| The memory API |
| ============== |
| |
| The memory API models the memory and I/O buses and controllers of a QEMU |
| machine. It attempts to allow modelling of: |
| |
| - ordinary RAM |
| - memory-mapped I/O (MMIO) |
| - memory controllers that can dynamically reroute physical memory regions |
| to different destinations |
| |
| The memory model provides support for |
| |
| - tracking RAM changes by the guest |
| - setting up coalesced memory for kvm |
| - setting up ioeventfd regions for kvm |
| |
| Memory is modelled as an acyclic graph of MemoryRegion objects. Sinks |
| (leaves) are RAM and MMIO regions, while other nodes represent |
| buses, memory controllers, and memory regions that have been rerouted. |
| |
| In addition to MemoryRegion objects, the memory API provides AddressSpace |
| objects for every root and possibly for intermediate MemoryRegions too. |
| These represent memory as seen from the CPU or a device's viewpoint. |
| |
| Types of regions |
| ---------------- |
| |
| There are four types of memory regions (all represented by a single C type |
| MemoryRegion): |
| |
| - RAM: a RAM region is simply a range of host memory that can be made available |
| to the guest. |
| |
| - MMIO: a range of guest memory that is implemented by host callbacks; |
| each read or write causes a callback to be called on the host. |
| |
| - container: a container simply includes other memory regions, each at |
| a different offset. Containers are useful for grouping several regions |
| into one unit. For example, a PCI BAR may be composed of a RAM region |
| and an MMIO region. |
| |
| A container's subregions are usually non-overlapping. In some cases it is |
| useful to have overlapping regions; for example a memory controller that |
| can overlay a subregion of RAM with MMIO or ROM, or a PCI controller |
| that does not prevent card from claiming overlapping BARs. |
| |
| - alias: a subsection of another region. Aliases allow a region to be |
| split apart into discontiguous regions. Examples of uses are memory banks |
| used when the guest address space is smaller than the amount of RAM |
| addressed, or a memory controller that splits main memory to expose a "PCI |
| hole". Aliases may point to any type of region, including other aliases, |
| but an alias may not point back to itself, directly or indirectly. |
| |
| It is valid to add subregions to a region which is not a pure container |
| (that is, to an MMIO, RAM or ROM region). This means that the region |
| will act like a container, except that any addresses within the container's |
| region which are not claimed by any subregion are handled by the |
| container itself (ie by its MMIO callbacks or RAM backing). However |
| it is generally possible to achieve the same effect with a pure container |
| one of whose subregions is a low priority "background" region covering |
| the whole address range; this is often clearer and is preferred. |
| Subregions cannot be added to an alias region. |
| |
| Region names |
| ------------ |
| |
| Regions are assigned names by the constructor. For most regions these are |
| only used for debugging purposes, but RAM regions also use the name to identify |
| live migration sections. This means that RAM region names need to have ABI |
| stability. |
| |
| Region lifecycle |
| ---------------- |
| |
| A region is created by one of the constructor functions (memory_region_init*()) |
| and destroyed by the destructor (memory_region_destroy()). In between, |
| a region can be added to an address space by using memory_region_add_subregion() |
| and removed using memory_region_del_subregion(). Region attributes may be |
| changed at any point; they take effect once the region becomes exposed to the |
| guest. |
| |
| Overlapping regions and priority |
| -------------------------------- |
| Usually, regions may not overlap each other; a memory address decodes into |
| exactly one target. In some cases it is useful to allow regions to overlap, |
| and sometimes to control which of an overlapping regions is visible to the |
| guest. This is done with memory_region_add_subregion_overlap(), which |
| allows the region to overlap any other region in the same container, and |
| specifies a priority that allows the core to decide which of two regions at |
| the same address are visible (highest wins). |
| Priority values are signed, and the default value is zero. This means that |
| you can use memory_region_add_subregion_overlap() both to specify a region |
| that must sit 'above' any others (with a positive priority) and also a |
| background region that sits 'below' others (with a negative priority). |
| |
| If the higher priority region in an overlap is a container or alias, then |
| the lower priority region will appear in any "holes" that the higher priority |
| region has left by not mapping subregions to that area of its address range. |
| (This applies recursively -- if the subregions are themselves containers or |
| aliases that leave holes then the lower priority region will appear in these |
| holes too.) |
| |
| For example, suppose we have a container A of size 0x8000 with two subregions |
| B and C. B is a container mapped at 0x2000, size 0x4000, priority 1; C is |
| an MMIO region mapped at 0x0, size 0x6000, priority 2. B currently has two |
| of its own subregions: D of size 0x1000 at offset 0 and E of size 0x1000 at |
| offset 0x2000. As a diagram: |
| |
| 0 1000 2000 3000 4000 5000 6000 7000 8000 |
| |------|------|------|------|------|------|------|-------| |
| A: [ ] |
| C: [CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC] |
| B: [ ] |
| D: [DDDDD] |
| E: [EEEEE] |
| |
| The regions that will be seen within this address range then are: |
| [CCCCCCCCCCCC][DDDDD][CCCCC][EEEEE][CCCCC] |
| |
