| #include <stdio.h> |
| #include <stdlib.h> |
| |
| #include "SDL.h" |
| |
| /* This is an example 16x16 cursor |
| top left : black |
| top right : inverted color or black |
| bottom left: white |
| bottom right: transparent |
| (swap left and right for different endianness) |
| */ |
| |
| Uint16 cursor_data[16]={ |
| 0xffff, |
| 0xffff, |
| 0xffff, |
| 0xffff, |
| |
| 0xffff, |
| 0xffff, |
| 0xffff, |
| 0xffff, |
| |
| 0x0000, |
| 0x0000, |
| 0x0000, |
| 0x0000, |
| |
| 0x0000, |
| 0x0000, |
| 0x0000, |
| 0x0000 |
| }; |
| |
| Uint16 cursor_mask[16]={ |
| 0xff00, |
| 0xff00, |
| 0xff00, |
| 0xff00, |
| |
| 0xff00, |
| 0xff00, |
| 0xff00, |
| 0xff00, |
| |
| 0xff00, |
| 0xff00, |
| 0xff00, |
| 0xff00, |
| |
| 0xff00, |
| 0xff00, |
| 0xff00, |
| 0xff00 |
| }; |
| |
| /* another test cursor: smaller than 16x16, and with an odd height */ |
| |
| Uint8 small_cursor_data[11] = { 0x00, 0x18, 0x08, 0x38, 0x44, 0x54, 0x44, 0x38, 0x20, 0x20, 0x00 }; |
| Uint8 small_cursor_mask[11] = { 0x3C, 0x3C, 0x3C, 0x7C, 0xC6, 0xC6, 0xC6, 0x7C, 0x78, 0x70, 0x70 }; |
| |
| /* XPM */ |
| static const char *arrow[] = { |
| /* width height num_colors chars_per_pixel */ |
| " 32 32 3 1", |
| /* colors */ |
| "X c #000000", |
| ". c #ffffff", |
| " c None", |
| /* pixels */ |
| "X ", |
| "XX ", |
| "X.X ", |
| "X..X ", |
| "X...X ", |
| "X....X ", |
| "X.....X ", |
| "X......X ", |
| "X.......X ", |
| "X........X ", |
| "X.....XXXXX ", |
| "X..X..X ", |
| "X.X X..X ", |
| "XX X..X ", |
| "X X..X ", |
| " X..X ", |
| " X..X ", |
| " X..X ", |
| " XX ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| " ", |
| "0,0" |
| }; |
| |
| static SDL_Cursor *create_arrow_cursor() |
| { |
| int i, row, col; |
| Uint8 data[4*32]; |
| Uint8 mask[4*32]; |
| int hot_x, hot_y; |
| |
| i = -1; |
| for ( row=0; row<32; ++row ) { |
| for ( col=0; col<32; ++col ) { |
| if ( col % 8 ) { |
| data[i] <<= 1; |
| mask[i] <<= 1; |
| } else { |
| ++i; |
| data[i] = mask[i] = 0; |
| } |
| switch (arrow[4+row][col]) { |
| case 'X': |
| data[i] |= 0x01; |
| mask[i] |= 0x01; |
| break; |
| case '.': |
| mask[i] |= 0x01; |
| break; |
| case ' ': |
| break; |
| } |
| } |
| } |
| sscanf(arrow[4+row], "%d,%d", &hot_x, &hot_y); |
| return SDL_CreateCursor(data, mask, 32, 32, hot_x, hot_y); |
| } |
| |
| |
| int main(int argc, char *argv[]) |
| { |
| SDL_Surface *screen; |
| SDL_bool quit = SDL_FALSE, first_time = SDL_TRUE; |
| SDL_Cursor *cursor[3]; |
| int current; |
| |
| /* Load the SDL library */ |
| if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { |
| fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); |
| return(1); |
| } |
| |
| screen = SDL_SetVideoMode(320,200,8,SDL_ANYFORMAT); |
| if (screen==NULL) { |
| fprintf(stderr, "Couldn't initialize video mode: %s\n",SDL_GetError()); |
| return(1); |
| } |
| |
| SDL_FillRect(screen, NULL, 0x664422); |
| |
| cursor[0] = SDL_CreateCursor((Uint8 *)cursor_data, (Uint8 *)cursor_mask, |
| 16, 16, 8, 8); |
| if (cursor[0]==NULL) { |
| fprintf(stderr, "Couldn't initialize test cursor: %s\n",SDL_GetError()); |
| SDL_Quit(); |
| return(1); |
| } |
| cursor[1] = create_arrow_cursor(); |
| if (cursor[1]==NULL) { |
| fprintf(stderr, "Couldn't initialize arrow cursor: %s\n",SDL_GetError()); |
| SDL_FreeCursor(cursor[0]); |
| SDL_Quit(); |
| return(1); |
| } |
| cursor[2] = SDL_CreateCursor(small_cursor_data, small_cursor_mask, |
| 8, 11, 3, 5); |
| if (cursor[2]==NULL) { |
| fprintf(stderr, "Couldn't initialize test cursor: %s\n",SDL_GetError()); |
| SDL_Quit(); |
| return(1); |
| } |
| |
| current = 0; |
| SDL_SetCursor(cursor[current]); |
| |
| while (!quit) { |
| SDL_Event event; |
| while (SDL_PollEvent(&event)) { |
| switch(event.type) { |
| case SDL_MOUSEBUTTONDOWN: |
| current = (current + 1)%3; |
| SDL_SetCursor(cursor[current]); |
| break; |
| case SDL_KEYDOWN: |
| if (event.key.keysym.sym == SDLK_ESCAPE) { |
| quit = SDL_TRUE; |
| } |
| break; |
| case SDL_QUIT: |
| quit = SDL_TRUE; |
| break; |
| } |
| } |
| SDL_Flip(screen); |
| SDL_Delay(1); |
| } |
| |
| SDL_FreeCursor(cursor[0]); |
| SDL_FreeCursor(cursor[1]); |
| SDL_FreeCursor(cursor[2]); |
| |
| SDL_Quit(); |
| return(0); |
| } |