| /* |
| * QEMU VNC display driver |
| * |
| * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws> |
| * Copyright (C) 2006 Fabrice Bellard |
| * Copyright (C) 2009 Red Hat, Inc |
| * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com> |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a copy |
| * of this software and associated documentation files (the "Software"), to deal |
| * in the Software without restriction, including without limitation the rights |
| * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| * copies of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| * THE SOFTWARE. |
| */ |
| |
| |
| #include "qemu/osdep.h" |
| #include "vnc.h" |
| #include "vnc-jobs.h" |
| #include "qemu/sockets.h" |
| #include "qemu/main-loop.h" |
| #include "block/aio.h" |
| |
| /* |
| * Locking: |
| * |
| * There are three levels of locking: |
| * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?) |
| * - VncDisplay global lock: mainly used for framebuffer updates to avoid |
| * screen corruption if the framebuffer is updated |
| * while the worker is doing something. |
| * - VncState::output lock: used to make sure the output buffer is not corrupted |
| * if two threads try to write on it at the same time |
| * |
| * While the VNC worker thread is working, the VncDisplay global lock is held |
| * to avoid screen corruption (this does not block vnc_refresh() because it |
| * uses trylock()) but the output lock is not held because the thread works on |
| * its own output buffer. |
| * When the encoding job is done, the worker thread will hold the output lock |
| * and copy its output buffer in vs->output. |
| */ |
| |
| struct VncJobQueue { |
| QemuCond cond; |
| QemuMutex mutex; |
| QemuThread thread; |
| bool exit; |
| QTAILQ_HEAD(, VncJob) jobs; |
| }; |
| |
| typedef struct VncJobQueue VncJobQueue; |
| |
| /* |
| * We use a single global queue, but most of the functions are |
| * already reentrant, so we can easily add more than one encoding thread |
| */ |
| static VncJobQueue *queue; |
| |
| static void vnc_lock_queue(VncJobQueue *queue) |
| { |
| qemu_mutex_lock(&queue->mutex); |
| } |
| |
| static void vnc_unlock_queue(VncJobQueue *queue) |
| { |
| qemu_mutex_unlock(&queue->mutex); |
| } |
| |
| VncJob *vnc_job_new(VncState *vs) |
| { |
| VncJob *job = g_new0(VncJob, 1); |
| |
| job->vs = vs; |
| vnc_lock_queue(queue); |
| QLIST_INIT(&job->rectangles); |
| vnc_unlock_queue(queue); |
| return job; |
| } |
| |
| int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h) |
| { |
| VncRectEntry *entry = g_new0(VncRectEntry, 1); |
| |
| entry->rect.x = x; |
| entry->rect.y = y; |
| entry->rect.w = w; |
| entry->rect.h = h; |
| |
| vnc_lock_queue(queue); |
| QLIST_INSERT_HEAD(&job->rectangles, entry, next); |
| vnc_unlock_queue(queue); |
| return 1; |
| } |
| |
| void vnc_job_push(VncJob *job) |
| { |
| vnc_lock_queue(queue); |
| if (queue->exit || QLIST_EMPTY(&job->rectangles)) { |
| g_free(job); |
| } else { |
| QTAILQ_INSERT_TAIL(&queue->jobs, job, next); |
| qemu_cond_broadcast(&queue->cond); |
| } |
| vnc_unlock_queue(queue); |
| } |
| |
| static bool vnc_has_job_locked(VncState *vs) |
| { |
| VncJob *job; |
| |
| QTAILQ_FOREACH(job, &queue->jobs, next) { |
| if (job->vs == vs || !vs) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| bool vnc_has_job(VncState *vs) |
| { |
| bool ret; |
| |
| vnc_lock_queue(queue); |
| ret = vnc_has_job_locked(vs); |
| vnc_unlock_queue(queue); |
| return ret; |
| } |
| |
| void vnc_jobs_clear(VncState *vs) |
| { |
| VncJob *job, *tmp; |
| |
| vnc_lock_queue(queue); |
| QTAILQ_FOREACH_SAFE(job, &queue->jobs, next, tmp) { |
| if (job->vs == vs || !vs) { |
| QTAILQ_REMOVE(&queue->jobs, job, next); |
| } |
| } |
| vnc_unlock_queue(queue); |
| } |
| |
| void vnc_jobs_join(VncState *vs) |
| { |
| vnc_lock_queue(queue); |
| while (vnc_has_job_locked(vs)) { |
| qemu_cond_wait(&queue->cond, &queue->mutex); |
| } |
| vnc_unlock_queue(queue); |
| vnc_jobs_consume_buffer(vs); |
| } |
| |
| void vnc_jobs_consume_buffer(VncState *vs) |
| { |
| bool flush; |
| |
| vnc_lock_output(vs); |
| if (vs->jobs_buffer.offset) { |
| if (vs->ioc != NULL && buffer_empty(&vs->output)) { |
| if (vs->ioc_tag) { |
| g_source_remove(vs->ioc_tag); |
| } |
| vs->ioc_tag = qio_channel_add_watch( |
| vs->ioc, G_IO_IN | G_IO_OUT, vnc_client_io, vs, NULL); |
| } |
| buffer_move(&vs->output, &vs->jobs_buffer); |
| } |
| flush = vs->ioc != NULL && vs->abort != true; |
| vnc_unlock_output(vs); |
| |
| if (flush) { |
| vnc_flush(vs); |
| } |
| } |
| |
| /* |
| * Copy data for local use |
