blizzard: do not depend on VGA internals There is nothing that is used by this ARM-specific device. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
diff --git a/hw/display/blizzard.c b/hw/display/blizzard.c index 92b1fac..5019bbb 100644 --- a/hw/display/blizzard.c +++ b/hw/display/blizzard.c
@@ -21,7 +21,6 @@ #include "qemu-common.h" #include "ui/console.h" #include "hw/devices.h" -#include "vga_int.h" #include "ui/pixel_ops.h" typedef void (*blizzard_fn_t)(uint8_t *, const uint8_t *, unsigned int);