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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef GRAPHICS_TRANSLATION_GLES_EGL_IMAGE_H_
#define GRAPHICS_TRANSLATION_GLES_EGL_IMAGE_H_
#include <GLES/gl.h>
#include <utils/RefBase.h>
class EglImage;
typedef android::sp<EglImage> EglImagePtr;
class TextureData;
typedef android::sp<TextureData> TextureDataPtr;
class EglImage : public android::RefBase {
public:
static EglImagePtr Create(GLenum target, GLuint texture);
const GLuint width;
const GLuint height;
const GLuint format;
GLenum global_texture_target;
GLuint global_texture_name;
private:
EglImage(GLenum global_texture_target, GLuint global_texture_name,
const TextureDataPtr& texture);
EglImage(const EglImage&);
EglImage& operator=(const EglImage&);
};
#endif // GRAPHICS_TRANSLATION_GLES_EGL_IMAGE_H_