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// Copyright 2016 The Android Open Source Project
//
// This software is licensed under the terms of the GNU General Public
// License version 2, as published by the Free Software Foundation, and
// may be copied, distributed, and modified under those terms.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
#pragma once
#include <string>
#include <GLES2/gl2.h>
namespace ANGLEShaderParser {
bool globalInitialize();
bool translate(const char* src, GLenum shaderType,
std::string* outInfolog, std::string* outObjCode);
}