| // Copyright 2016 The Android Open Source Project |
| // |
| // This software is licensed under the terms of the GNU General Public |
| // License version 2, as published by the Free Software Foundation, and |
| // may be copied, distributed, and modified under those terms. |
| // |
| // This program is distributed in the hope that it will be useful, |
| // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| // GNU General Public License for more details. |
| |
| #pragma once |
| |
| #include <QGraphicsDropShadowEffect> |
| #include <QPushButton> |
| |
| // It's just a QPushButton with a drop shadow. |
| class RaisedMaterialButton : public QPushButton { |
| Q_OBJECT |
| public: |
| explicit RaisedMaterialButton(QWidget* parent = 0) : |
| QPushButton(parent), |
| mShadowEffect(new QGraphicsDropShadowEffect()) { |
| mShadowEffect->setBlurRadius(4.5); |
| mShadowEffect->setOffset(1.0, 1.0); |
| setGraphicsEffect(mShadowEffect); |
| connect(this, SIGNAL(pressed()), this, SLOT(onPressed())); |
| connect(this, SIGNAL(released()), this, SLOT(onReleased())); |
| } |
| |
| QGraphicsDropShadowEffect* shadowEffect() { return mShadowEffect; } |
| const QGraphicsDropShadowEffect* shadowEffect() const { return mShadowEffect; } |
| |
| private slots: |
| void onPressed() { |
| mShadowEffect->setBlurRadius(3.0); |
| } |
| |
| void onReleased() { |
| mShadowEffect->setBlurRadius(4.5); |
| } |
| |
| private: |
| QGraphicsDropShadowEffect* mShadowEffect; |
| }; |