blob: 994452d300b64e3a62ef057623a3c240000622d5 [file] [log] [blame]
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef EGL_CONFIG_H
#define EGL_CONFIG_H
#include "EglOsApi.h"
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <unordered_set>
#define MIN_SWAP_INTERVAL 1
#define MAX_SWAP_INTERVAL 10
#define DEBUG_CHOOSE_CONFIG 0
#if DEBUG_CHOOSE_CONFIG
#include <stdio.h>
#define CHOOSE_CONFIG_DLOG(fmt,...) do { \
fprintf(stderr, "chooseconfig: " fmt "\n", ##__VA_ARGS__); \
} while(0) \
#else
#define CHOOSE_CONFIG_DLOG(fmt,...)
#endif
// A class used to model the content of an EGLConfig object.
// This is really a structure with several fields that can be queried
// individually with getConfigAttrib(), and compared for sorting according
// to the EGLConfig specification.
class EglConfig {
public:
// Return the value of a given attribute, identified by its name |attrib|
// (e.g. EGL_CONFIG_ID). On success, return true and sets |*val| to the
// attribute value. On failure (unknown |attrib| value), return false.
bool getConfAttrib(EGLint attrib, EGLint* val) const;
EGLint getConfAttrib(EGLint attrib) const;
// Comparison operators used to sort EglConfig instances.
bool operator<(const EglConfig& conf) const;
bool operator>=(const EglConfig& conf) const;
// Return true iff this instance is compatible with |conf|, i.e. that
// they have the same red/green/blue/depth/stencil sizes.
bool compatibleWith(const EglConfig& conf) const; //compatibility
// Return true iff this instance matches the minimal requirements of
// another EglConfig |dummy|. Any attribute value in |dummy| that isn't
// EGL_DONT_CARE will be tested against the corresponding value in the
// instance.
bool chosen(const EglConfig& dummy) const;
// Return the EGL_SURFACE_TYPE value.
EGLint surfaceType() const { return m_surface_type;};
// Return the EGL_CONFIG_ID value.
EGLint id() const { return m_config_id; }
// Return the native configuration id. By default, this is the same as id()
// Except if the EglConfig was created with the overriding copy-constructor
// below. In which case nativeId() is the id() value of the source
// EglConfig, while id() will return the overriden value.
EGLint nativeId() const { return m_native_config_id; }
// Return the native pixel format for this config.
EglOS::PixelFormat* nativeFormat() const { return m_nativeFormat; }
EglConfig(EGLint red_size,
EGLint green_size,
EGLint blue_size,
EGLint alpha_size,
EGLenum caveat,
EGLint conformant,
EGLint config_id,
EGLint depth_size,
EGLint frame_buffer_level,
EGLint max_pbuffer_width,
EGLint max_pbuffer_height,
EGLint max_pbuffer_size,
EGLBoolean native_renderable,
EGLint renderable_type,
EGLint native_visual_id,
EGLint native_visual_type,
EGLint sample_buffers_num,
EGLint samples_per_pixel,
EGLint stencil_size,
EGLint luminance_size, // We don't really support custom luminance sizes
EGLint wanted_buffer_size, // nor buffer sizes (I guess normal CB size + padding),
// but we still need to properly reject configs that request illegal sizes.
EGLint surface_type,
EGLenum transparent_type,
EGLint trans_red_val,
EGLint trans_green_val,
EGLint trans_blue_val,
EGLBoolean recordable_android,
EglOS::PixelFormat* frmt);
EglConfig(EGLint red_size,
EGLint green_size,
EGLint blue_size,
EGLint alpha_size,
EGLenum caveat,
EGLint config_id,
EGLint depth_size,
EGLint frame_buffer_level,
EGLint max_pbuffer_width,
EGLint max_pbuffer_height,
EGLint max_pbuffer_size,
EGLBoolean native_renderable,
EGLint renderable_type,
EGLint native_visual_id,
EGLint native_visual_type,
EGLint samples_per_pixel,
EGLint stencil_size,
EGLint surface_type,
EGLenum transparent_type,
EGLint trans_red_val,
EGLint trans_green_val,
EGLint trans_blue_val,
EGLBoolean recordable_android,
EglOS::PixelFormat* frmt);
// Copy-constructor.
EglConfig(const EglConfig& conf);
// A copy-constructor that allows one to override the configuration ID
// and red/green/blue/alpha sizes. Note that this is how one creates
// an EglConfig instance where nativeId() and id() return different
// values (see comment for nativeId()).
EglConfig(const EglConfig& conf,
EGLint config_id,
EGLint red_size,
EGLint green_size,
EGLint blue_size,
EGLint alpha_size);
// Destructor is required to get id of pixel format instance.
~EglConfig() {
delete m_nativeFormat;
}
// We need to track which EGL config attributes were requested by the user
// versus others which are just part of the actual config itself.
// addWantedAttrib()/isWantedAttrib() are used in sorting configs
// depending on what the user requests.
void addWantedAttrib(EGLint wanted) {
m_wantedAttribs.insert(wanted);
}
bool isWantedAttrib(EGLint wanted) const {
return m_wantedAttribs.count(wanted);
}
private:
const EGLint m_buffer_size;
const EGLint m_red_size;
const EGLint m_green_size;
const EGLint m_blue_size;
const EGLint m_alpha_size;
const EGLBoolean m_bind_to_tex_rgb;
const EGLBoolean m_bind_to_tex_rgba;
const EGLenum m_caveat;
const EGLint m_config_id;
const EGLint m_native_config_id;
const EGLint m_frame_buffer_level;
const EGLint m_depth_size;
const EGLint m_max_pbuffer_width;
const EGLint m_max_pbuffer_height;
const EGLint m_max_pbuffer_size;
const EGLint m_max_swap_interval;
const EGLint m_min_swap_interval;
const EGLBoolean m_native_renderable;
const EGLint m_renderable_type;
const EGLint m_native_visual_id;
const EGLint m_native_visual_type;
const EGLint m_sample_buffers_num;
const EGLint m_samples_per_pixel;
const EGLint m_stencil_size;
const EGLint m_luminance_size;
const EGLint m_wanted_buffer_size;
const EGLint m_surface_type;
const EGLenum m_transparent_type;
const EGLint m_trans_red_val;
const EGLint m_trans_green_val;
const EGLint m_trans_blue_val;
const EGLBoolean m_recordable_android;
const EGLenum m_conformant;
EglOS::PixelFormat* m_nativeFormat;
const EGLint m_color_buffer_type;
// Track which attribute keys are desired by a user.
// This dynamically affects config sorting order.
std::unordered_set<EGLint> m_wantedAttribs;
};
#endif