| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #include "GLESv1Decoder.h" |
| |
| #include <EGL/egl.h> |
| #include <GLES/gl.h> |
| #include <GLES/glext.h> |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| |
| static inline void* SafePointerFromUInt(GLuint value) { |
| return (void*)(uintptr_t)value; |
| } |
| |
| GLESv1Decoder::GLESv1Decoder() |
| { |
| m_contextData = NULL; |
| m_glesDso = NULL; |
| } |
| |
| GLESv1Decoder::~GLESv1Decoder() |
| { |
| if (m_glesDso != NULL) { |
| delete m_glesDso; |
| } |
| } |
| |
| |
| int GLESv1Decoder::initGL(get_proc_func_t getProcFunc, void *getProcFuncData) |
| { |
| this->initDispatchByName(getProcFunc, getProcFuncData); |
| |
| glGetCompressedTextureFormats = s_glGetCompressedTextureFormats; |
| glVertexPointerOffset = s_glVertexPointerOffset; |
| glColorPointerOffset = s_glColorPointerOffset; |
| glNormalPointerOffset = s_glNormalPointerOffset; |
| glTexCoordPointerOffset = s_glTexCoordPointerOffset; |
| glPointSizePointerOffset = s_glPointSizePointerOffset; |
| glWeightPointerOffset = s_glWeightPointerOffset; |
| glMatrixIndexPointerOffset = s_glMatrixIndexPointerOffset; |
| |
| glVertexPointerData = s_glVertexPointerData; |
| glColorPointerData = s_glColorPointerData; |
| glNormalPointerData = s_glNormalPointerData; |
| glTexCoordPointerData = s_glTexCoordPointerData; |
| glPointSizePointerData = s_glPointSizePointerData; |
| glWeightPointerData = s_glWeightPointerData; |
| glMatrixIndexPointerData = s_glMatrixIndexPointerData; |
| |
| glDrawElementsOffset = s_glDrawElementsOffset; |
| glDrawElementsData = s_glDrawElementsData; |
| glFinishRoundTrip = s_glFinishRoundTrip; |
| |
| return 0; |
| } |
| |
| int GLESv1Decoder::s_glFinishRoundTrip(void *self) |
| { |
| GLESv1Decoder *ctx = (GLESv1Decoder *)self; |
| ctx->glFinish(); |
| return 0; |
| } |
| |
| void GLESv1Decoder::s_glVertexPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset) |
| { |
| GLESv1Decoder *ctx = (GLESv1Decoder *)self; |
| ctx->glVertexPointer(size, type, stride, SafePointerFromUInt(offset)); |
| } |
| |
| void GLESv1Decoder::s_glColorPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset) |
| { |
| GLESv1Decoder *ctx = (GLESv1Decoder *)self; |
| ctx->glColorPointer(size, type, stride, SafePointerFromUInt(offset)); |
| } |
| |
| void GLESv1Decoder::s_glTexCoordPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset) |
| { |
| GLESv1Decoder *ctx = (GLESv1Decoder *)self; |
| ctx->glTexCoordPointer(size, type, stride, SafePointerFromUInt(offset)); |
| } |
| |
| void GLESv1Decoder::s_glNormalPointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset) |
| { |
| GLESv1Decoder *ctx = (GLESv1Decoder *)self; |
| ctx->glNormalPointer(type, stride, SafePointerFromUInt(offset)); |
| } |
| |
| void GLESv1Decoder::s_glPointSizePointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset) |
| { |
| GLESv1Decoder *ctx = (GLESv1Decoder *)self; |
| ctx->glPointSizePointerOES(type, stride, SafePointerFromUInt(offset)); |
| } |
| |
| void GLESv1Decoder::s_glWeightPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset) |
| { |
| GLESv1Decoder *ctx = (GLESv1Decoder *)self; |
| ctx->glWeightPointerOES(size, type, stride, SafePointerFromUInt(offset)); |
| } |
| |
| void GLESv1Decoder::s_glMatrixIndexPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset) |
| { |
| GLESv1Decoder *ctx = (GLESv1Decoder *)self; |
| ctx->glMatrixIndexPointerOES(size, type, stride, SafePointerFromUInt(offset)); |
| } |
| |
| |
| |
| #define STORE_POINTER_DATA_OR_ABORT(location) \ |
| if (ctx->m_contextData != NULL) { \ |
| ctx->m_contextData->storePointerData((location), data, datalen); \ |
| } else { \ |
| return; \ |
| } |
| |
| void GLESv1Decoder::s_glVertexPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen) |