| */ |
| static void vnc_async_encoding_start(VncState *orig, VncState *local) |
| { |
| buffer_init(&local->output, "vnc-worker-output"); |
| local->sioc = NULL; /* Don't do any network work on this thread */ |
| local->ioc = NULL; /* Don't do any network work on this thread */ |
| |
| local->vnc_encoding = orig->vnc_encoding; |
| local->features = orig->features; |
| local->vd = orig->vd; |
| local->lossy_rect = orig->lossy_rect; |
| local->write_pixels = orig->write_pixels; |
| local->client_pf = orig->client_pf; |
| local->client_be = orig->client_be; |
| local->tight = orig->tight; |
| local->zlib = orig->zlib; |
| local->hextile = orig->hextile; |
| local->zrle = orig->zrle; |
| } |
| |
| static void vnc_async_encoding_end(VncState *orig, VncState *local) |
| { |
| orig->tight = local->tight; |
| orig->zlib = local->zlib; |
| orig->hextile = local->hextile; |
| orig->zrle = local->zrle; |
| orig->lossy_rect = local->lossy_rect; |
| } |
| |
| static int vnc_worker_thread_loop(VncJobQueue *queue) |
| { |
| VncJob *job; |
| VncRectEntry *entry, *tmp; |
| VncState vs = {}; |
| int n_rectangles; |
| int saved_offset; |
| |
| vnc_lock_queue(queue); |
| while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) { |
| qemu_cond_wait(&queue->cond, &queue->mutex); |
| } |
| /* Here job can only be NULL if queue->exit is true */ |
| job = QTAILQ_FIRST(&queue->jobs); |
| vnc_unlock_queue(queue); |
| |
| if (queue->exit) { |
| return -1; |
| } |
| |
| vnc_lock_output(job->vs); |
| if (job->vs->ioc == NULL || job->vs->abort == true) { |
| vnc_unlock_output(job->vs); |
| goto disconnected; |
| } |
| if (buffer_empty(&job->vs->output)) { |
| /* |
| * Looks like a NOP as it obviously moves no data. But it |
| * moves the empty buffer, so we don't have to malloc a new |
| * one for vs.output |
| */ |
| buffer_move_empty(&vs.output, &job->vs->output); |
| } |
| vnc_unlock_output(job->vs); |
| |
| /* Make a local copy of vs and switch output buffers */ |
| vnc_async_encoding_start(job->vs, &vs); |
| |
| /* Start sending rectangles */ |
| n_rectangles = 0; |
| vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE); |
| vnc_write_u8(&vs, 0); |
| saved_offset = vs.output.offset; |
| vnc_write_u16(&vs, 0); |
| |
| vnc_lock_display(job->vs->vd); |
| QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) { |
| int n; |
| |
| if (job->vs->ioc == NULL) { |
| vnc_unlock_display(job->vs->vd); |
| /* Copy persistent encoding data */ |
| vnc_async_encoding_end(job->vs, &vs); |
| goto disconnected; |
| } |
| |
| n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y, |
| entry->rect.w, entry->rect.h); |
| |
| if (n >= 0) { |
| n_rectangles += n; |
| } |
| g_free(entry); |
| } |
| vnc_unlock_display(job->vs->vd); |
| |
| /* Put n_rectangles at the beginning of the message */ |
| vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF; |
| vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF; |
| |
| vnc_lock_output(job->vs); |
| if (job->vs->ioc != NULL) { |
| buffer_move(&job->vs->jobs_buffer, &vs.output); |
| /* Copy persistent encoding data */ |
| vnc_async_encoding_end(job->vs, &vs); |
| |
| qemu_bh_schedule(job->vs->bh); |
| } else { |
| buffer_reset(&vs.output); |
| /* Copy persistent encoding data */ |
| vnc_async_encoding_end(job->vs, &vs); |
| } |
| vnc_unlock_output(job->vs); |
| |
| disconnected: |
| vnc_lock_queue(queue); |
| QTAILQ_REMOVE(&queue->jobs, job, next); |
| vnc_unlock_queue(queue); |
| qemu_cond_broadcast(&queue->cond); |
| g_free(job); |
| return 0; |
| } |
| |
| static VncJobQueue *vnc_queue_init(void) |
| { |
| VncJobQueue *queue = g_new0(VncJobQueue, 1); |
| |
| qemu_cond_init(&queue->cond); |
| qemu_mutex_init(&queue->mutex); |
| QTAILQ_INIT(&queue->jobs); |
| return queue; |
| } |
| |
| static void vnc_queue_clear(VncJobQueue *q) |
| { |
| qemu_cond_destroy(&queue->cond); |
| qemu_mutex_destroy(&queue->mutex); |
| g_free(q); |
| queue = NULL; /* Unset global queue */ |
| } |
| |
| static void *vnc_worker_thread(void *arg) |
| { |
| VncJobQueue *queue = arg; |
| |
| qemu_thread_get_self(&queue->thread); |
| |
| while (!vnc_worker_thread_loop(queue)) ; |
| vnc_queue_clear(queue); |
| return NULL; |
| } |
| |
| static bool vnc_worker_thread_running(void) |
| { |
| return queue; /* Check global queue */ |
| } |
| |
| void vnc_start_worker_thread(void) |
| { |
| VncJobQueue *q; |
| |
| if (vnc_worker_thread_running()) |
| return ; |
| |
| q = vnc_queue_init(); |
| qemu_thread_create(&q->thread, "vnc_worker", vnc_worker_thread, q, |
| QEMU_THREAD_DETACHED); |
| queue = q; /* Set global queue */ |
| } |