| /* |
| * Copyright 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef SHADER_PARSER_H |
| #define SHADER_PARSER_H |
| |
| #include "GLESv2Context.h" |
| #include <string> |
| #include <GLES2/gl2.h> |
| #include <GLcommon/objectNameManager.h> |
| #include <unordered_set> |
| |
| class ShaderParser : public ObjectData { |
| public: |
| ShaderParser(GLenum type = 0); |
| void setSrc(const Version& ver,GLsizei count,const GLchar* const* strings,const GLint* length); |
| const std::string& getOriginalSrc() const; |
| const GLchar** parsedLines(); |
| void clear(); |
| GLenum getType(); |
| |
| // Query whether the shader parsed is valid. |
| // Don't trust the value if we did not call setSrc |
| bool validShader() const; |
| |
| const GLchar* getInfoLog() const; |
| void setInfoLog(GLchar * infoLog); |
| |
| // If validation fails, add proper error messages |
| // to the parser's info log, which is treated |
| // as the actual info log from guest POV. |
| void setInvalidInfoLog(); |
| |
| void setDeleteStatus(bool val) { m_deleteStatus = val; } |
| bool getDeleteStatus() const { return m_deleteStatus; } |
| |
| void attachProgram(GLuint program) {m_programs.insert(program);} |
| void detachProgram(GLuint program) {m_programs.erase(program);} |
| bool hasAttachedPrograms() const {return m_programs.size()>0;} |
| |
| private: |
| void convertESSLToGLSL(); |
| |
| std::string m_originalSrc; |
| std::string m_src; |
| std::string m_parsedSrc; |
| GLchar* m_parsedLines = nullptr; |
| std::basic_string<GLchar> m_infoLog; |
| std::unordered_set<GLuint> m_programs; |
| GLenum m_type = 0; |
| bool m_deleteStatus = false; |
| bool m_valid = true; |
| }; |
| #endif |