|  | = Migration = | 
|  |  | 
|  | QEMU has code to load/save the state of the guest that it is running. | 
|  | These are two complementary operations.  Saving the state just does | 
|  | that, saves the state for each device that the guest is running. | 
|  | Restoring a guest is just the opposite operation: we need to load the | 
|  | state of each device. | 
|  |  | 
|  | For this to work, QEMU has to be launched with the same arguments the | 
|  | two times.  I.e. it can only restore the state in one guest that has | 
|  | the same devices that the one it was saved (this last requirement can | 
|  | be relaxed a bit, but for now we can consider that configuration has | 
|  | to be exactly the same). | 
|  |  | 
|  | Once that we are able to save/restore a guest, a new functionality is | 
|  | requested: migration.  This means that QEMU is able to start in one | 
|  | machine and being "migrated" to another machine.  I.e. being moved to | 
|  | another machine. | 
|  |  | 
|  | Next was the "live migration" functionality.  This is important | 
|  | because some guests run with a lot of state (specially RAM), and it | 
|  | can take a while to move all state from one machine to another.  Live | 
|  | migration allows the guest to continue running while the state is | 
|  | transferred.  Only while the last part of the state is transferred has | 
|  | the guest to be stopped.  Typically the time that the guest is | 
|  | unresponsive during live migration is the low hundred of milliseconds | 
|  | (notice that this depends on a lot of things). | 
|  |  | 
|  | === Types of migration === | 
|  |  | 
|  | Now that we have talked about live migration, there are several ways | 
|  | to do migration: | 
|  |  | 
|  | - tcp migration: do the migration using tcp sockets | 
|  | - unix migration: do the migration using unix sockets | 
|  | - exec migration: do the migration using the stdin/stdout through a process. | 
|  | - fd migration: do the migration using an file descriptor that is | 
|  | passed to QEMU.  QEMU doesn't care how this file descriptor is opened. | 
|  |  | 
|  | All these four migration protocols use the same infrastructure to | 
|  | save/restore state devices.  This infrastructure is shared with the | 
|  | savevm/loadvm functionality. | 
|  |  | 
|  | === State Live Migration === | 
|  |  | 
|  | This is used for RAM and block devices.  It is not yet ported to vmstate. | 
|  | <Fill more information here> | 
|  |  | 
|  | === What is the common infrastructure === | 
|  |  | 
|  | QEMU uses a QEMUFile abstraction to be able to do migration.  Any type | 
|  | of migration that wants to use QEMU infrastructure has to create a | 
|  | QEMUFile with: | 
|  |  | 
|  | QEMUFile *qemu_fopen_ops(void *opaque, | 
|  | QEMUFilePutBufferFunc *put_buffer, | 
|  | QEMUFileGetBufferFunc *get_buffer, | 
|  | QEMUFileCloseFunc *close); | 
|  |  | 
|  | The functions have the following functionality: | 
|  |  | 
|  | This function writes a chunk of data to a file at the given position. | 
|  | The pos argument can be ignored if the file is only used for | 
|  | streaming.  The handler should try to write all of the data it can. | 
|  |  | 
|  | typedef int (QEMUFilePutBufferFunc)(void *opaque, const uint8_t *buf, | 
|  | int64_t pos, int size); | 
|  |  | 
|  | Read a chunk of data from a file at the given position.  The pos argument | 
|  | can be ignored if the file is only be used for streaming.  The number of | 
|  | bytes actually read should be returned. | 
|  |  | 
|  | typedef int (QEMUFileGetBufferFunc)(void *opaque, uint8_t *buf, | 
|  | int64_t pos, int size); | 
|  |  | 
|  | Close a file and return an error code. | 
|  |  | 
|  | typedef int (QEMUFileCloseFunc)(void *opaque); | 
|  |  | 
|  | You can use any internal state that you need using the opaque void * | 
|  | pointer that is passed to all functions. | 
|  |  | 
|  | The important functions for us are put_buffer()/get_buffer() that | 
|  | allow to write/read a buffer into the QEMUFile. | 
|  |  | 
|  | === How to save the state of one device === | 
|  |  | 
|  | The state of a device is saved using intermediate buffers.  There are | 
|  | some helper functions to assist this saving. | 
|  |  | 
|  | There is a new concept that we have to explain here: device state | 
|  | version.  When we migrate a device, we save/load the state as a series | 
|  | of fields.  Some times, due to bugs or new functionality, we need to | 
