| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #include "gles/renderbuffer_data.h" |
| |
| RenderbufferData::RenderbufferData(ObjectLocalName name) |
| : ObjectData(RENDERBUFFER, name), |
| attach_fbo_(0), |
| attach_point_(0), |
| target_(0), |
| format_(0), |
| width_(0), |
| height_(0) { |
| } |
| |
| RenderbufferData::~RenderbufferData() { |
| } |
| |
| void RenderbufferData::AttachFramebuffer(GLuint name, GLenum target) { |
| attach_fbo_ = name; |
| attach_point_ = target; |
| } |
| |
| void RenderbufferData::DetachFramebuffer() { |
| attach_fbo_ = 0; |
| attach_point_ = 0; |
| } |
| |
| GLuint RenderbufferData::GetWidth() const { |
| return image_ != NULL ? image_->width : width_; |
| } |
| |
| GLuint RenderbufferData::GetHeight() const { |
| return image_ != NULL ? image_->height : height_; |
| } |
| |
| GLenum RenderbufferData::GetFormat() const { |
| return image_ != NULL ? image_->format : format_; |
| } |
| |
| GLint RenderbufferData::GetEglImageTexture() const { |
| return image_ != NULL ? image_->global_texture_name : 0; |
| } |
| |
| void RenderbufferData::SetEglImage(const EglImagePtr& image) { |
| image_ = image; |
| target_ = 0; |
| format_ = 0; |
| width_ = 0; |
| height_ = 0; |
| } |
| |
| void RenderbufferData::SetDataStore(GLenum target, GLenum format, GLint width, |
| GLint height) { |
| image_ = NULL; |
| target_ = target; |
| format_ = format; |
| width_ = width; |
| height_ = height; |
| } |