sdl2: fix crash in handle_windowevent() when restoring the screen size The Ctrl-Alt-u keyboard shortcut restores the screen to its original size. In the SDL2 UI this is done by destroying the window and creating a new one. The old window emits SDL_WINDOWEVENT_HIDDEN when it's destroyed, but trying to call SDL_GetWindowFromID() from that event's window ID returns a null pointer. handle_windowevent() assumes that the pointer is never null so it results in a crash. Cc: qemu-stable@nongnu.org Signed-off-by: Alberto Garcia <berto@igalia.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
diff --git a/ui/sdl2.c b/ui/sdl2.c index 2d60179..5cb75aa 100644 --- a/ui/sdl2.c +++ b/ui/sdl2.c
@@ -521,6 +521,10 @@ { struct sdl2_console *scon = get_scon_from_window(ev->window.windowID); + if (!scon) { + return; + } + switch (ev->window.event) { case SDL_WINDOWEVENT_RESIZED: {