|  | /* | 
|  | * Pixel drawing function templates for QEMU SM501 Device | 
|  | * | 
|  | * Copyright (c) 2008 Shin-ichiro KAWASAKI | 
|  | * | 
|  | * Permission is hereby granted, free of charge, to any person obtaining a copy | 
|  | * of this software and associated documentation files (the "Software"), to deal | 
|  | * in the Software without restriction, including without limitation the rights | 
|  | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | 
|  | * copies of the Software, and to permit persons to whom the Software is | 
|  | * furnished to do so, subject to the following conditions: | 
|  | * | 
|  | * The above copyright notice and this permission notice shall be included in | 
|  | * all copies or substantial portions of the Software. | 
|  | * | 
|  | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 
|  | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
|  | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | 
|  | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | 
|  | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | 
|  | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | 
|  | * THE SOFTWARE. | 
|  | */ | 
|  |  | 
|  | #if DEPTH == 8 | 
|  | #define BPP 1 | 
|  | #define PIXEL_TYPE uint8_t | 
|  | #elif DEPTH == 15 || DEPTH == 16 | 
|  | #define BPP 2 | 
|  | #define PIXEL_TYPE uint16_t | 
|  | #elif DEPTH == 32 | 
|  | #define BPP 4 | 
|  | #define PIXEL_TYPE uint32_t | 
|  | #else | 
|  | #error unsupport depth | 
|  | #endif | 
|  |  | 
|  | #ifdef BGR_FORMAT | 
|  | #define PIXEL_NAME glue(DEPTH, bgr) | 
|  | #else | 
|  | #define PIXEL_NAME DEPTH | 
|  | #endif /* BGR_FORMAT */ | 
|  |  | 
|  |  | 
|  | static void glue(draw_line8_, PIXEL_NAME)( | 
|  | uint8_t *d, const uint8_t *s, int width, const uint32_t *pal) | 
|  | { | 
|  | uint8_t v, r, g, b; | 
|  | do { | 
|  | v = ldub_raw(s); | 
|  | r = (pal[v] >> 16) & 0xff; | 
|  | g = (pal[v] >>  8) & 0xff; | 
|  | b = (pal[v] >>  0) & 0xff; | 
|  | ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b); | 
|  | s ++; | 
|  | d += BPP; | 
|  | } while (-- width != 0); | 
|  | } | 
|  |  | 
|  | static void glue(draw_line16_, PIXEL_NAME)( | 
|  | uint8_t *d, const uint8_t *s, int width, const uint32_t *pal) | 
|  | { | 
|  | uint16_t rgb565; | 
|  | uint8_t r, g, b; | 
|  |  | 
|  | do { | 
|  | rgb565 = lduw_raw(s); | 
|  | r = ((rgb565 >> 11) & 0x1f) << 3; | 
|  | g = ((rgb565 >>  5) & 0x3f) << 2; | 
|  | b = ((rgb565 >>  0) & 0x1f) << 3; | 
|  | ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b); | 
|  | s += 2; | 
|  | d += BPP; | 
|  | } while (-- width != 0); | 
|  | } | 
|  |  | 
|  | static void glue(draw_line32_, PIXEL_NAME)( | 
|  | uint8_t *d, const uint8_t *s, int width, const uint32_t *pal) | 
|  | { | 
|  | uint8_t r, g, b; | 
|  |  | 
|  | do { | 
|  | ldub_raw(s); | 
|  | #if defined(TARGET_WORDS_BIGENDIAN) | 
|  | r = s[1]; | 
|  | g = s[2]; | 
|  | b = s[3]; | 
|  | #else | 
|  | b = s[0]; | 
|  | g = s[1]; | 
|  | r = s[2]; | 
|  | #endif | 
|  | ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b); | 
|  | s += 4; | 
|  | d += BPP; | 
|  | } while (-- width != 0); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Draw hardware cursor image on the given line. | 
|  | */ | 
|  | static void glue(draw_hwc_line_, PIXEL_NAME)(SM501State * s, int crt, | 
|  | uint8_t * palette, int c_y, uint8_t *d, int width) | 
|  | { | 
|  | int x, i; | 
|  | uint8_t bitset = 0; | 
|  |  | 
|  | /* get hardware cursor pattern */ | 
|  | uint32_t cursor_addr = get_hwc_address(s, crt); | 
|  | assert(0 <= c_y && c_y < SM501_HWC_HEIGHT); | 
|  | cursor_addr += 64 * c_y / 4;  /* 4 pixels per byte */ | 
|  | cursor_addr += s->base; | 
|  |  | 
|  | /* get cursor position */ | 
|  | x = get_hwc_x(s, crt); | 
|  | d += x * BPP; | 
|  |  | 
|  | for (i = 0; i < SM501_HWC_WIDTH && x + i < width; i++) { | 
|  | uint8_t v; | 
|  |  | 
|  | /* get pixel value */ | 
|  | if (i % 4 == 0) { | 
|  | bitset = ldub_phys(cursor_addr); | 
|  | cursor_addr++; | 
|  | } | 
|  | v = bitset & 3; | 
|  | bitset >>= 2; | 
|  |  | 
|  | /* write pixel */ | 
|  | if (v) { | 
|  | v--; | 
|  | uint8_t r = palette[v * 3 + 0]; | 
|  | uint8_t g = palette[v * 3 + 1]; | 
|  | uint8_t b = palette[v * 3 + 2]; | 
|  | ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b); | 
|  | } | 
|  | d += BPP; | 
|  | } | 
|  | } | 
|  |  | 
|  | #undef DEPTH | 
|  | #undef BPP | 
|  | #undef PIXEL_TYPE | 
|  | #undef PIXEL_NAME | 
|  | #undef BGR_FORMAT |