| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2012 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| /* System independent thread management routines for SDL */ |
| |
| #include "SDL_mutex.h" |
| #include "SDL_thread.h" |
| #include "SDL_thread_c.h" |
| #include "SDL_systhread.h" |
| |
| #define ARRAY_CHUNKSIZE 32 |
| /* The array of threads currently active in the application |
| (except the main thread) |
| The manipulation of an array here is safer than using a linked list. |
| */ |
| static int SDL_maxthreads = 0; |
| static int SDL_numthreads = 0; |
| static SDL_Thread **SDL_Threads = NULL; |
| static SDL_mutex *thread_lock = NULL; |
| |
| int SDL_ThreadsInit(void) |
| { |
| int retval; |
| |
| retval = 0; |
| thread_lock = SDL_CreateMutex(); |
| if ( thread_lock == NULL ) { |
| retval = -1; |
| } |
| return(retval); |
| } |
| |
| /* This should never be called... |
| If this is called by SDL_Quit(), we don't know whether or not we should |
| clean up threads here. If any threads are still running after this call, |
| they will no longer have access to any per-thread data. |
| */ |
| void SDL_ThreadsQuit(void) |
| { |
| SDL_mutex *mutex; |
| |
| mutex = thread_lock; |
| thread_lock = NULL; |
| if ( mutex != NULL ) { |
| SDL_DestroyMutex(mutex); |
| } |
| } |
| |
| /* Routines for manipulating the thread list */ |
| static void SDL_AddThread(SDL_Thread *thread) |
| { |
| /* WARNING: |
| If the very first threads are created simultaneously, then |
| there could be a race condition causing memory corruption. |
| In practice, this isn't a problem because by definition there |
| is only one thread running the first time this is called. |
| */ |
| if ( !thread_lock ) { |
| if ( SDL_ThreadsInit() < 0 ) { |
| return; |
| } |
| } |
| SDL_mutexP(thread_lock); |
| |
| /* Expand the list of threads, if necessary */ |
| #ifdef DEBUG_THREADS |
| printf("Adding thread (%d already - %d max)\n", |
| SDL_numthreads, SDL_maxthreads); |
| #endif |
| if ( SDL_numthreads == SDL_maxthreads ) { |
| SDL_Thread **threads; |
| threads = (SDL_Thread **)SDL_realloc(SDL_Threads, |
| (SDL_maxthreads+ARRAY_CHUNKSIZE)*(sizeof *threads)); |
| if ( threads == NULL ) { |
| SDL_OutOfMemory(); |
| goto done; |
| } |
| SDL_maxthreads += ARRAY_CHUNKSIZE; |
| SDL_Threads = threads; |
| } |
| SDL_Threads[SDL_numthreads++] = thread; |
| done: |
| SDL_mutexV(thread_lock); |
| } |
| |
| static void SDL_DelThread(SDL_Thread *thread) |
| { |
| int i; |
| |
| if ( !thread_lock ) { |
| return; |
| } |
| SDL_mutexP(thread_lock); |
| for ( i=0; i<SDL_numthreads; ++i ) { |
| if ( thread == SDL_Threads[i] ) { |
| break; |
| } |
| } |
| if ( i < SDL_numthreads ) { |
| if ( --SDL_numthreads > 0 ) { |
| while ( i < SDL_numthreads ) { |
| SDL_Threads[i] = SDL_Threads[i+1]; |
| ++i; |
| } |
| } else { |
| SDL_maxthreads = 0; |
| SDL_free(SDL_Threads); |
| SDL_Threads = NULL; |
| } |
| #ifdef DEBUG_THREADS |
| printf("Deleting thread (%d left - %d max)\n", |
| SDL_numthreads, SDL_maxthreads); |
| #endif |
| } |
| SDL_mutexV(thread_lock); |
| |
| #if 0 /* There could be memory corruption if another thread is starting */ |
| if ( SDL_Threads == NULL ) { |
| SDL_ThreadsQuit(); |
| } |
| #endif |
| } |
| |
| /* The default (non-thread-safe) global error variable */ |
| static SDL_error SDL_global_error; |
| |
| /* Routine to get the thread-specific error variable */ |
| SDL_error *SDL_GetErrBuf(void) |
| { |
| SDL_error *errbuf; |
| |
| errbuf = &SDL_global_error; |
| if ( SDL_Threads ) { |
| int i; |
| Uint32 this_thread; |
