| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #ifndef _LIBRENDER_RENDER_CONTEXT_H |
| #define _LIBRENDER_RENDER_CONTEXT_H |
| |
| #include "emugl/common/smart_ptr.h" |
| #include "GLDecoderContextData.h" |
| |
| #include <EGL/egl.h> |
| |
| // A class used to model a guest EGLContext. This simply wraps a host |
| // EGLContext, associated with an GLDecoderContextData instance that is |
| // used to store copies of guest-side arrays. |
| class RenderContext { |
| public: |
| // Create a new RenderContext instance. |
| // |display| is the host EGLDisplay handle. |
| // |config| is the host EGLConfig to use. |
| // |sharedContext| is either EGL_NO_CONTEXT of a host EGLContext handle. |
| // |isGl2| is true iff the new context will be used with GLESv2, or |
| // GLESv1 otherwise. |
| static RenderContext *create(EGLDisplay display, |
| EGLConfig config, |
| EGLContext sharedContext, |
| bool isGL2 = false); |
| |
| // Destructor. |
| ~RenderContext(); |
| |
| // Retrieve host EGLContext value. |
| EGLContext getEGLContext() const { return mContext; } |
| |
| // Retrieve emulated GLES1 context. |
| void* getEmulatedGLES1Context() const { return mEmulatedGLES1Context; } |
| |
| // Return true iff this is a GLESv2 context. |
| bool isGL2() const { return mIsGl2; } |
| |
| // Retrieve GLDecoderContextData instance reference for this |
| // RenderContext instance. |
| GLDecoderContextData& decoderContextData() { return mContextData; } |
| |
| private: |
| RenderContext(); |
| |
| RenderContext(EGLDisplay display, |
| EGLContext context, |
| bool isGl2, |
| void* emulatedGLES1Context); |
| |
| private: |
| EGLDisplay mDisplay; |
| EGLContext mContext; |
| bool mIsGl2; |
| void* mEmulatedGLES1Context; |
| GLDecoderContextData mContextData; |
| }; |
| |
| typedef emugl::SmartPtr<RenderContext> RenderContextPtr; |
| |
| #endif // _LIBRENDER_RENDER_CONTEXT_H |