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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef GRAPHICS_TRANSLATION_UNDERLYING_APIS_H_
#define GRAPHICS_TRANSLATION_UNDERLYING_APIS_H_
#include "angle_gles2.h"
// Angle Underlying APIS
struct UnderlyingApis {
ANGLE_GLES2* angle;
// other entries here could apply to specific extensions, like
// const ANGLE_GLES2_ext *angle_ext
// assuming that is how UndelryingApis implement them
};
typedef UnderlyingApis GraphicsApis;
// Swiftshader could offer different UnderlyingApis
#endif // GRAPHICS_TRANSLATION_UNDERLYING_APIS_H_