| { |
| GLESv1Decoder *ctx = (GLESv1Decoder *)self; |
| |
| STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::VERTEX_LOCATION); |
| |
| ctx->glVertexPointer(size, type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::VERTEX_LOCATION)); |
| } |
| |
| void GLESv1Decoder::s_glColorPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen) |
| { |
| GLESv1Decoder *ctx = (GLESv1Decoder *)self; |
| |
| STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::COLOR_LOCATION); |
| |
| ctx->glColorPointer(size, type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::COLOR_LOCATION)); |
| } |
| |
| void GLESv1Decoder::s_glTexCoordPointerData(void *self, GLint unit, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen) |
| { |
| GLESv1Decoder *ctx = (GLESv1Decoder *)self; |
| STORE_POINTER_DATA_OR_ABORT((GLDecoderContextData::PointerDataLocation) |
| (GLDecoderContextData::TEXCOORD0_LOCATION + unit)); |
| |
| ctx->glTexCoordPointer(size, type, 0, |
| ctx->m_contextData->pointerData((GLDecoderContextData::PointerDataLocation) |
| (GLDecoderContextData::TEXCOORD0_LOCATION + unit))); |
| } |
| |
| void GLESv1Decoder::s_glNormalPointerData(void *self, GLenum type, GLsizei stride, void *data, GLuint datalen) |
| { |
| GLESv1Decoder *ctx = (GLESv1Decoder *)self; |
| |
| STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::NORMAL_LOCATION); |
| |
| ctx->glNormalPointer(type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::NORMAL_LOCATION)); |
| } |
| |
| void GLESv1Decoder::s_glPointSizePointerData(void *self, GLenum type, GLsizei stride, void *data, GLuint datalen) |
| { |
| GLESv1Decoder *ctx = (GLESv1Decoder *)self; |
| |
| STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::POINTSIZE_LOCATION); |
| |
| ctx->glPointSizePointerOES(type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::POINTSIZE_LOCATION)); |
| } |
| |
| void GLESv1Decoder::s_glWeightPointerData(void * self, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen) |
| { |
| GLESv1Decoder *ctx = (GLESv1Decoder *)self; |
| |
| STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::WEIGHT_LOCATION); |
| |
| ctx->glWeightPointerOES(size, type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::WEIGHT_LOCATION)); |
| } |
| |
| void GLESv1Decoder::s_glMatrixIndexPointerData(void * self, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen) |
| { |
| GLESv1Decoder *ctx = (GLESv1Decoder *)self; |
| |
| STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::MATRIXINDEX_LOCATION); |
| |
| ctx->glMatrixIndexPointerOES(size, type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::MATRIXINDEX_LOCATION)); |
| } |
| |
| void GLESv1Decoder::s_glDrawElementsOffset(void *self, GLenum mode, GLsizei count, GLenum type, GLuint offset) |
| { |
| GLESv1Decoder *ctx = (GLESv1Decoder *)self; |
| ctx->glDrawElements(mode, count, type, SafePointerFromUInt(offset)); |
| } |
| |
| void GLESv1Decoder::s_glDrawElementsData(void *self, GLenum mode, GLsizei count, GLenum type, void * data, GLuint datalen) |
| { |
| GLESv1Decoder *ctx = (GLESv1Decoder *)self; |
| ctx->glDrawElements(mode, count, type, data); |
| } |
| |
| void GLESv1Decoder::s_glGetCompressedTextureFormats(void *self, GLint count, GLint *data) |
| { |
| GLESv1Decoder *ctx = (GLESv1Decoder *) self; |
| ctx->glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, data); |
| } |
| |
| void *GLESv1Decoder::s_getProc(const char *name, void *userData) |
| { |
| GLESv1Decoder *ctx = (GLESv1Decoder *)userData; |
| |
| if (ctx == NULL || ctx->m_glesDso == NULL) { |
| return NULL; |
| } |
| |
| void *func = NULL; |
| #ifdef USE_EGL_GETPROCADDRESS |
| func = (void *) eglGetProcAddress(name); |
| #endif |
| if (func == NULL) { |
| func = (void *)(ctx->m_glesDso->findSymbol(name)); |
| } |
| return func; |
| } |