|  | change the state to store more/different information.  We use the | 
|  | version to identify each time that we do a change.  Each version is | 
|  | associated with a series of fields saved.  The save_state always saves | 
|  | the state as the newer version.  But load_state sometimes is able to | 
|  | load state from an older version. | 
|  |  | 
|  | === Legacy way === | 
|  |  | 
|  | This way is going to disappear as soon as all current users are ported to VMSTATE. | 
|  |  | 
|  | Each device has to register two functions, one to save the state and | 
|  | another to load the state back. | 
|  |  | 
|  | int register_savevm(DeviceState *dev, | 
|  | const char *idstr, | 
|  | int instance_id, | 
|  | int version_id, | 
|  | SaveStateHandler *save_state, | 
|  | LoadStateHandler *load_state, | 
|  | void *opaque); | 
|  |  | 
|  | typedef void SaveStateHandler(QEMUFile *f, void *opaque); | 
|  | typedef int LoadStateHandler(QEMUFile *f, void *opaque, int version_id); | 
|  |  | 
|  | The important functions for the device state format are the save_state | 
|  | and load_state.  Notice that load_state receives a version_id | 
|  | parameter to know what state format is receiving.  save_state doesn't | 
|  | have a version_id parameter because it always uses the latest version. | 
|  |  | 
|  | === VMState === | 
|  |  | 
|  | The legacy way of saving/loading state of the device had the problem | 
|  | that we have to maintain two functions in sync.  If we did one change | 
|  | in one of them and not in the other, we would get a failed migration. | 
|  |  | 
|  | VMState changed the way that state is saved/loaded.  Instead of using | 
|  | a function to save the state and another to load it, it was changed to | 
|  | a declarative way of what the state consisted of.  Now VMState is able | 
|  | to interpret that definition to be able to load/save the state.  As | 
|  | the state is declared only once, it can't go out of sync in the | 
|  | save/load functions. | 
|  |  | 
|  | An example (from hw/input/pckbd.c) | 
|  |  | 
|  | static const VMStateDescription vmstate_kbd = { | 
|  | .name = "pckbd", | 
|  | .version_id = 3, | 
|  | .minimum_version_id = 3, | 
|  | .fields = (VMStateField[]) { | 
|  | VMSTATE_UINT8(write_cmd, KBDState), | 
|  | VMSTATE_UINT8(status, KBDState), | 
|  | VMSTATE_UINT8(mode, KBDState), | 
|  | VMSTATE_UINT8(pending, KBDState), | 
|  | VMSTATE_END_OF_LIST() | 
|  | } | 
|  | }; | 
|  |  | 
|  | We are declaring the state with name "pckbd". | 
|  | The version_id is 3, and the fields are 4 uint8_t in a KBDState structure. | 
|  | We registered this with: | 
|  |  | 
|  | vmstate_register(NULL, 0, &vmstate_kbd, s); | 
|  |  | 
|  | Note: talk about how vmstate <-> qdev interact, and what the instance ids mean. | 
|  |  | 
|  | You can search for VMSTATE_* macros for lots of types used in QEMU in | 
|  | include/hw/hw.h. | 
|  |  | 
|  | === More about versions === | 
|  |  | 
|  | You can see that there are several version fields: | 
|  |  | 
|  | - version_id: the maximum version_id supported by VMState for that device. | 
|  | - minimum_version_id: the minimum version_id that VMState is able to understand | 
|  | for that device. | 
|  | - minimum_version_id_old: For devices that were not able to port to vmstate, we can | 
|  | assign a function that knows how to read this old state. This field is | 
|  | ignored if there is no load_state_old handler. | 
|  |  | 
|  | So, VMState is able to read versions from minimum_version_id to | 
|  | version_id.  And the function load_state_old() (if present) is able to | 
|  | load state from minimum_version_id_old to minimum_version_id.  This | 
|  | function is deprecated and will be removed when no more users are left. | 
|  |  | 
|  | ===  Massaging functions === | 
|  |  | 
|  | Sometimes, it is not enough to be able to save the state directly | 
|  | from one structure, we need to fill the correct values there.  One | 
|  | example is when we are using kvm.  Before saving the cpu state, we | 
|  | need to ask kvm to copy to QEMU the state that it is using.  And the | 
|  | opposite when we are loading the state, we need a way to tell kvm to | 
|  | load the state for the cpu that we have just loaded from the QEMUFile. | 
|  |  | 
|  | The functions to do that are inside a vmstate definition, and are called: | 
|  |  | 
|  | - int (*pre_load)(void *opaque); | 
|  |  | 
