| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #ifndef _TEXTURE_UTILS_H |
| #define _TEXTURE_UTILS_H |
| |
| #include <GLES/gl.h> |
| #include <GLES/glext.h> |
| #include "GLEScontext.h" |
| #include "PaletteTexture.h" |
| #include "etc.h" |
| |
| int getCompressedFormats(int* formats); |
| void doCompressedTexImage2D(GLEScontext * ctx, GLenum target, GLint level, |
| GLenum internalformat, GLsizei width, |
| GLsizei height, GLint border, |
| GLsizei imageSize, const GLvoid* data, void * funcPtr); |
| |
| #endif |