been queued, we need to call then. |
| * Return afterwards to avoid waiting needlessly in select(). |
| */ |
| if (qemu_aio_process_queue()) |
| return; |
| |
| looper = iolooper_new(); |
| |
| do { |
| AioHandler *node; |
| |
| iolooper_reset(looper); |
| walking_handlers = 1; |
| |
| /* fill fd sets */ |
| QLIST_FOREACH(node, &aio_handlers, node) { |
| /* If there aren't pending AIO operations, don't invoke callbacks. |
| * Otherwise, if there are no AIO requests, qemu_aio_wait() would |
| * wait indefinitely. |
| */ |
| if (node->io_flush && node->io_flush(node->opaque) == 0) |
| continue; |
| |
| if (!node->deleted && node->io_read) { |
| iolooper_add_read(looper, node->fd); |
| } |
| if (!node->deleted && node->io_write) { |
| iolooper_add_write(looper, node->fd); |
| } |
| } |
| |
| walking_handlers = 0; |
| |
| /* No AIO operations? Get us out of here */ |
| if (!iolooper_has_operations(looper)) { |
| break; |
| } |
| |
| /* wait until next event */ |
| ret = iolooper_wait(looper, -1); |
| |
| /* if we have any readable fds, dispatch event */ |
| if (ret > 0) { |
| walking_handlers = 1; |
| |
| /* we have to walk very carefully in case |
| * qemu_aio_set_fd_handler is called while we're walking */ |
| node = QLIST_FIRST(&aio_handlers); |
| while (node) { |
| AioHandler *tmp; |
| |
| if (!node->deleted && |
| iolooper_is_read(looper, node->fd) && |
| node->io_read) { |
| node->io_read(node->opaque); |
| } |
| if (!node->deleted && |
| iolooper_is_write(looper, node->fd) && |
| node->io_write) { |
| node->io_write(node->opaque); |
| } |
| |
| tmp = node; |
| node = QLIST_NEXT(node, node); |
| |
| if (tmp->deleted) { |
| QLIST_REMOVE(tmp, node); |
| g_free(tmp); |
| } |
| } |
| |
| walking_handlers = 0; |
| } |
| } while (ret == 0); |
| |
| iolooper_free(looper); |
| } |