| |
| this_thread = SDL_ThreadID(); |
| SDL_mutexP(thread_lock); |
| for ( i=0; i<SDL_numthreads; ++i ) { |
| if ( this_thread == SDL_Threads[i]->threadid ) { |
| errbuf = &SDL_Threads[i]->errbuf; |
| break; |
| } |
| } |
| SDL_mutexV(thread_lock); |
| } |
| return(errbuf); |
| } |
| |
| |
| /* Arguments and callback to setup and run the user thread function */ |
| typedef struct { |
| int (SDLCALL *func)(void *); |
| void *data; |
| SDL_Thread *info; |
| SDL_sem *wait; |
| } thread_args; |
| |
| void SDL_RunThread(void *data) |
| { |
| thread_args *args; |
| int (SDLCALL *userfunc)(void *); |
| void *userdata; |
| int *statusloc; |
| |
| /* Perform any system-dependent setup |
| - this function cannot fail, and cannot use SDL_SetError() |
| */ |
| SDL_SYS_SetupThread(); |
| |
| /* Get the thread id */ |
| args = (thread_args *)data; |
| args->info->threadid = SDL_ThreadID(); |
| |
| /* Figure out what function to run */ |
| userfunc = args->func; |
| userdata = args->data; |
| statusloc = &args->info->status; |
| |
| /* Wake up the parent thread */ |
| SDL_SemPost(args->wait); |
| |
| /* Run the function */ |
| *statusloc = userfunc(userdata); |
| } |
| |
| #ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD |
| #undef SDL_CreateThread |
| DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (SDLCALL *fn)(void *), void *data, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread) |
| #else |
| DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (SDLCALL *fn)(void *), void *data) |
| #endif |
| { |
| SDL_Thread *thread; |
| thread_args *args; |
| int ret; |
| |
| /* Allocate memory for the thread info structure */ |
| thread = (SDL_Thread *)SDL_malloc(sizeof(*thread)); |
| if ( thread == NULL ) { |
| SDL_OutOfMemory(); |
| return(NULL); |
| } |
| SDL_memset(thread, 0, (sizeof *thread)); |
| thread->status = -1; |
| |
| /* Set up the arguments for the thread */ |
| args = (thread_args *)SDL_malloc(sizeof(*args)); |
| if ( args == NULL ) { |
| SDL_OutOfMemory(); |
| SDL_free(thread); |
| return(NULL); |
| } |
| args->func = fn; |
| args->data = data; |
| args->info = thread; |
| args->wait = SDL_CreateSemaphore(0); |
| if ( args->wait == NULL ) { |
| SDL_free(thread); |
| SDL_free(args); |
| return(NULL); |
| } |
| |
| /* Add the thread to the list of available threads */ |
| SDL_AddThread(thread); |
| |
| /* Create the thread and go! */ |
| #ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD |
| ret = SDL_SYS_CreateThread(thread, args, pfnBeginThread, pfnEndThread); |
| #else |
| ret = SDL_SYS_CreateThread(thread, args); |
| #endif |
| if ( ret >= 0 ) { |
| /* Wait for the thread function to use arguments */ |
| SDL_SemWait(args->wait); |
| } else { |
| /* Oops, failed. Gotta free everything */ |
| SDL_DelThread(thread); |
| SDL_free(thread); |
| thread = NULL; |
| } |
| SDL_DestroySemaphore(args->wait); |
| SDL_free(args); |
| |
| /* Everything is running now */ |
| return(thread); |
| } |
| |
| void SDL_WaitThread(SDL_Thread *thread, int *status) |
| { |
| if ( thread ) { |
| SDL_SYS_WaitThread(thread); |
| if ( status ) { |
| *status = thread->status; |
| } |
| SDL_DelThread(thread); |
| SDL_free(thread); |
| } |
| } |
| |
| Uint32 SDL_GetThreadID(SDL_Thread *thread) |
| { |
| Uint32 id; |
| |
| if ( thread ) { |
| id = thread->threadid; |
| } else { |
| id = SDL_ThreadID(); |
| } |
| return(id); |
| } |
| |
| void SDL_KillThread(SDL_Thread *thread) |
| { |
| if ( thread ) { |
| SDL_SYS_KillThread(thread); |
| SDL_WaitThread(thread, NULL); |
| } |
| } |
| |