| Since B has higher priority than C, its subregions appear in the flat map |
| even where they overlap with C. In ranges where B has not mapped anything |
| C's region appears. |
| |
| If B had provided its own MMIO operations (ie it was not a pure container) |
| then these would be used for any addresses in its range not handled by |
| D or E, and the result would be: |
| [CCCCCCCCCCCC][DDDDD][BBBBB][EEEEE][BBBBB] |
| |
| Priority values are local to a container, because the priorities of two |
| regions are only compared when they are both children of the same container. |
| This means that the device in charge of the container (typically modelling |
| a bus or a memory controller) can use them to manage the interaction of |
| its child regions without any side effects on other parts of the system. |
| In the example above, the priorities of D and E are unimportant because |
| they do not overlap each other. It is the relative priority of B and C |
| that causes D and E to appear on top of C: D and E's priorities are never |
| compared against the priority of C. |
| |
| Visibility |
| ---------- |
| The memory core uses the following rules to select a memory region when the |
| guest accesses an address: |
| |
| - all direct subregions of the root region are matched against the address, in |
| descending priority order |
| - if the address lies outside the region offset/size, the subregion is |
| discarded |
| - if the subregion is a leaf (RAM or MMIO), the search terminates, returning |
| this leaf region |
| - if the subregion is a container, the same algorithm is used within the |
| subregion (after the address is adjusted by the subregion offset) |
| - if the subregion is an alias, the search is continued at the alias target |
| (after the address is adjusted by the subregion offset and alias offset) |
| - if a recursive search within a container or alias subregion does not |
| find a match (because of a "hole" in the container's coverage of its |
| address range), then if this is a container with its own MMIO or RAM |
| backing the search terminates, returning the container itself. Otherwise |
| we continue with the next subregion in priority order |
| - if none of the subregions match the address then the search terminates |
| with no match found |
| |
| Example memory map |
| ------------------ |
| |
| system_memory: container@0-2^48-1 |
| | |
| +---- lomem: alias@0-0xdfffffff ---> #ram (0-0xdfffffff) |
| | |
| +---- himem: alias@0x100000000-0x11fffffff ---> #ram (0xe0000000-0xffffffff) |
| | |
| +---- vga-window: alias@0xa0000-0xbfffff ---> #pci (0xa0000-0xbffff) |
| | (prio 1) |
| | |
| +---- pci-hole: alias@0xe0000000-0xffffffff ---> #pci (0xe0000000-0xffffffff) |
| |
| pci (0-2^32-1) |
| | |
| +--- vga-area: container@0xa0000-0xbffff |
| | | |
| | +--- alias@0x00000-0x7fff ---> #vram (0x010000-0x017fff) |
| | | |
| | +--- alias@0x08000-0xffff ---> #vram (0x020000-0x027fff) |
| | |
| +---- vram: ram@0xe1000000-0xe1ffffff |
| | |
| +---- vga-mmio: mmio@0xe2000000-0xe200ffff |
| |
| ram: ram@0x00000000-0xffffffff |
| |
| This is a (simplified) PC memory map. The 4GB RAM block is mapped into the |
| system address space via two aliases: "lomem" is a 1:1 mapping of the first |
| 3.5GB; "himem" maps the last 0.5GB at address 4GB. This leaves 0.5GB for the |
| so-called PCI hole, that allows a 32-bit PCI bus to exist in a system with |
| 4GB of memory. |
| |
| The memory controller diverts addresses in the range 640K-768K to the PCI |
| address space. This is modelled using the "vga-window" alias, mapped at a |
| higher priority so it obscures the RAM at the same addresses. The vga window |
| can be removed by programming the memory controller; this is modelled by |
| removing the alias and exposing the RAM underneath. |
| |
| The pci address space is not a direct child of the system address space, since |
| we only want parts of it to be visible (we accomplish this using aliases). |
| It has two subregions: vga-area models the legacy vga window and is occupied |
| by two 32K memory banks pointing at two sections of the framebuffer. |
| In addition the vram is mapped as a BAR at address e1000000, and an additional |
| BAR containing MMIO registers is mapped after it. |
| |
| Note that if the guest maps a BAR outside the PCI hole, it would not be |
| visible as the pci-hole alias clips it to a 0.5GB range. |
| |
| Attributes |
| ---------- |
| |
| Various region attributes (read-only, dirty logging, coalesced mmio, ioeventfd) |
| can be changed during the region lifecycle. They take effect once the region |
| is made visible (which can be immediately, later, or never). |
| |
| MMIO Operations |
| --------------- |
| |
| MMIO regions are provided with ->read() and ->write() callbacks; in addition |
| various constraints can be supplied to control how these callbacks are called: |
| |
| - .valid.min_access_size, .valid.max_access_size define the access sizes |
| (in bytes) which the device accepts; accesses outside this range will |
| have device and bus specific behaviour (ignored, or machine check) |
| - .valid.aligned specifies that the device only accepts naturally aligned |
| accesses. Unaligned accesses invoke device and bus specific behaviour. |
| - .impl.min_access_size, .impl.max_access_size define the access sizes |
| (in bytes) supported by the *implementation*; other access sizes will be |
| emulated using the ones available. For example a 4-byte write will be |
| emulated using four 1-byte writes, if .impl.max_access_size = 1. |
| - .impl.unaligned specifies that the *implementation* supports unaligned |
| accesses; if false, unaligned accesses will be emulated by two aligned |
| accesses. |
| - .old_mmio can be used to ease porting from code using |
| cpu_register_io_memory(). It should not be used in new code. |