|  | This function is called before we load the state of one device. | 
|  |  | 
|  | - int (*post_load)(void *opaque, int version_id); | 
|  |  | 
|  | This function is called after we load the state of one device. | 
|  |  | 
|  | - void (*pre_save)(void *opaque); | 
|  |  | 
|  | This function is called before we save the state of one device. | 
|  |  | 
|  | Example: You can look at hpet.c, that uses the three function to | 
|  | massage the state that is transferred. | 
|  |  | 
|  | If you use memory API functions that update memory layout outside | 
|  | initialization (i.e., in response to a guest action), this is a strong | 
|  | indication that you need to call these functions in a post_load callback. | 
|  | Examples of such memory API functions are: | 
|  |  | 
|  | - memory_region_add_subregion() | 
|  | - memory_region_del_subregion() | 
|  | - memory_region_set_readonly() | 
|  | - memory_region_set_enabled() | 
|  | - memory_region_set_address() | 
|  | - memory_region_set_alias_offset() | 
|  |  | 
|  | === Subsections === | 
|  |  | 
|  | The use of version_id allows to be able to migrate from older versions | 
|  | to newer versions of a device.  But not the other way around.  This | 
|  | makes very complicated to fix bugs in stable branches.  If we need to | 
|  | add anything to the state to fix a bug, we have to disable migration | 
|  | to older versions that don't have that bug-fix (i.e. a new field). | 
|  |  | 
|  | But sometimes, that bug-fix is only needed sometimes, not always.  For | 
|  | instance, if the device is in the middle of a DMA operation, it is | 
|  | using a specific functionality, .... | 
|  |  | 
|  | It is impossible to create a way to make migration from any version to | 
|  | any other version to work.  But we can do better than only allowing | 
|  | migration from older versions to newer ones.  For that fields that are | 
|  | only needed sometimes, we add the idea of subsections.  A subsection | 
|  | is "like" a device vmstate, but with a particularity, it has a Boolean | 
|  | function that tells if that values are needed to be sent or not.  If | 
|  | this functions returns false, the subsection is not sent. | 
|  |  | 
|  | On the receiving side, if we found a subsection for a device that we | 
|  | don't understand, we just fail the migration.  If we understand all | 
|  | the subsections, then we load the state with success. | 
|  |  | 
|  | One important note is that the post_load() function is called "after" | 
|  | loading all subsections, because a newer subsection could change same | 
|  | value that it uses. | 
|  |  | 
|  | Example: | 
|  |  | 
|  | static bool ide_drive_pio_state_needed(void *opaque) | 
|  | { | 
|  | IDEState *s = opaque; | 
|  |  | 
|  | return ((s->status & DRQ_STAT) != 0) | 
|  | || (s->bus->error_status & BM_STATUS_PIO_RETRY); | 
|  | } | 
|  |  | 
|  | const VMStateDescription vmstate_ide_drive_pio_state = { | 
|  | .name = "ide_drive/pio_state", | 
|  | .version_id = 1, | 
|  | .minimum_version_id = 1, | 
|  | .pre_save = ide_drive_pio_pre_save, | 
|  | .post_load = ide_drive_pio_post_load, | 
|  | .fields = (VMStateField[]) { | 
|  | VMSTATE_INT32(req_nb_sectors, IDEState), | 
|  | VMSTATE_VARRAY_INT32(io_buffer, IDEState, io_buffer_total_len, 1, | 
|  | vmstate_info_uint8, uint8_t), | 
|  | VMSTATE_INT32(cur_io_buffer_offset, IDEState), | 
|  | VMSTATE_INT32(cur_io_buffer_len, IDEState), | 
|  | VMSTATE_UINT8(end_transfer_fn_idx, IDEState), | 
|  | VMSTATE_INT32(elementary_transfer_size, IDEState), | 
|  | VMSTATE_INT32(packet_transfer_size, IDEState), | 
|  | VMSTATE_END_OF_LIST() | 
|  | } | 
|  | }; | 
|  |  | 
|  | const VMStateDescription vmstate_ide_drive = { | 
|  | .name = "ide_drive", | 
|  | .version_id = 3, | 
|  | .minimum_version_id = 0, | 
|  | .post_load = ide_drive_post_load, | 
|  | .fields = (VMStateField[]) { | 
|  | .... several fields .... | 
|  | VMSTATE_END_OF_LIST() | 
|  | }, | 
|  | .subsections = (VMStateSubsection []) { | 
|  | { | 
|  | .vmsd = &vmstate_ide_drive_pio_state, | 
|  | .needed = ide_drive_pio_state_needed, | 
|  | }, { | 
|  | /* empty */ | 
|  | } | 
|  | } | 
|  | }; | 
|  |  | 
|  | Here we have a subsection for the pio state.  We only need to | 
|  | save/send this state when we are in the middle of a pio operation | 
|  | (that is what ide_drive_pio_state_needed() checks).  If DRQ_STAT is | 
|  | not enabled, the values on that fields are garbage and don't need to | 
|  | be sent. |