blob: 72c0e82f11e5837d4e3540d1e15ec3036b33eaf3 [file] [log] [blame]
LOCAL_PATH := $(call my-dir)
host_common_SRC_FILES := \
GLESv2Imp.cpp \
GLESv2Context.cpp \
GLESv2Validate.cpp \
ShaderParser.cpp \
ShaderValidator.cpp \
ProgramData.cpp
# ANGLE shader translation is not supported on Windows yet.
host_common_SRC_FILES += ANGLEShaderParser.cpp
### GLES_V2 host implementation (On top of OpenGL) ########################
$(call emugl-begin-shared-library,lib$(BUILD_TARGET_SUFFIX)GLES_V2_translator)
$(call emugl-import, libGLcommon)
LOCAL_SRC_FILES := $(host_common_SRC_FILES)
# ANGLE shader translation is not supported on Windows yet.
LOCAL_C_INCLUDES += $(ANGLE_TRANSLATION_INCLUDES)
LOCAL_STATIC_LIBRARIES += $(ANGLE_TRANSLATION_STATIC_LIBRARIES)
$(call emugl-end-module)